humør Posted June 14, 2010 Share Posted June 14, 2010 Hello guys and gals ;) Im thinking about starting a CSM army since I got the codex somewhere in the house, and I kind of want to make a terminator heavy army. So my question to you are which chaos legion would be most fitting for this and is a terminator heavy army even possible? -Regards Humør ;) Link to comment https://bolterandchainsword.com/topic/204211-terminator-heavy-csm-army/ Share on other sites More sharing options...
the jeske Posted June 14, 2010 Share Posted June 14, 2010 there were topics about this before , it is good to use the search option from time to time . But to make it short , no termi hvy armies are not viable for chaos . And to make it longer one has to go deep in to how different chaos LR are from loyalist ones , how unlike sm we like the abilty to combat squad what robs our termi build of enough scoring units , about how our termis arent ment to do hth and how our HQs that support termi units in LR are sub par also [so taking a bad option to make another bad option "viable". sadly this is not logic and false+false doesnt not equal truth]. fluff wise one of the first legions to use terminators as companies were the AL ,before that other legions used single units or single suits of termi armor to support normal power armored marines. Abadons body guard is probably the most known chaos termi unit too. Link to comment https://bolterandchainsword.com/topic/204211-terminator-heavy-csm-army/#findComment-2434910 Share on other sites More sharing options...
Seahawk Posted June 14, 2010 Share Posted June 14, 2010 It's actually quite viable. I use 20 rather frequently with two characters, 2000 point games usually. They do their thing and stuff dies. Effective shock tactics to clear, couple units to sweep, and the CSM just sit on objectives and win. I'd say legions with high resources or numbers would make it fluffy, so Black Legion and Word Bearers for starters. Link to comment https://bolterandchainsword.com/topic/204211-terminator-heavy-csm-army/#findComment-2434911 Share on other sites More sharing options...
the jeske Posted June 15, 2010 Share Posted June 15, 2010 and it only works against A non imperial armies who dont get two extra turns of shoting against you at 1750 or more points and are not eldar or tau who just will skimer away . Not to mention that there is no way of combining or getting a better chance to see them turn 1 or 2 and a single unit of termis and even if someone makes it 10 man strong[template bait, but then again so is any termi based unit of size 6+] if just want comes it will be dead at the end of the opponents turn. Link to comment https://bolterandchainsword.com/topic/204211-terminator-heavy-csm-army/#findComment-2435179 Share on other sites More sharing options...
Whitefireinferno Posted June 15, 2010 Share Posted June 15, 2010 Yeah have to agree with the jeske on this its just not worth the points the only list that I could find to work runs around 2500 pts and you have like 50 guys on the table a pair of DP 2 units of shooty termies MOT, 1 unit DualLC termies with MOK 2x 5 CSM and 9 oblits and oh got its a crap list that a tau armies could deal with with 2 thirds the points and if you wand to ditch the DPs for termie lords/sorc it gets less scary just not a good plan. Link to comment https://bolterandchainsword.com/topic/204211-terminator-heavy-csm-army/#findComment-2435267 Share on other sites More sharing options...
minigun762 Posted June 15, 2010 Share Posted June 15, 2010 It could work for friendly games but then again so can Dreads and Spawn. In the end, it comes down to a differnece in the the armies themselves. For Codex Marines, you have your troop choices support an assault lead by Terminators and their HQ. For Chaos Marines, you have your Terminators and HQ support and assault lead by your troops. Link to comment https://bolterandchainsword.com/topic/204211-terminator-heavy-csm-army/#findComment-2435554 Share on other sites More sharing options...
