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Feeling A Loss


Black Paw WL

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Because.. Errm.. What they all said. :wub:

 

Seriously, it's simply because you love them. Not because of their capability, their combat power, their cost, their playstyle, and what not. It's because you can't resist the call of the wolves. Simple. (Not in the transforming in to Wulven way, mind you.)

 

Well, we got Grey Hunter. They Hunt in Grey. They're suited for rapid firing, holding an objective, and giving some good punch.

 

For those Risk Takers, we got Blood Claws. Imagine 40 boys orks. Now imagine 15 blood claws and a Wolf Priest. (not to mention Flamers, power weapons, MotW, etc). Now the Blood Claw charge. Pure Bloodshed. Even Khorne will cry blood.

 

We got TWC. They are so badass they kick everything in their sight (not literally everything, but you get the point), and our ThunderLord are so badass, he simply bash his way to endgame without flinching.

 

Long Fangs. Those veterans never let me down.

 

Wolf Guard. Anything you can do, we'll bash your head for showing off.

 

For the Blood Angels:

Well, tho I like the color RED, I just don't fall for it. A quick glance at their codex, and I STILL haven't fall for them. I don't know. Overall, they're fast, and they're really good at what they do. (get stuck in. FAST.)

 

RAS as troops. For those who are crazy about them will definitely play this army. Scoring and Flying. Nuff said.

 

Sanguinary Guard. Too shiny for my own good. MC PW, only 5 guys, no invul.. Something is wrong here.

 

Libby Dread. I think Matt Ward hit his head when he's making the codex. Still, you can get a "cure" for this trouble. They're called rune priest. (and ThunderLord.)

 

Sanguinary Priest. Or the "bubble guy" in my FLGS. 6" FC and FnP. We don't even get an item that grants FnP, and they just give them all for free? Yea right.

 

AND everything else that I don't know.

 

If your friends bandwagon, it could mean they haven't found the right army, or simply because they want the best, shiniest codex. Either way, teach them the Russ way and kick them all the way till Wolftime.

 

I love my Space Wolves. Especially my FB Wolf Lord. He just kills thing.

Because.. Errm.. What they all said. :wub:

 

Seriously, it's simply because you love them. Not because of their capability, their combat power, their cost, their playstyle, and what not. It's because you can't resist the call of the wolves. Simple. (Not in the transforming in to Wulven way, mind you.)

 

If your friends bandwagon, it could mean they haven't found the right army, or simply because they want the best, shiniest codex. Either way, teach them the Russ way and kick them all the way till Wolftime.

 

I love my Space Wolves. Especially my FB Wolf Lord. He just kills thing.

 

Put simply: what he said.

 

By comparison, we get cavalry which everyone is rightly scared of (everyone else, because of what they can do, us because of the £ cost)

 

This will go into my signature :tu:

 

Happy to help!

seriusly, why cry after them?

 

if they are not down with us we`ve got 2 words for em , too bad :tu:

 

if they play an army cos, it have the newest , best, shiniest, bad buttness .... etc etc etc ... codex have to use.

 

the only things that matters

- we have beer/ale/mead

- we have bolterbabes

- WE are no army we are an brotherhood of warriors

- we have more beer/ale/mead

- we have more bolterbabes

- we have the most fun :wub:

 

my 0.02€

I think a lot of people see marines as being an elite assault force. In the background they are almost always portrayed as being sent in to take out enemy leaders, break the unbreakable strongpoints. Attack, destroy, relocate to next mission. The problem always was that the standard marine codex never really represented that very well. It was a good all round army, but it never really felt like the in-your-face highly mobile special forces assault army that marines are almost invariably portrayed as in the background.

 

For a long time the Space Wolves came closest to that feeling. They are an elite force with a strong focus on close combat and certainly feel more like marines should to play with but they still lacked that feeling of a force that just lands right on top of their opponents, destroys them in an instant and moves on. The BAs on the other hand epitomise that feeling, the entire army is highly mobile, a lot of your force can Deep Strike, the focus is almost overwhelmingly on being an assault force. What I would say is that where for a long time Space Wolves played most like how people would imagine marines should play that hat has now passed to the Blood Angels. Their strength comes not from just having the best forces but from being able to best choose where those forces are at any given moment.

