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In Need of a Scenario


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I need a scenario where my Vanilla marines were initially divided with no common purpose, probably under diferent chapters initially but united together to face a significant threat under the leadership of a great leader among them. This group of marines then formed their own chapter under the leadership of this figure.

 

[Edit] Revised

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They don't follow the Codex in that they have a vastly diferent chapter organisation system. It's just not usual that Space Marines would ever be divided into small groups far away from the rest of their chapter with diferent missions each.

 

[Edit] Revised

they would if they were renegades.

 

So what you want is loyal marines that squabble all the time and meet up for battles?

 

Where do they go in between battles? How do they recruit if they are never together? Do they roam their homeworld, doing their own thing or travel the galaxy, waiting to be called back?

 

I need to know more about this chapter.

And you are right, it's not logical, so why do you want to do it? (i'm genuinely interested in your motives?)

 

EDIT: to answer your thread title, if they 'defected' that would be traitorous and they would be killed. If they got 'kicked out' it would normally be for some horrible mistake in battle that lost a relic/the battle/all the troops etc. The kicked out marine would be sent on a suicide mission to redeem himself, normally with stupidly hard parameters.

 

Darkchild

Basically here's my outline:

 

They're organised as a form of large cohesive force in the form of a whole chapter army, they will send off sections of their army lead by some form of HQ unit that are adaptive depending on the type of threat (e.g Tactical Squads and Specialists/Armour lead by a count-as Chaplain). The chapter has a very strong pagan celtic and barbarian theme, hence the idea of "uniting the tribes into an army"

 

I'm just trying to form a IA that is based on an initial force that lead to a loose un-united group of marines forming a chapter under the leadership of a great figure. Maybe I should re-title and revise this topic :rolleyes:

 

[Edit] Entire topic Revised and explained better

Basically here's my outline:

 

They're organised as a form of large cohesive force in the form of a whole chapter army, they will send off sections of their army lead by some form of HQ unit that are adaptive depending on the type of threat (e.g Tactical Squads and Specialists/Armour lead by a count-as Chaplain).

 

Practically ALL chapters do this, they are called strikeforces, tailor made to a specific threat. You will have no trouble incorporating this organisation into your barbaric theme.

 

Darkchild

No companies, no organised squads (although to have a legal army they will form tactical squads etc.). Just a very feudal system of leadership, one Leader, a caste of Lieutenants sort of thing and a large number of the warrior caste that are hand-picked for the job at hand.

 

Not really as written by Guilliman at all :verymad:

 

The only thing that's like other chapters is that they're Space Marines and they're known as a "Chapter"

I guess we seem to have veered off the initial question; how could a bunch of Marines (approx. 100) in small groups from many diferent chapters be on the same Emperor forsaken planet at one time with no military objective?

 

:)

 

Thanks

Simple...ish tzneetch controls the fate of loyalist and trator alike. In the, I'll use white scars cause I love them, white scars a group of assault marines jump over a large rock to find the rest of the small strike force slaughtered with not a single sign of enemy life. They return to their ship saddened greatly. The captain looks upon them with shame and pity. "You have shamed yourselves and us all. Bid your families good bye, you are to strip the paint from Your armor and find those who killed your brothers and take your revenge or never are you to return!" They did the rites of separation and left......this event occurred across the imperium that night on over a hundred worlds on a hundred fields. All these wayward marines felt themselves drawn to a single world...how does that sound?

 

Simple...ish tzneetch controls the fate of loyalist and trator alike. In the, I'll use white scars cause I love them, white scars a group of assault marines jump over a large rock to find the rest of the small strike force slaughtered with not a single sign of enemy life. They return to their ship saddened greatly. The captain looks upon them with shame and pity. "You have shamed yourselves and us all. Bid your families good bye, you are to strip the paint from Your armor and find those who killed your brothers and take your revenge or never are you to return!" They did the rites of separation and left......this event occurred across the imperium that night on over a hundred worlds on a hundred fields. All these wayward marines felt themselves drawn to a single world...how does that sound?

If you want a united clan/tribes idea then wolves are very close. Each company is the fighting force of its wolf lord, not the great wolf.

