Focke Posted May 28, 2010 Share Posted May 28, 2010 I was just going through the codex again and noticed that scouts get both infiltrate and scout. This goes for both infantry scouts as well as bike scouts. Just to be sure, does this mean that the scouts (either type) can set up using infiltrate, and then still get their scout move? Link to comment https://bolterandchainsword.com/topic/202739-question-about-scouts/ Share on other sites More sharing options...
Rybnick Posted May 28, 2010 Share Posted May 28, 2010 So long as you follow the special rules for each ability i.e. you infiltrate after all other troops are deployed (rolling off if both sides have infiltrators), and when infiltrating you are at least 12" away from an enemy unit and said enemy has no LoS on you then after all infiltrations (if you or your enemy have any additional infiltrators) your unit would get a scout move as long as once again they are 12" from an enemy model (bikes don't get turbo boost on scout moves though). Hope this helps! :cuss Link to comment https://bolterandchainsword.com/topic/202739-question-about-scouts/#findComment-2416166 Share on other sites More sharing options...
Focke Posted May 28, 2010 Author Share Posted May 28, 2010 This should still allow scout bikes to get a first turn assault on the unit of their choice, more or less. Seems like a nice way to tie up you enemies front line turn one, hold on for a turn for the rest of your army to hit more or less unmolested on turn two. Perhaps I should not have brought this up until I decide to play Blood Angels :cuss Link to comment https://bolterandchainsword.com/topic/202739-question-about-scouts/#findComment-2416176 Share on other sites More sharing options...
DetholicHawk Posted May 29, 2010 Share Posted May 29, 2010 So long as you follow the special rules for each ability i.e. you infiltrate after all other troops are deployed (rolling off if both sides have infiltrators), and when infiltrating you are at least 12" away from an enemy unit and said enemy has no LoS on you then after all infiltrations (if you or your enemy have any additional infiltrators) your unit would get a scout move as long as once again they are 12" from an enemy model (bikes don't get turbo boost on scout moves though). Hope this helps! :P Bikes can turbo-boost in scout move. Link to comment https://bolterandchainsword.com/topic/202739-question-about-scouts/#findComment-2416271 Share on other sites More sharing options...
Meatman Posted May 29, 2010 Share Posted May 29, 2010 Scout move is simply an extra move before the game begins. If the unit can turbo boost, it can do it in the scout move. Link to comment https://bolterandchainsword.com/topic/202739-question-about-scouts/#findComment-2416302 Share on other sites More sharing options...
Priest33 Posted May 29, 2010 Share Posted May 29, 2010 same thing with baal preds. Its waht makes the flamestorm vairent more viable. Link to comment https://bolterandchainsword.com/topic/202739-question-about-scouts/#findComment-2416369 Share on other sites More sharing options...
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