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Wolfpriest with Fen wolves


Godhead

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What about attaching a wolf priest to a pack of fen wolves with or without a Thunderlord? This would make them fearless and help mitigate the problem of them breaking from shooting. The WP can move out of coherency during the movement phase of the turn you think you are going to charge, otherwise it shouldn't affect the cavalry movement at all.

 

As a bonus, the wolf priest could prick up saga of the wolkin to make them I5, and once he leaves the pack he can just move on and join a different unit.

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The wolves lose fleet, which only affects the units ability to charge after running. That's why I said move the priest out of coherency on the turn you intended to charge. In my example I did not intend to keep them fearless the entire time, but only fearless for the 1st turn or two as the unit moves across the table. The wolves are moderately fragile and if an opponent pours enough fire power (cheap small arms fire at that) on a unit, they could potentially force a break due to 25% casualty from shooting rule. That's really the biggest drawback to this delivery system IMO.
What about attaching a wolf priest to a pack of fen wolves with or without a Thunderlord? This would make them fearless and help mitigate the problem of them breaking from shooting. The WP can move out of coherency during the movement phase of the turn you think you are going to charge, otherwise it shouldn't affect the cavalry movement at all.

 

As a bonus, the wolf priest could prick up saga of the wolkin to make them I5, and once he leaves the pack he can just move on and join a different unit.

 

Can't give a wolf priest a TWM, so a Thunderlord could not join them.

This is a tactic that I have thought over and the only real way i see this working is that the Wolf priest is going to be left behind when the Wolves charge as you really want that 12" charge. This could lead to the Wolf priest charging another unit. Another trick that you could do is to have a unit that will also charge the same squad as the Wolf priest . He then at the best of my knowledge automatically joins the squad and grants his preferred enemy bonus is applicable + fearless. I find the best unit generally to do this with is either Blood claw bikers or the Skyclaw assault pack..
the WP would only be considered part of the squad if at the end of the movement phase he was in coherency with them. both being engaged in combat with the same enemy is not the same as both being in the same squd so the wolves would get zero bonuses for preferred enemy.
What about attaching a wolf priest to a pack of fen wolves with or without a Thunderlord? This would make them fearless and help mitigate the problem of them breaking from shooting. The WP can move out of coherency during the movement phase of the turn you think you are going to charge, otherwise it shouldn't affect the cavalry movement at all.

 

As a bonus, the wolf priest could prick up saga of the wolkin to make them I5, and once he leaves the pack he can just move on and join a different unit.

 

Can't give a wolf priest a TWM, so a Thunderlord could not join them.

 

Why not? There is no requirement for them to be the same unit type.

 

V

What about attaching a wolf priest to a pack of fen wolves with or without a Thunderlord? This would make them fearless and help mitigate the problem of them breaking from shooting. The WP can move out of coherency during the movement phase of the turn you think you are going to charge, otherwise it shouldn't affect the cavalry movement at all.

 

As a bonus, the wolf priest could prick up saga of the wolkin to make them I5, and once he leaves the pack he can just move on and join a different unit.

 

Can't give a wolf priest a TWM, so a Thunderlord could not join them.

 

Why not? There is no requirement for them to be the same unit type.

 

V

It only says that the TWM Lord cannot join any unit other then a Fenris wolf pack or Thunderwolf cav pack. So the Wolf Priest could join after without difficulty.

What about attaching a wolf priest to a pack of fen wolves with or without a Thunderlord? This would make them fearless and help mitigate the problem of them breaking from shooting. The WP can move out of coherency during the movement phase of the turn you think you are going to charge, otherwise it shouldn't affect the cavalry movement at all.

 

As a bonus, the wolf priest could prick up saga of the wolkin to make them I5, and once he leaves the pack he can just move on and join a different unit.

 

If you want to add another layer of complexity to this combo add another unit of Fen wolves behind the WP and put a RP with SC in it.

 

Both hordes of wolves now have a mobile cover save

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