Requiem of the Wolf Posted June 16, 2010 Share Posted June 16, 2010 Ok...So one of the guys at my store is starting up a campaign that looks to be quite entertaining. The basic idea is taking warhammer 40k,and all the fun parts of Necromunda,and jamming them together at high speed,and then playing the result. the setup for it is,200 points to spend on models. No hq units. A Elite or squad leader slot is considered the 'gang leader' the next requirement is no more then two 'heavies' so anything with heavy weapon in it. Max of 1 special weapon (Flamer,Meltagun,Plasmagun) and you a) need to have 5 figs,and ;) a Vehicle for them all to fit in. In this setup,power armor takes up 1 slot,Jump troops take 2,Terminator take 3. This is for a Rhino or Razorback...as I couldn't get anything bigger then that anyways. Now there is No FoC,No minimum squad size,as basically every person you buy is a IC. Those that are familiar with NEcromunda,its a gang setup.Which pretty much means that its a cramped,city scape type environment. Now the next step is where it really gets weird...after your first game,you can start buying models from other codex's as long as they are ones that would get along with your main codex. Now then...the question becomes...what should I get. I am of course,representing the Wolves in this. At this point if I continue with the Gang I have...I will have the following troops. Grey Hunter with Mark of the Wulfen Grey Hunter with Powerweapon Grey Hunter with Plasma gun Grey Hunter Long Fang with Lascannon Long Fang Squad Leader with Meltagun and Powerweapon Rhino. I also have 35 'points' to spend,as my first game was quite successful. So I was wondering what you guys think would be a good investment,pointswise. I have been considering a Long Fang with Missile Launcher,and moving the Meltagun to the Greyhunter,and giving the squad leader a plasma pistol. The other Option I was considering was adding a Lone Wolf with Wulfen. Now if I start over,I am hoping someone has some ideas for creative and clever tricks to use...so far I know there is some Tau stealth and Crysis suits,a Wave serpent and aspect warriors with a Warpspyder Exarch. I can't remember for sure what the set up was for the Templars or Sisters. Also there will be at least one Necron player,possibly more. So what do you guy's think would be appropriately Wolfy? I really like the Idea of Lone Wolves tbh,And I have seen just how devastating Mark of the Wulfen can be when your talking about fights with one model on each side. Link to comment https://bolterandchainsword.com/topic/204334-an-odd-campaign-setup/ Share on other sites More sharing options...
Coverfire Posted June 17, 2010 Share Posted June 17, 2010 The campaign will definitely benefit Horde armies, and as we only have 2 troop types to draw from it is really what type of game you want to play. Space Marine armies can utilise scouts but as you know Space Wolves can't so you won't be able to do anything more then field a troop. Off the bat without dwelling much on it, I would consider Grey Hunters in a Drop Pod. x10 Grey Hunters x2 Flamers or Meltaguns Mark of the Wulfen or Wolf banner (if you took Meltaguns) Drop Pod or another list might go along the lines of: Land Speeder Tornado 90 Grey Hunters x6 90 Plasmagun 10 Wolf Banner 10 Link to comment https://bolterandchainsword.com/topic/204334-an-odd-campaign-setup/#findComment-2437376 Share on other sites More sharing options...
Pigeons Posted June 17, 2010 Share Posted June 17, 2010 ignore this Link to comment https://bolterandchainsword.com/topic/204334-an-odd-campaign-setup/#findComment-2437378 Share on other sites More sharing options...
