pueriexdeus Posted June 3, 2010 Share Posted June 3, 2010 Am fielding three Mortis Dreads in an upcoming Apoc 1st CO DW/Sallies vs. Orks, game. I currently have 2X TLAC and 1x TLHB Mortis. Am considering going three of one or the other. Considering the TLHB it'll be 18 possible shots per turn as opposed to the 12 from the TLAC. S5 vs S7, Ap remains the same. So what are your thoughts, am also fielding 4x TLLC/ML Dreads & 3x MM Dreads for the heavier AV's. 18 S5 vs. 12 S7 Link to comment https://bolterandchainsword.com/topic/203256-dw-mortis-dreads/ Share on other sites More sharing options...
ShinyRhino Posted June 3, 2010 Share Posted June 3, 2010 By pure math, if all shots hit, you'll do 10 wounds to a T4 target with the TLAC, and 12 with the TLHB. Link to comment https://bolterandchainsword.com/topic/203256-dw-mortis-dreads/#findComment-2422847 Share on other sites More sharing options...
pueriexdeus Posted June 3, 2010 Author Share Posted June 3, 2010 By pure math, if all shots hit, you'll do 10 wounds to a T4 target with the TLAC, and 12 with the TLHB. OK, going with mathhammer it probably would be better to go w/3x TLAC's. The higher S versatility offsets the potential 2 more wounds? Link to comment https://bolterandchainsword.com/topic/203256-dw-mortis-dreads/#findComment-2422861 Share on other sites More sharing options...
Jackelope King Posted June 3, 2010 Share Posted June 3, 2010 If you're playing Orks, the Autocannons will fairly reliably pound trukks. And orks that are footslogging are orks who are just waiting to die. Link to comment https://bolterandchainsword.com/topic/203256-dw-mortis-dreads/#findComment-2423096 Share on other sites More sharing options...
minigun762 Posted June 3, 2010 Share Posted June 3, 2010 I have yet to find a really good reason to include Heavy Bolters in any list when I can replace them for Autocannons and/or Missile Launchers for little to no increase in points. The HB is more of a IG weapon in my mind, it just doesn't offer that much more compared to our basic Bolter. Link to comment https://bolterandchainsword.com/topic/203256-dw-mortis-dreads/#findComment-2423252 Share on other sites More sharing options...
pueriexdeus Posted June 4, 2010 Author Share Posted June 4, 2010 Sounds like the winner is TLAC. It does have an extra 12" range over the TLHB, and that besides the versatility in target selection could be important. Thanks for the feedback. Link to comment https://bolterandchainsword.com/topic/203256-dw-mortis-dreads/#findComment-2423298 Share on other sites More sharing options...
Grey Mage Posted June 4, 2010 Share Posted June 4, 2010 Am fielding three Mortis Dreads in an upcoming Apoc 1st CO DW/Sallies vs. Orks, game. I currently have 2X TLAC and 1x TLHB Mortis. Am considering going three of one or the other. Considering the TLHB it'll be 18 possible shots per turn as opposed to the 12 from the TLAC. S5 vs S7, Ap remains the same. So what are your thoughts, am also fielding 4x TLLC/ML Dreads & 3x MM Dreads for the heavier AV's. 18 S5 vs. 12 S7 S5 isnt as flexable as S7, Id go with the Autocannons every time. Edit: And apparently you agree, oops. Link to comment https://bolterandchainsword.com/topic/203256-dw-mortis-dreads/#findComment-2423305 Share on other sites More sharing options...
Giga Posted June 4, 2010 Share Posted June 4, 2010 TLAC for the win. Greater range and the ability to reliably pop light vehicles is much, much better then a couple additional shots. Link to comment https://bolterandchainsword.com/topic/203256-dw-mortis-dreads/#findComment-2423533 Share on other sites More sharing options...
