Alba Posted June 15, 2010 Share Posted June 15, 2010 Whaddup all? another friendly topic from your neighbourhood noob ^_^ I am playing a Kill Team game soon and was thinking of this list, it may not be the best, but I think I can put a little bit of fluff for it: 1 Lone Wolf: Terminator Armour, Thunder Hammer, Storm Shield 5 Wolf Scouts: 4 Sniper Rifles, 1 Heavy Bolter I'm sure there might have been extra wargear, but that comes to something like 199pts. The fluffy idea is that the Lone Wolf is out to see if they can get a glorious death fighting the deamon that wiped out his pack. At the same time a pack of Wolf Scouts that can associate with him are in the area and want to offer their assistance. They do not want to harm his honour any more so they have opted to use sniper rifles to dispatch/wound enemies that might hinder his path to glory. The fluff is just a nice extra, i'm wondering how the packs might perform against some Orks, Nids and Chaos Space Marines :) I think they've got a good chance to be a pain and generally fun to play, but we shall see! Link to comment https://bolterandchainsword.com/topic/204280-200-point-kill-team/ Share on other sites More sharing options...
Heimdal Posted June 15, 2010 Share Posted June 15, 2010 Personally I`ve had good success with a TDA lone wolf with PW and combi-plasma, and the rest regular Grey Hunters with flamer and power weapon. This gives you : Lone Wolf - TDA - Combi-plasma Grey Hunters - Flamer - Power Weapon Link to comment https://bolterandchainsword.com/topic/204280-200-point-kill-team/#findComment-2435735 Share on other sites More sharing options...
Karack Blackstone Posted June 15, 2010 Share Posted June 15, 2010 Don't forget your 3 USR (Universal Special Rules) choices if this is normal kill teams. Those can really make a big difference depending on what you take and whom you give it to. Link to comment https://bolterandchainsword.com/topic/204280-200-point-kill-team/#findComment-2435949 Share on other sites More sharing options...
CarlSkaven Posted June 16, 2010 Share Posted June 16, 2010 Not very familiar with Kill team! But I'd go with: Lone wolf in TDA combi-plasma + frost weapon ( Furious charge ) TWC (feel no pain) TWC with SS and Meltabomb (prefered ennemy) 200pts Link to comment https://bolterandchainsword.com/topic/204280-200-point-kill-team/#findComment-2436333 Share on other sites More sharing options...
Avarris Posted June 16, 2010 Share Posted June 16, 2010 I've played 1 game of killteam so far, Using 4 WG in PA, 1 with a TH/SS combo with Move through Cover, 1 with 2 WC with preferred enemy so I can re-roll everything, 1 with a Frost Blade and the last with just a Power weapon and Furious Charge. I won in the 2nd turn as my WC charged killed a marine then was quickly shot in the face with a krak missile, the PW guard killed a marine with PW in combat due to the fact he was I5 rather than I4 which removed the fact I would get hit by the power weapon and the TH/SS guard killed a just regular marine. Very effective team and hard as nails. Link to comment https://bolterandchainsword.com/topic/204280-200-point-kill-team/#findComment-2436456 Share on other sites More sharing options...
Alba Posted June 16, 2010 Author Share Posted June 16, 2010 had to change mine in the end, it was illegal with two elites. Ended up with: 1 Lone Wolf - Thunder Hammer, Storm Shield, TDA, MeltaBomb 4 x Grey Hunters - Melta Gun, Power Weapon 1 x Grey Hunter - Mark Of the Wulfen. Ended up drawing the game, It was a doubles game. Our Enemies had 1 model each, I had 1 Grey Hunter (lone wolf bought it to a Chaos Dreadnought) and my partner had 4 Mega Nobz left. Had to call it quits due to time constraints, I definately rate Lone Wolfs now, just need to improve on it. Link to comment https://bolterandchainsword.com/topic/204280-200-point-kill-team/#findComment-2436506 Share on other sites More sharing options...
Sarapham Posted June 16, 2010 Share Posted June 16, 2010 5 TDA Wolf Guard. 4 Naked and 1 Assault Cannon. Link to comment https://bolterandchainsword.com/topic/204280-200-point-kill-team/#findComment-2436624 Share on other sites More sharing options...