 

If the wolf lord doesn't like the great wolf then they bugger off and do their own thing until a new great wolf the like arrives.

 

I've done a similar thing with my BA successors. The chapter has:

 

A first company, in the form of all of the terminator armour equipt warriors, who are the chapter masters elite body guard

 

The sang guard who do their own thing and are not under the control of the chapter master

 

Lords of the Hosts. These are individuals chosen by the chapter master to lead the battle brothers into battle. Each time he sends out a strike force he will choose as many Lords as he think are needed. They then raise hosts from the battle brothers. Each host numbering upto 200 men.

 

Battle brothers. They have no formal organisation. They are not assault/tactical/devastator. They are simply brothers, trained in all areas. As a lord gathers a host, battle brothers decide if they want to join and in what capacity, they then petition the host lord to be a whatever. During the course of the campaign they will often move between squad types. Mostly into assault squads as their close brothers are killed.

 

The battle brothers often work in groups of close friends. Petitioning together as groups to be certain squads or groups of squads.

 

Then there is also the Chaos approach of multiple warbands. Each with its own master and collection of units. All working under the overall control of a single powerful individual.

I really like Arnil's idea for the reason that that many marines with no chapter ties would be on one planet at once :D. Not necessarily the reason that they were excomunicated from their chapters though :D. Hit me with some more ideas for that guys :sweat:

 

That's the sort of approach that I'm going for spu00sed although my "Lords" are known as High Shamans. I know that Wolves fit the whole barbarian/warband theme but Wolves are Wolves, one Chapter with little scope for your own personal flavour to them. That's where vanilla marines are better in my opinion, I'll still play using the Space Wolves Codex from time to time as my fluff will allow me to use either depending on what I feel like doing on the day.

Just read all of it.

 

I really enjoyed it.

 

True it is all bolter porn, but it is good bolter porn. It isn't just guns blazing. You have gotten into the minds of the flesh tearers and how they are thinking as they kill the foe (who cares if they are the right foe, they are in front of the tearers).

 

I also like the approach with the death company. With a chaplain trying to keep them in check until the next combat. Much better than the whole “off with your head” idea of the new codex.

 

I also can’t wait to see what the sang guard are up to, but I do play a sang guard army. I like how you gave them bronze armour rather than gold. They are still more regal than regular marines, but not as regal as the SG of more stable chapters. As well as you idea that they are used as a beacon of hope for their brothers.

 

I can see them as battle brothers that haven’t fallen to the curse, rather than the elite (this might not be the route you are taking with them). So they might not be as good as the normal veterans, but they are held up as examples of inner strength rather than outer strength.

 

My only two grips are:

 

Captain Slaught. The name feels forced. Like they are flesh tearers they need a teary sounding name.

 

“Cain Reloaded twice in the barrage, firing nearly a hundred rounds alone in the space of under thirty seconds. Times this by thirty” and the bit before it. IT doesn’t sit with the style of the rest of the narrative. The rest of it is dealing with barely contained fury then we have to do maths!

 

Apart from that I am loving the story.

 

Now get on and write me another chapter to read.

What I think you are suggesting is bascially a "Marine Crusade" where a number of Chapters commit a small number of marines to a given goal under the command of one designated leader. Crusades can last for a single battle or an entire campaign you could even have them trying to execute a specific mission, such as eliminating a Chaos Lord or Eldar Farseer so they spend decades together hunting their prey.

 

Just a thought.

Hmmmm...

 

Very good Rik Lightstar

 

That seems more than plausible, thanks for the idea, I think I'll go for that seeing as I can't think of any other situations where Marines would be put into a situation where they would need to be united from lots of different chapters to form a Force and eventually found a Chapter.

 

I guess it would be easy to come up with where their gene-seed comes from, maybe derive it from the White Scars or Space Wolves stock to keep with the barbaric/celtic tribal theme. I couldn't really say they just got the constituent Marine's stock and mixed it up in a big pot! Genetics are a little more complex than that <_<.

 

Thanks

 

P.s Spu00sed: Wrong Topic!

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