Olgerth Istaarn Posted June 10, 2010 Share Posted June 10, 2010 In general, one probably should resist the call of toys and run the cost-effective, "best bang for the buck" SW army. However, it is damned hard to resist wanting to build the "unit of awesome power" that costs an arm, a leg and a firstborn and terrifies everyone who looks upon it. The obvious choices are: - TWC Lord with 2 pet wolves and 2-3 TWC with him. - TDA Lord, Land Raider and TDA retinue. - ...something else? What's your take on the "super unit" of Space Wolves? Do you run one? Does it do anything other than attract a ton of fire? Link to comment https://bolterandchainsword.com/topic/203853-the-unit-of-awesome/ Share on other sites More sharing options...
Thunderhawk3015 Posted June 10, 2010 Share Posted June 10, 2010 Wolf Lord, Termi armor, frost blade, storm shield, wolf necklace, talisman and sage of the bear, wolf priest with wolf tooth necklace/melta bombs saga of the warrior born, 10 wolf guard with termin armor and storm shield/frost blade for 5 and storm shield/thunder hammer for the other 5 all with melta bombs. Link to comment https://bolterandchainsword.com/topic/203853-the-unit-of-awesome/#findComment-2430383 Share on other sites More sharing options...
Grey Mage Posted June 10, 2010 Share Posted June 10, 2010 On occaision I bring out my mod squad. 10 WG, 2x PF+C-M, 8xPW *or frostblades if points permit*- 310pts. Landraider- EA- 265pts. 32 PW attacks and 6 PF attacks on the assault, with a couple of melta shots to open up enemy transports if needs be. If it can get close enough it always hits like a ton of bricks. I usually end up running BCs in an LRC instead though- the unit is 60pts cheaper, wich offsets the cost of my HQ- a Wolf Priest. When I run the above instead Ill usually bring Bjeorn. Link to comment https://bolterandchainsword.com/topic/203853-the-unit-of-awesome/#findComment-2430385 Share on other sites More sharing options...
CainTheHunter Posted June 10, 2010 Share Posted June 10, 2010 Ragnar, Arjac, Wolf Priest and 6 TDA wolf guards - TH/SS, WC/WC, AC/WC/ 3x CM//PW charging out of LRC. Link to comment https://bolterandchainsword.com/topic/203853-the-unit-of-awesome/#findComment-2430452 Share on other sites More sharing options...
Natanael Posted June 10, 2010 Share Posted June 10, 2010 On occaision I bring out my mod squad. 10 WG, 2x PF+C-M, 8xPW *or frostblades if points permit*- 310pts. Landraider- EA- 265pts. 32 PW attacks and 6 PF attacks on the assault, with a couple of melta shots to open up enemy transports if needs be. If it can get close enough it always hits like a ton of bricks. I usually end up running BCs in an LRC instead though- the unit is 60pts cheaper, wich offsets the cost of my HQ- a Wolf Priest. When I run the above instead Ill usually bring Bjeorn. Something like this, but I would add Ragnar. Most of the time I just run my 5 TWC+Lord, tough, and kill some stuff =D - Natanael Link to comment https://bolterandchainsword.com/topic/203853-the-unit-of-awesome/#findComment-2430463 Share on other sites More sharing options...
Wolf Guard Nostromo Posted June 10, 2010 Share Posted June 10, 2010 Already mentioned above, but I would suggest LRC (Ex AR MM) + wolf priest + pack leader (hammer) + 14 Blood Claws with a PF - the fact you have soooo many attacks and that you re-roll them all against a dedicated enemy unit type has to be seen to be believed... Its not that ridiculously expensive either. The really pricey alternative is Grimnar in a LRC with alot of WC equipped wolfguard - I have literally ripped through an entire army with this pack as his 'prefered enemy' option allows you to re-roll both to hit and wound against anything. Truly the unit of awesome. Link to comment https://bolterandchainsword.com/topic/203853-the-unit-of-awesome/#findComment-2430568 Share on other sites More sharing options...
PKAwolf Posted June 10, 2010 Share Posted June 10, 2010 I played a 2 on 1 @3K pts and was scratching for more units to fill points, so the let me use an Apoc formation. Sternhammers Wulfen Guard 2 units of S5 I5 Rending w/ Prefered Enemy dear god it was glorious (and yes I did actually buy the 20 pewter models to field it) Link to comment https://bolterandchainsword.com/topic/203853-the-unit-of-awesome/#findComment-2430604 Share on other sites More sharing options...