DV8 Posted June 16, 2010 Share Posted June 16, 2010 Personally I`ve had good success with a TDA lone wolf with PW and combi-plasma, and the rest regular Grey Hunters with flamer and power weapon. This gives you : Lone Wolf - TDA - Combi-plasma Grey Hunters - Flamer - Power Weapon Correct me if I'm wrong, but would that not make your Kill Team incredibly illegal? As far as I'm aware, units, when purchased, must still fulfill the minimum requirements (so minimum 5 Grey Hunters, you need to have 10 to have 2 special weapons, you could only have 1 Power Weapon...likewise you'd have to have 5 Wolf Guard to field a heavy weapon). My kill team: 5 Wolf Guard: 200 pts - TDA, Storm Bolter, Power Weapon, Cyclone Missile Launcher (Feel No Pain) - TDA, Storm Bolter, Wolf Claw (Preferred Enemy) - TDA, Storm Bolter, Power Weapon (Furious Charge or Fleet) - TDA, Storm Bolter, Power Weapon - TDA, Storm Bolter, Power Weapon DV8 Link to comment https://bolterandchainsword.com/topic/204280-200-point-kill-team/#findComment-2436881 Share on other sites More sharing options...
Requiem of the Wolf Posted June 16, 2010 Share Posted June 16, 2010 So how about this. I just had a very amusing thought...Its kind of cheesy for a kill team game.. Venerable Dreadnaught,Heavy Flamer,DCCW,AC,Extra Armour,Wolftooth Necklace. AS for Special Rules,it would either be Infiltrate or Hit and Run. About the only thing you would really have to worry about would be the guy's with plasma guns or meltaguns. and those you could shoot with the assault cannon first to help ensure their doom. Link to comment https://bolterandchainsword.com/topic/204280-200-point-kill-team/#findComment-2436976 Share on other sites More sharing options...
Heimdal Posted June 16, 2010 Share Posted June 16, 2010 Personally I`ve had good success with a TDA lone wolf with PW and combi-plasma, and the rest regular Grey Hunters with flamer and power weapon. This gives you : Lone Wolf - TDA - Combi-plasma Grey Hunters - Flamer - Power Weapon Correct me if I'm wrong, but would that not make your Kill Team incredibly illegal? As far as I'm aware, units, when purchased, must still fulfill the minimum requirements (so minimum 5 Grey Hunters, you need to have 10 to have 2 special weapons, you could only have 1 Power Weapon...likewise you'd have to have 5 Wolf Guard to field a heavy weapon). I will correct you. However, I noticed I didnt give the number of Grey Hunters. An oversight on my behalf. So my list is this: 1x Lone Wolf - TDA - Combi-plasma 9x Grey Hunters with: - 1x Flamer - 1x Power Weapon - 7x Regular GH Link to comment https://bolterandchainsword.com/topic/204280-200-point-kill-team/#findComment-2437057 Share on other sites More sharing options...
Sgt. Aardappel Posted June 16, 2010 Share Posted June 16, 2010 My kill team: 5 Wolf Guard: 200 pts - TDA, Storm Bolter, Power Weapon, Cyclone Missile Launcher (Feel No Pain) - TDA, Storm Bolter, Wolf Claw (Preferred Enemy) - TDA, Storm Bolter, Power Weapon (Furious Charge or Fleet) - TDA, Storm Bolter, Power Weapon - TDA, Storm Bolter, Power Weapon DV8 Why take the Preferred Enemy Special Rule (which grants re-rolls to hit) on something which already grants you re-rolls to hit (or wound)? Wouldn't you rather give the Preferred Enemy rule to someone else? Link to comment https://bolterandchainsword.com/topic/204280-200-point-kill-team/#findComment-2437112 Share on other sites More sharing options...