 

This I feel is a lot of the reason a lot of Space Wolf players will move to the Blood Angels. A lot would have chosen SWs not because of a huge love for the fluff and background but because they felt most like the fluff suggests a marine army should feel. That is no longer the case and the BAs by virtue of being more mobile, more precise in deployment and even more heavily assault focussed are now the most marinelike marines in the game in many ways.

 

I suspect the SW list is still a stronger list than the BA list. Your normal GH is just so good and so cheap compared to a regular marine, I mean a Wolf Guard costs the same points as a tactical marine, comes with counter attack, two attacks, LD 9 and can have a choice of bolter or bolt pistol. A BA player is paying more points for weaker but more mobile marines. I am sure the good players will be able to make that mobility work for them and do very well, but an awful lot of players will end up struggling to do as well due to having smaller numbers of weaker marines to work with.

Elite Assault force? In-your-face? Space Wolves destroy in an instant? The reason people move from SW to BA? Fluff suggested Marine? BA weaker troop?

 

What?

 

First of all, it is true that fluff wise Space Marines ARE THE assault force. Strikes like a scalpel. (imagine a doctor using a sledgehammer. Nasty). BUT, what i disagree is the in-your-face Space Marines. I would say that the Space Marines works like our Elite troops. Drop in, kill the enemies, secure the objective, bail out. But close combat? Nay, that's not what I think. Perhaps close quarter is more fitting, since almost all the Space Marines use the Codex Astartes, and that means C:SM, which is shooty. Space Wolves destroy fast and instantly? I'd prefer: Space Wolves ride their Rhino slow and cool, needing the time to drink all their ale down and finishing their saga until they can dance (read: butcher) with the enemy. Yea, that's what I always thought on Space Wolves.

 

The reason people move from SW to BA is mainly because C:BA looks overpowered in the outside. Or because the need of every new release army. Or because they haven't found the right one. Or because they've been waiting until the dex' comes out. Or, because they like the new shiny things. I rarely see people change because of fluff, since the fluff holds quite long indeed, or because the IDEA of a True Space Marines. I haven't seen one.

 

Fluff suggested Marines is that they strike like scalpel, hit hard and fast, bail out as fast too. It doesn't have to mean close combat. Look at the Orks. They're VERY slow (maybe not that slow, but compared to space marines..), but they just love close combat. Now the Tau. They're VERY mobile, but they shoot things. IF they assault things, I wonder how overpowered will it be..

 

Weaker Marines?? WEAKER marines?? Maybe. But, they have FnP. I wonder how weak they're..

 

Of course, different people have different perspective, and therefore different opinions. I am simply offering mine.

BA are not weak at all. Overall, they are clearly superior to us in terms of close combat and movement capabilities. While we have restrictions in our codex, they have the whole vanilla codex incorporated in their's, on the top of many, many powerful toys. Dont forget Mat Ward wrote the thing, and that every balance issue in 40k and WFB these years starts with either Mat Ward or Gav Thorpe ideas.

 

I really stick to Space Wolves for the fluff, look, and amazing troops we have. I do not need a Starship in my marine force to win, and no marine should. I do not need a magna grapple. I do not need a Deamon Prince ala Mephiston to win. I do not need feel-no-pain, furious charge and ATSKNF troops. The problem with BA is the credibility issue: in many circumstances, no matter who is the general, things always seem to go well for them. I thus prefer to play with a fluffy codex like ours and to savour my victories as a result of my strategic assets, not because I was gifted with an autowin* set of rules.

 

So keep your feets on the ground with us!

 

*: a bit exagerated to emphasize the argumenté

I really cannot see our "auto win button" and I am not too sure what the above poster means By a DP like mephy to win if you take any form of Thunder lord they are pretty much one any way but yeah other than the I still think Skalver has said it best. Hell I have only recently come back to my FTs due to Chapter approved going away and did not want to play a BA army in FT colours Now I can do it because Our Chapter master now has rules I play them because I love our fluff Even if the BA *and I mean BA not successor* fluff has gone over the deep end.

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