Guganation Posted June 10, 2010 Share Posted June 10, 2010 This from Goatboys Tourney winning 1850pt amy list. I can't field it yet, but soon :) HQ: Wolf Lord, Thunder Wolf, Saga of the Bear, Thunder Hammer, Storm Shield, Wolf Tail Talisman, Fenris Wolves X 2 - 265 HQ: Wolf Lord, Thunder Wolf, Saga of the Warrior, Frost Axe, Storm Shield, Runic Armor, Wolf Tail Talisman, Fenris Wolves X 2 - 280 HQ: Canis, Fenris Wolves X 2 - 205 Troops: Fenris Wolves X 15 - 120 The Only thing I could change is to make sure that Saga of the Wolfkin is on the board somewhere. All those wolves at Initiative 5...nasty Link to comment https://bolterandchainsword.com/topic/203853-the-unit-of-awesome/#findComment-2430621 Share on other sites More sharing options...
Ullr Direfang Posted June 10, 2010 Share Posted June 10, 2010 WL: RA, BoR, FB, PP,WTN, WTT, SotB, MB WP: RA, WTN, WTT, MB Njal: RTDA WGBL: TDA, FB, SS, WTN, WTT, MB 10 WG: TDA, and a mix of cc goodness and two cyclone missile launchers. ran that unit one, not that i have a model for all those TDA WG, but my friend let me. two LR were in the army too so it was funny watching him try to choose what to shoot. the also we really nasty in cc as one could imagine. Link to comment https://bolterandchainsword.com/topic/203853-the-unit-of-awesome/#findComment-2430634 Share on other sites More sharing options...
Stormshrug Posted June 10, 2010 Share Posted June 10, 2010 I personally shy away from this, because I don't want the game being decided by a few armor saves. I'm not super-confident in my ability to roll well, so I hedge my bets by adding more wounds. However, I keep getting slaughtered by a friend of mine who has been known to do such things as run BOTH Dante and The Sanguinor in 1,000 point games. If you can make every Invul save you throw, 250+pt HQs are pretty darned powerful... So it's really a personal thing. High risk, high reward - the game rides more and more on chance, the smaller your army gets. That said, I do think that Herohammer is at the very least viable and could even be optimal these days with certain armies, especially 5th Ed forces like SW, Tyranids, and Blood Angels. I wouldn't try it with, say, Tau or IG, though. -Stormshrug Link to comment https://bolterandchainsword.com/topic/203853-the-unit-of-awesome/#findComment-2430638 Share on other sites More sharing options...
CainTheHunter Posted June 10, 2010 Share Posted June 10, 2010 That said, I do think that Herohammer is at the very least viable and could even be optimal these days with certain armies, especially 5th Ed forces like SW, Tyranids, and Blood Angels. I wouldn't try it with, say, Tau or IG, though. -Stormshrug Actually, IG have some nasty combos - they can't beat us or BA in this respect, but sure they can throw a punch - I'm talking about that Straken/Yarrick combo in Vendetta gunship. Link to comment https://bolterandchainsword.com/topic/203853-the-unit-of-awesome/#findComment-2430643 Share on other sites More sharing options...
Requiem of the Wolf Posted June 10, 2010 Share Posted June 10, 2010 Land Raider Redeemer. 10 Wolf Guard with Plasma Pistol and Powersword. Wolf Priest with WTN,Plasma Pistol,RA.Ragnar Blackmane. Its around 1000 points...But I can throw it at just about any squad of troops and watch it chew through it in a turn or less.11 S7 AP2 shots followed by 44-66 S5 I5 Power weapon attacks,6-8 S6 I6 power weapon attacks. Though honestly..I would rather field a TW Lord with FB,SS,and some TWC with SS,TH/SS,CS/SS,CS,MB. Link to comment https://bolterandchainsword.com/topic/203853-the-unit-of-awesome/#findComment-2430657 Share on other sites More sharing options...
Skirax Posted June 10, 2010 Share Posted June 10, 2010 A strange combination, but one I gleemed from an old Long Fang at my club; 15 Blood Claws in a Land Raider Crusader. But I made one change; Ragnar accompanies them. With a a good charge, I can get 83 S5/6 attacks which normally obliterates any unit it touches. Link to comment https://bolterandchainsword.com/topic/203853-the-unit-of-awesome/#findComment-2430673 Share on other sites More sharing options...