Sarapham Posted June 16, 2010 Share Posted June 16, 2010 My kill team: 5 Wolf Guard: 200 pts - TDA, Storm Bolter, Power Weapon, Cyclone Missile Launcher (Feel No Pain) - TDA, Storm Bolter, Wolf Claw (Preferred Enemy) - TDA, Storm Bolter, Power Weapon (Furious Charge or Fleet) - TDA, Storm Bolter, Power Weapon - TDA, Storm Bolter, Power Weapon DV8 Why take the Preferred Enemy Special Rule (which grants re-rolls to hit) on something which already grants you re-rolls to hit (or wound)? Wouldn't you rather give the Preferred Enemy rule to someone else? Just as you said "or wound", meaning he will re-roll both to hit and to wound and therefore be very good. Link to comment https://bolterandchainsword.com/topic/204280-200-point-kill-team/#findComment-2437115 Share on other sites More sharing options...
Sgt. Aardappel Posted June 16, 2010 Share Posted June 16, 2010 Just as you said "or wound", meaning he will re-roll both to hit and to wound and therefore be very good. Surely it has the same effect if you'd apply it to a different character? Although, you would miss your rending from the Wolf Claw. Hmm... if the character were to die, you'd lose both your abilities in one go, though. Yeah, it's probably for the best to have it on the Wolf Claw character. Link to comment https://bolterandchainsword.com/topic/204280-200-point-kill-team/#findComment-2437128 Share on other sites More sharing options...
Skirax Posted June 16, 2010 Share Posted June 16, 2010 Whaddup all? another friendly topic from your neighbourhood noob ^_^ We prefer the term, Blood Claw ^_^ I'm not sure, but I think a small Grey Hunter unit led by a stripped down Rune Priest. Link to comment https://bolterandchainsword.com/topic/204280-200-point-kill-team/#findComment-2437139 Share on other sites More sharing options...
Sarapham Posted June 16, 2010 Share Posted June 16, 2010 My kill team: 5 Wolf Guard: 200 pts - TDA, Storm Bolter, Power Weapon, Cyclone Missile Launcher (Feel No Pain) - TDA, Storm Bolter, Wolf Claw (Preferred Enemy) - TDA, Storm Bolter, Power Weapon (Furious Charge or Fleet) - TDA, Storm Bolter, Power Weapon - TDA, Storm Bolter, Power Weapon I use pretty much the same though I use assault cannon as I believe it is better when there is so much cover all over the place. Also I have the Wolf Claw on the HW-Termie as if he gets into CC I want him out of it as fast as possible. Link to comment https://bolterandchainsword.com/topic/204280-200-point-kill-team/#findComment-2437168 Share on other sites More sharing options...
DV8 Posted June 16, 2010 Share Posted June 16, 2010 Personally I`ve had good success with a TDA lone wolf with PW and combi-plasma, and the rest regular Grey Hunters with flamer and power weapon. This gives you : Lone Wolf - TDA - Combi-plasma Grey Hunters - Flamer - Power Weapon Correct me if I'm wrong, but would that not make your Kill Team incredibly illegal? As far as I'm aware, units, when purchased, must still fulfill the minimum requirements (so minimum 5 Grey Hunters, you need to have 10 to have 2 special weapons, you could only have 1 Power Weapon...likewise you'd have to have 5 Wolf Guard to field a heavy weapon). I will correct you. However, I noticed I didnt give the number of Grey Hunters. An oversight on my behalf. So my list is this: 1x Lone Wolf - TDA - Combi-plasma 9x Grey Hunters with: - 1x Flamer - 1x Power Weapon - 7x Regular GH Ah my mistake. In your original post, I had understood you to mean "as many Grey Hunters with Flamers and Power Weapons as I can fit in". Just as you said "or wound", meaning he will re-roll both to hit and to wound and therefore be very good. Surely it has the same effect if you'd apply it to a different character? Although, you would miss your rending from the Wolf Claw. Hmm... if the character were to die, you'd lose both your abilities in one go, though. Yeah, it's probably for the best to have it on the Wolf Claw character. A Wolf Claw does not give rending. It gives you the option to either re-roll To Hits, or To Wounds, chosen at the start of each Assault Phase. Having Preferred Enemy means he can always re-roll Hits and Wounds. DV8 Link to comment https://bolterandchainsword.com/topic/204280-200-point-kill-team/#findComment-2437176 Share on other sites More sharing options...