Seahawk Posted June 15, 2010 Share Posted June 15, 2010 Of course it might not work in ultra-competitive tournaments where you play to get food on your table, but in friendlier games it's not only fun, but effective. DP's and obliterators have no place in the list as you need lots of cheaper, more useful units to hold ground and provide longer fire support. Basically, 1000 points in terminators and 1000 points in Troops and HQ would probably work well. Has for me at least. For Codex Marines, you have your troop choices support an assault lead by Terminators and their HQ. For Chaos Marines, you have your Terminators and HQ support and assault lead by your troops. Why wouldn't it be the same? Chaos terminators and HQ lead the way, capable Troops hold the ground. In my experience it's more effective than Codex marines, as their Troops are handicapped in comparison. Link to comment https://bolterandchainsword.com/topic/204211-terminator-heavy-csm-army/#findComment-2435596 Share on other sites More sharing options...
minigun762 Posted June 15, 2010 Share Posted June 15, 2010 For Codex Marines, you have your troop choices support an assault lead by Terminators and their HQ. For Chaos Marines, you have your Terminators and HQ support and assault lead by your troops. Why wouldn't it be the same? Chaos terminators and HQ lead the way, capable Troops hold the ground. In my experience it's more effective than Codex marines, as their Troops are handicapped in comparison. In my eyes, it comes down to the focus of the army. The majority of Chaos lists revolve around their troop choices and use Oblits and DPs as support for them. The reason is that the troops are good enough to do most things by themselves and usually only need backup in some of the more difficult situations (damaging fast moving vehicles for example) The same cannot be said for standard Codex Marines. While Tac squads are good, they aren't as flexible or powerful as their Chaos equivalent and therefore rely more on the specialist units. Luckily their specialists are quite powerful especially the TH/SS Terminators and their access to long range anti-tank firepower. This normally means a Codex list will have less troop choices because they are less useful and they need additional points for the specialists. Thats my 2 cents on it anyway. Link to comment https://bolterandchainsword.com/topic/204211-terminator-heavy-csm-army/#findComment-2435770 Share on other sites More sharing options...
Seahawk Posted June 15, 2010 Share Posted June 15, 2010 Ahh, I see. I go the other way round (no DP or OB) and lead with the smacky stuff. Link to comment https://bolterandchainsword.com/topic/204211-terminator-heavy-csm-army/#findComment-2436024 Share on other sites More sharing options...
Whitefireinferno Posted June 15, 2010 Share Posted June 15, 2010 I would still take Oblitz due to the Fact they WERE termies before the whole OB virus and the 2+/5++ save is a dead giveaway. Link to comment https://bolterandchainsword.com/topic/204211-terminator-heavy-csm-army/#findComment-2436040 Share on other sites More sharing options...
IronWinds Posted June 15, 2010 Share Posted June 15, 2010 I would still take Oblitz due to the Fact they WERE termies before the whole OB virus and the 2+/5++ save is a dead giveaway. Just because the models look similar means nothing. Most obliterators were not temrinators before the virus. They could be many things. Some obliterators were techmarines, some were mechanicus adepts, some were probably marines with extensive bionics, many were Iron Warriors(which implies lots of bionics and even techmarines). The underlying theme with obliterators is that they normally use to be something that was already half machine and you are just adding 'demon' into the mix. 'Could' include terminators but thats actually the less common reason. The 2+ is because they are heavily armored(their skin turns to metal at will), and the 5++ is demonic aura which is not the same thing as terminator armor. For the tactics I agree with Jeske. For a fluffy army it could be fun. I would say it fits best with BL, WBs, or IWs(not only one of the better equipped legions but they collect rare tech and are probably one of the best equipped to repair damaged armor). Link to comment https://bolterandchainsword.com/topic/204211-terminator-heavy-csm-army/#findComment-2436087 Share on other sites More sharing options...
Fluffytemplar Posted July 7, 2010 Share Posted July 7, 2010 I think it'd be a lot of fun. We were blessed with really cheap termies and it's entirely possible to use them as such. Don't look at them as a kill-anything-must-go-in-a-landraider squad. Treat them like super CSM. 10 of them with little to no upgrades is laughably cheap, and gets TL bolters (TL rapid firing bolters at BS4) and a PW (so they hit at I4). Put Icons in all your units and deep strike them in. Link to comment https://bolterandchainsword.com/topic/204211-terminator-heavy-csm-army/#findComment-2455755 Share on other sites More sharing options...
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