Stormshrug Posted June 10, 2010 Share Posted June 10, 2010 That said, I do think that Herohammer is at the very least viable and could even be optimal these days with certain armies, especially 5th Ed forces like SW, Tyranids, and Blood Angels. I wouldn't try it with, say, Tau or IG, though. -Stormshrug Actually, IG have some nasty combos - they can't beat us or BA in this respect, but sure they can throw a punch - I'm talking about that Straken/Yarrick combo in Vendetta gunship. A fair point, although as you note, I don't think it could compete with a Thunderwolf Lord with TWC, Mephiston, Dante and Sang. Guard, or that accursed Swarmlord (and Tyrant Guard, of course). Marbo and Al'Rahim are also pretty brutal, and although he doesn't do much in CC, Creed's second order per turn has a pretty big game impact. So, yeah, heroes are definitely "in" and changing the face of the game these days. (Although the other nice thing about IG heroes is that they don't break the bank.) -Stormshrug Link to comment https://bolterandchainsword.com/topic/203853-the-unit-of-awesome/#findComment-2430704 Share on other sites More sharing options...
CarlSkaven Posted June 10, 2010 Share Posted June 10, 2010 My Huntlord Yorik Felltooth and his boyz!!! Lord on TWC with runic armor and frostblade and SS with 4man TWC squad armed like: one bare bones, one with meltabomb, one with SS and one with TH/SS I can add a second lord on TWC also! this unit is still unknown to a lot of players and even when you explained their capability they still surprise everyone with the sheer savagery they can lay down when they charge and their ability to survive whole army shooting for more than one round! Link to comment https://bolterandchainsword.com/topic/203853-the-unit-of-awesome/#findComment-2430713 Share on other sites More sharing options...
The_Betrayed_Spacewolf Posted June 10, 2010 Share Posted June 10, 2010 the problem i see with alot of these super units is your completely obliterating your opponent on the charge. while this maybe a good thing vs other heavy hitters termies/megaknobs/whathaveyous against common troops your just gonna pile through and then what? your left out in the open in front of all the enemy guns.... sorta why i dont like these things but... since were playing along i like the idea of ragnar in a lr with 5-8 wolf guard each armed with a stormshield and frostblade. Link to comment https://bolterandchainsword.com/topic/203853-the-unit-of-awesome/#findComment-2430714 Share on other sites More sharing options...
MylesTheTroll Posted June 12, 2010 Share Posted June 12, 2010 This from Goatboys Tourney winning 1850pt amy list.I can't field it yet, but soon :D HQ: Wolf Lord, Thunder Wolf, Saga of the Bear, Thunder Hammer, Storm Shield, Wolf Tail Talisman, Fenris Wolves X 2 - 265 HQ: Wolf Lord, Thunder Wolf, Saga of the Warrior, Frost Axe, Storm Shield, Runic Armor, Wolf Tail Talisman, Fenris Wolves X 2 - 280 HQ: Canis, Fenris Wolves X 2 - 205 Troops: Fenris Wolves X 15 - 120 The Only thing I could change is to make sure that Saga of the Wolfkin is on the board somewhere. All those wolves at Initiative 5...nasty Canis comes with Saga of the Wolfkin. I plan on fielding a very similar army at 1500pts. WOuld split up the Fenrisian Wolves into seperate units for sure. Link to comment https://bolterandchainsword.com/topic/203853-the-unit-of-awesome/#findComment-2432205 Share on other sites More sharing options...
Roland Durendal Posted June 12, 2010 Share Posted June 12, 2010 At 2000k pts my "uber" units are: Wolf Lord: Wolf Claw, Storm Shield, Wolf Tooth Necklace, Wolf Tail Talisman, Saga of the Warrior Born, Thunderwolf Mount He rides with: 2X TWC: 1 Thunderhammer, 1 Stormshield and meltabombs The other unit o doom I play with also: 3X TWC: 1 Thunderhammer, 1 Stormshield, 1 Stormshield and meltabombs Love me some TWC Link to comment https://bolterandchainsword.com/topic/203853-the-unit-of-awesome/#findComment-2432249 Share on other sites More sharing options...
eldaran Posted June 12, 2010 Share Posted June 12, 2010 Rune Priest, saga of the beastslayer/chooser/wolftooth necklace, two of Lightning/hurricane/jaws/tempest Wolf Guard; thunder hammer, combi-melta 8 Grey Hunters; meltagun, mark of the wulfen, wolf standard Rhino Hits hard, can do pretty much anything, and i have three of them :woot: (also, everyone expects my uber-units to be things like TWC/termies in a raider, so it really puts them on the back foot, especially when supported by 2 vindies) Link to comment https://bolterandchainsword.com/topic/203853-the-unit-of-awesome/#findComment-2432405 Share on other sites More sharing options...