Alba Posted June 17, 2010 Author Share Posted June 17, 2010 Woooooooooo greetings all!! Finally, my first decisive win! Played a 500pnt 1hq, 1 troop min, anything goes against my nid mate today. Tabled him in 3. My list was as follows... Rune priest, storm bolter, MH, LL. lone wolf, tda, thunder hammer and storm shield x 2 5 grey hunters, melta, banner 5 long fangs, 4 missile I'll post his list asap. I'm off for a beer :P Link to comment https://bolterandchainsword.com/topic/204280-200-point-kill-team/#findComment-2438384 Share on other sites More sharing options...
NovaScotius Posted June 17, 2010 Share Posted June 17, 2010 Well with Space Wolves, it almost feels wrong to play Kill Team, as there's no way you can take a meaty Wolf Lord who wants nothing more than to kick butt and chew bubblegum (Unfortunately, he's all out of bubblegum!) I came up with a Kill Team to try and mitigate the fact we have no access to HQ choices... Lone Wolf Terminator Armour, Storm Shield & Frost Blade Universal Special Rule: Fleet of Foot Grey Hunter 1 Mark of the Wulfen Universal Special Rule: Feel No Pain Grey Hunter 2 Standard Kit Universal Special Rule: Preferred Enemy Grey Hunter 3 Flamer Grey Hunter 4 Standard Kit Grey Hunter 5 Standard Kit 200 Points on the nose. Probably not the most competitive Kill Team list out there as I'm dumping 40% of my points into a Lone Wolf, but I wanted some kind of 'Mini Wolf Lord' who was happy to deal out the pain in close combat! :D Link to comment https://bolterandchainsword.com/topic/204280-200-point-kill-team/#findComment-2438396 Share on other sites More sharing options...
Quillen Posted June 18, 2010 Share Posted June 18, 2010 Did they change the rules for Kill teams? Cause it's a normal unit from the codex with no more then 1 wound. I am seeing a ton of 2 wound models mentioned. Is there a newer rules set somewhere? Link to comment https://bolterandchainsword.com/topic/204280-200-point-kill-team/#findComment-2438477 Share on other sites More sharing options...
Sarapham Posted June 18, 2010 Share Posted June 18, 2010 Did they change the rules for Kill teams? Cause it's a normal unit from the codex with no more then 1 wound. I am seeing a ton of 2 wound models mentioned. Is there a newer rules set somewhere? Battle Missions book. 0-1 Elite 0-2 Troops 0-1 Fast attack 200 Points. Link to comment https://bolterandchainsword.com/topic/204280-200-point-kill-team/#findComment-2438511 Share on other sites More sharing options...
Alba Posted June 18, 2010 Author Share Posted June 18, 2010 Well the game that I was playing tonight wasn't really kill team, it was 500 points, 1 HQ and 1 Troop, the rest was fair game. However the Kill Team list that I made followed the setup in the last post, 0-1 Elite 0-2 Troop 0-1 Fast Attack 200 Points It worked pretty well at doubles, going to try it this tuesday at singles and see how well the puppies do, my friends already hate (read into despise) the lone wolf in TDA, it seems to be the bain of their lives ;) Link to comment https://bolterandchainsword.com/topic/204280-200-point-kill-team/#findComment-2438517 Share on other sites More sharing options...
Schertenleib Posted June 18, 2010 Share Posted June 18, 2010 Getting ready to face Chaos Possessed Marines today. Here is my list: Wolf Scouts x 5 Sniper Rifles X 5 (one will be Relentless) Greyhunters X 5 Plasma gun (FNP) MotW Standard (these will go on the same model and get FC) I'll post again after the game. Lunch break ended before the game did. Lost 4 of the snipers, but a lot of that was that my dice just didn't want to cooperate. Not even 1 rending roll. Oh well...Tau next week. Link to comment https://bolterandchainsword.com/topic/204280-200-point-kill-team/#findComment-2438998 Share on other sites More sharing options...
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