TiguriusX Posted June 3, 2010 Share Posted June 3, 2010 In the original version, it could be argued that one could use their WTN to hit vehicles (IG Leman Russ, for example) on a roll of a 3+, regardless of how fast it moved. V, from the way I read the original rule (and I'm assuming here others shared this interpretation), was the WTN *only* applied to WS to WS comparison outcomes, so wouldn't ever have effected Vehicles without a WS anyway. I would have read it the same way, of course. However, anyone who wanted to could easily argue that the "regardless of comparative Weapon Skills" phrase does not require that there be comparative Weapon Skills in the first place. "Regardless of" simply equates to "don't consider this," or "don't worry about this". Which means someone who wanted to play underhanded could have used the old/original language of the rule to get 3+ Hits in close combat any time/every time, regardless of the specific scenario. The old rule wording never required comparative Weapon Skills to come into play. On the contrary, it told you specifically that comparative Weapon Skills are not a factor. Whereas some think the the errata changed the wolftooth necklace from a narrower scope to a broader scope; I believe (no way of proving this, of course) they actually intended to go from broad (works all of the time, regardless of....) to the narrow (only works against models with a Weapon Skill). V From a legal point of view (as practiced by attorneys/judges for statutory interpretation...not merely rules lawyering) your argument is flawed Every word and statement in a law (or rule in this case) is given meaning. You can't simply ignore the possible meaning of a word in favor of a reading that removes the word entirely. There is a presumption that whoever wrote the rule put the word there for a reason. Comparative weapon skill has a meaning. P. 37 of BRB ROLLING TO HITTo determine whether hits are scored, roll a D6 for each attack a model gets to make. The dice roll needed to score a hit on your enemy depends on the relative Weapon Skills of the attacker and the target. Compare the WS of the attacking model with the WS of the target unit and consult the To Hit chart below to find the minimum score needed on a D6 to hit. Link to comment https://bolterandchainsword.com/topic/203066-striking-fear-into-the-hearts-of-walkers-everywhere/page/6/#findComment-2422689 Share on other sites More sharing options...
Grimtooth Posted June 3, 2010 Share Posted June 3, 2010 I went through this thread again and realized something. To make WTN not work with regard to grenades and walkers you have to jump through so many rules lawyering hoops, attempt to read into the rules, attack the established fluff, create scenarios not supported by the rules, and suspend your grasp of the english language. However, to make WTN work with regard to walkers and grenades, you just read the rule for WTN. Link to comment https://bolterandchainsword.com/topic/203066-striking-fear-into-the-hearts-of-walkers-everywhere/page/6/#findComment-2422843 Share on other sites More sharing options...
Matt D Posted June 3, 2010 Share Posted June 3, 2010 I went through this thread again and realized something. To make WTN not work with regard to grenades and walkers you have to jump through so many rules lawyering hoops, attempt to read into the rules, attack the established fluff, create scenarios not supported by the rules, and suspend your grasp of the english language. However, to make WTN work with regard to walkers and grenades, you just read the rule for WTN. that made me chuckle. thanks for the laugh. :D Link to comment https://bolterandchainsword.com/topic/203066-striking-fear-into-the-hearts-of-walkers-everywhere/page/6/#findComment-2422848 Share on other sites More sharing options...
Marmande Posted June 3, 2010 Share Posted June 3, 2010 Doing the right thing isn't easy, Ramses. ;) Link to comment https://bolterandchainsword.com/topic/203066-striking-fear-into-the-hearts-of-walkers-everywhere/page/6/#findComment-2422851 Share on other sites More sharing options...
Wispy Posted June 3, 2010 Share Posted June 3, 2010 I'm not convinced you are doing the right thing at this point. Link to comment https://bolterandchainsword.com/topic/203066-striking-fear-into-the-hearts-of-walkers-everywhere/page/6/#findComment-2422863 Share on other sites More sharing options...
Grimtooth Posted June 3, 2010 Share Posted June 3, 2010 Doing the right thing is a moral issue. Depending on perspective, both sides could be right. This is a factual issue. Perspective is irrelevant. One side will be right and one side will be wrong. Link to comment https://bolterandchainsword.com/topic/203066-striking-fear-into-the-hearts-of-walkers-everywhere/page/6/#findComment-2422889 Share on other sites More sharing options...
Wispy Posted June 3, 2010 Share Posted June 3, 2010 I'm just saying - are really doing the right thing by putting everyone through a state of mental gymnastics to justify your perspective versus something you don't agree with? Sometimes you have to swallow your pride and submit to the RAW. When push comes to shove, my Iron Priest has S9, sorry to say. Link to comment https://bolterandchainsword.com/topic/203066-striking-fear-into-the-hearts-of-walkers-everywhere/page/6/#findComment-2422901 Share on other sites More sharing options...
Demonslayer Posted June 3, 2010 Share Posted June 3, 2010 I went through this thread again and realized something. To make WTN not work with regard to grenades and walkers you have to jump through so many rules lawyering hoops, attempt to read into the rules, attack the established fluff, create scenarios not supported by the rules, and suspend your grasp of the english language. However, to make WTN work with regard to walkers and grenades, you just read the rule for WTN. I bet Ragnar could do that with both eyes closed, a hand behind his back, hopping on one leg Sometimes you have to swallow your pride and submit to the RAW. When push comes to shove, my Iron Priest has S9, sorry to say. That's because your Iron Priest doesn't know the way of the fang, my Iron Priest is at least S10, well he did borrow a DCCW. So if you see a one armed Dreadnought stomping around point him in the other direction Link to comment https://bolterandchainsword.com/topic/203066-striking-fear-into-the-hearts-of-walkers-everywhere/page/6/#findComment-2423227 Share on other sites More sharing options...
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