MylesTheTroll Posted June 12, 2010 Share Posted June 12, 2010 Rune Priest, saga of the beastslayer/chooser/wolftooth necklace, two of Lightning/hurricane/jaws/tempestWolf Guard; thunder hammer, combi-melta 8 Grey Hunters; meltagun, mark of the wulfen, wolf standard Rhino Hits hard, can do pretty much anything, and i have three of them :woot: (also, everyone expects my uber-units to be things like TWC/termies in a raider, so it really puts them on the back foot, especially when supported by 2 vindies) I don't believe that you can field 3 HQs with the same identical Saga and wargear outload. Link to comment https://bolterandchainsword.com/topic/203853-the-unit-of-awesome/#findComment-2432412 Share on other sites More sharing options...
eldaran Posted June 12, 2010 Share Posted June 12, 2010 Rune Priest, saga of the beastslayer/chooser/wolftooth necklace, two of Lightning/hurricane/jaws/tempestWolf Guard; thunder hammer, combi-melta 8 Grey Hunters; meltagun, mark of the wulfen, wolf standard Rhino Hits hard, can do pretty much anything, and i have three of them :) (also, everyone expects my uber-units to be things like TWC/termies in a raider, so it really puts them on the back foot, especially when supported by 2 vindies) I don't believe that you can field 3 HQs with the same identical Saga and wargear outload. The brackets indicate different wargear, so one has saga, lightning and Jaws; another has chooser, hurricane and lightning, and a third has jaws and tempest. Should really have made that more clear :woot: Link to comment https://bolterandchainsword.com/topic/203853-the-unit-of-awesome/#findComment-2432448 Share on other sites More sharing options...
MylesTheTroll Posted June 12, 2010 Share Posted June 12, 2010 Rune Priest, saga of the beastslayer/chooser/wolftooth necklace, two of Lightning/hurricane/jaws/tempestWolf Guard; thunder hammer, combi-melta 8 Grey Hunters; meltagun, mark of the wulfen, wolf standard Rhino Hits hard, can do pretty much anything, and i have three of them :) (also, everyone expects my uber-units to be things like TWC/termies in a raider, so it really puts them on the back foot, especially when supported by 2 vindies) I don't believe that you can field 3 HQs with the same identical Saga and wargear outload. The brackets indicate different wargear, so one has saga, lightning and Jaws; another has chooser, hurricane and lightning, and a third has jaws and tempest. Should really have made that more clear :woot: Brackets? Brackets?! What brackets?! Those are clearly back slashes. =P Yeah, beastly set up nonetheless. Link to comment https://bolterandchainsword.com/topic/203853-the-unit-of-awesome/#findComment-2432458 Share on other sites More sharing options...
eldaran Posted June 12, 2010 Share Posted June 12, 2010 details, details...what are these in the fang? :woot: yeah, they work for me; pretty effective on the defence and offence, with good range Link to comment https://bolterandchainsword.com/topic/203853-the-unit-of-awesome/#findComment-2432481 Share on other sites More sharing options...
The Son of Russ Posted June 15, 2010 Share Posted June 15, 2010 Charge of the Wolftime :nuke: : Harald Deathwolf: Wolflord with TW, Frost axe, Storm Shield, WTN, Saga of the Bear, 2 Fenrisian Wolves. Canis Wolfborn: 2 Fenrisian Wolves. Thunderwolf Bodyguard: 5 Thunderwolf Cavalry, Thunder Hammers, Storm Shields. For the Wolftime :D . Obviously this will do damage, if the unit charges, you are looking at 25 Strength 10 power weapon attacks that cause an enemy with multiple wounds to remain at initiative 1 until your next turn. (I think that is the rule for Thunder Hammers) and with Wolborn and Deathwolf backing up them attacks, and some overdeadly god like attacks (jokes) from the fenrisian wolves, this kicks arse. Literally. And remember kids, Russ is sexful. Yes. Link to comment https://bolterandchainsword.com/topic/203853-the-unit-of-awesome/#findComment-2435902 Share on other sites More sharing options...
Karack Blackstone Posted June 15, 2010 Share Posted June 15, 2010 Just to point it out, isn't there a normal limit of only one TH per unit of 5 TWC? Or did I read that wrong...? And my killbox unit would be either of the following: Logan LF x 6, 5 ML's / OR LF x 6, 3 ML, 2 LC DP OR Ragnar WP w/ RA, WTN 14 BC's w/ PW 1 WG w/ BP, PF LRC w/ EA - Not too sure of TWC and TWM Lords yet, though I am considering getting a unit of 4 w/ SS and one with a TH/SS should they be made by Forge World or GW... Link to comment https://bolterandchainsword.com/topic/203853-the-unit-of-awesome/#findComment-2435920 Share on other sites More sharing options...
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