Velkairiwyth Posted June 4, 2010 Share Posted June 4, 2010 I have used TLAC Dreads in several games, I found them to be fairly reliable at taking out light armour, but against anything which is in cover or has an armour save it just didnt do that well, and against horde army 4 shots a round is not designed for the troops. I think the best use I have had is to reliably force saves onto MCs as 3's to wound can make the diff... My latest technique in my army is template spam. To this end, I pack in a Plascan/ML dread. Im effectively swapping extra AC shots for a s8 shot when it comes to vehicle popping, but it comes with an AP2 template weapon which I have used to effectively splat all sorts - mainly MEQs. It costs the same as the TLAC - has its own strengths and weaknesses, but is worth considering IMO <_< Link to comment https://bolterandchainsword.com/topic/203256-dw-mortis-dreads/#findComment-2423546 Share on other sites More sharing options...
Brother-Captain Isaac Posted June 4, 2010 Share Posted June 4, 2010 I don't think Mortis Dreads could get PlasCans...... :P ACs all the way! Against T4: 6 TLHBs = 12 wounds 6 TLACs = 10 wounds Score: TLHB : 1 - TLAC : 0 Against T5: 6 TLHBs = 9 wounds 6 TLACs = 10 wounds Score: TLHB : 1 - TLAC : 1 Against AV10: 6 TLHBs = 3 glance, 3 pen 6 TLACs = 2 glance, 6 pen Score TLHB : 1 - TLAC : 2 Therefore, AUTOCANNONS ROX!!!! Fear not the T4 horde though. As a Deathwing player you will have hundreds of Storm Bolters sending scores of greenskins to the sky. And you have Cyclones. Link to comment https://bolterandchainsword.com/topic/203256-dw-mortis-dreads/#findComment-2423580 Share on other sites More sharing options...
pueriexdeus Posted June 4, 2010 Author Share Posted June 4, 2010 No a Mortis cannot take the PC/ML option. But A Normal/Ven Dread can. Unfortunately this load out seems more oriented to troop/hoard killing. I'm not sure it would be as viable against Squadrons of Truks, Bikes, Def Coptas, etc. Just because of the scatter. Link to comment https://bolterandchainsword.com/topic/203256-dw-mortis-dreads/#findComment-2424065 Share on other sites More sharing options...
Hazard Posted June 4, 2010 Share Posted June 4, 2010 I have yet to find a really good reason to include Heavy Bolters in any list when I can replace them for Autocannons and/or Missile Launchers for little to no increase in points. The HB is more of a IG weapon in my mind, it just doesn't offer that much more compared to our basic Bolter. Few IG players take HBs. AC is overall >> HB. Link to comment https://bolterandchainsword.com/topic/203256-dw-mortis-dreads/#findComment-2424088 Share on other sites More sharing options...
Velkairiwyth Posted June 5, 2010 Share Posted June 5, 2010 My apologies - got confused on the Dread - certainly explains the HB option ^.^ Given the choices - TLAC - you might get a couple more kills if your lucky with the HBs but range, and pen ability puts the TLAC on top. Save the TLHB for your Razorbacks or something ^.^ Oh, also, maybe not so important here, but in an allcomers list it is more flexible ^.^ Link to comment https://bolterandchainsword.com/topic/203256-dw-mortis-dreads/#findComment-2424704 Share on other sites More sharing options...
pueriexdeus Posted June 7, 2010 Author Share Posted June 7, 2010 Am actually in the TLAC camp now. I've a 4th TLLC/ML Dread, I'm thinking of turning him in to a TLAC Mortis, and dropping the TLHB's for another TLAC load out. That'll give me 4x TLAC Mortis's and 3x TLLC/ML Dreads. I don't think loosing 1 Heavy Dread will matter as I still will have 7x HKM's, 2x Godhammers and 11 other MM's and the Reaver w/TLD on the table. I do expect seeing at least 3x Stompas. Will keep you posted. Link to comment https://bolterandchainsword.com/topic/203256-dw-mortis-dreads/#findComment-2426358 Share on other sites More sharing options...
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