Requiem of the Wolf Posted June 17, 2010 Author Share Posted June 17, 2010 Ahhh...now I understand why no one had spoken up. Its like kill team,but no force chart and no minimum sizes for squads. No HQ units,200 points worth of models. For instance I could have : 1 Lone wolf in tda,ss and wulfen 1 Long fang with a Lascannon 1 Grey Hunter with a Melta gun 1 Grey Hunter with a Plasma gun and 2 Wolf Guard with plasma pistols and powerswords. and stuff them all into a rhino. Basically...you take the per model cost for any army...and use that as your basis. So what I am thinking so far.. Wolf guard,with Plasma pistol and Powersword. 38 Lone Wolf with Mark of the Wulfen 35 Lone Wolf 20 Long Fang with Multi Melta 25 Grey Hunter with Boltgun,Bolt Pistol and Chainsword 15 Wolf Guard with Bolt Pistol and Power Weapon. 28 Rhino 35 Each model operates as a Independant Character,all can be transported in the same vehicle. Its like Necromunda meets Kill team. So if anyone has any recommendations,by all means please post them. Link to comment https://bolterandchainsword.com/topic/204334-an-odd-campaign-setup/#findComment-2437490 Share on other sites More sharing options...
Max_Dammit Posted June 17, 2010 Share Posted June 17, 2010 Why the MM on the long fang, there is nothing in this game that needs that type of fire power, A rocket or a heavy bolter would work better in this i would think, the normal melta and even BP or CC will take out a 10 av with some luck, you can even use the frag granades. A plasma pistol could work to for troops and transport. Id be taking a BC but just for the fun factor. Link to comment https://bolterandchainsword.com/topic/204334-an-odd-campaign-setup/#findComment-2437515 Share on other sites More sharing options...
Requiem of the Wolf Posted June 17, 2010 Author Share Posted June 17, 2010 Why the MM on the long fang, there is nothing in this game that needs that type of fire power, A rocket or a heavy bolter would work better in this i would think, the normal melta and even BP or CC will take out a 10 av with some luck, you can even use the frag granades. A plasma pistol could work to for troops and transport. Id be taking a BC but just for the fun factor. Well the biggest reason is one of the eldar is running around with a Fire serpent...and the Black templar guy has several Terminators. Besides...a Lascannon is too expensive. I thought about the plasma cannon...but...I haven't used one yet so not sure this is the best time lol. Considered a plasma gun for the grey hunter,but im stuck with only 2 special or heavy weapons total....And when your fighting one model to one model,mark of the Wulfen just gives wayy too much advantage. Plus being able to inflict instant death pretty much ensures that they don't get back up from the flesh wound rules that were imported from Necromunda. Besides...a Multimelta is the perfect way to say "sit the hell down" to most targets out there. Link to comment https://bolterandchainsword.com/topic/204334-an-odd-campaign-setup/#findComment-2437519 Share on other sites More sharing options...
Max_Dammit Posted June 17, 2010 Share Posted June 17, 2010 If you put it that way :devil: Link to comment https://bolterandchainsword.com/topic/204334-an-odd-campaign-setup/#findComment-2437523 Share on other sites More sharing options...
DapperDave Posted June 17, 2010 Share Posted June 17, 2010 Considered a plasma gun for the grey hunter,but im stuck with only 2 special or heavy weapons total....And when your fighting one model to one model,mark of the Wulfen just gives wayy too much advantage. Plus being able to inflict instant death pretty much ensures that they don't get back up from the flesh wound rules that were imported from Necromunda. Besides...a Multimelta is the perfect way to say "sit the hell down" to most targets out there. Unless you're giving mark of the wulfen to a model that somehow gets I5 - i'd say go with the plasmagun - here's why: Usually special CCW's depend on either a higher I or ablative wounds in the squad to survive, but in kill team, only one of those is relevant. In my experience kill team models with a special CCW at the same initiative as the person they're charging have a far to great a chance of dieing at the same time to make them worth it. Link to comment https://bolterandchainsword.com/topic/204334-an-odd-campaign-setup/#findComment-2437784 Share on other sites More sharing options...
Wolf Guard Nostromo Posted June 17, 2010 Share Posted June 17, 2010 Considered a plasma gun for the grey hunter,but im stuck with only 2 special or heavy weapons total....And when your fighting one model to one model,mark of the Wulfen just gives wayy too much advantage. Plus being able to inflict instant death pretty much ensures that they don't get back up from the flesh wound rules that were imported from Necromunda. Besides...a Multimelta is the perfect way to say "sit the hell down" to most targets out there. Unless you're giving mark of the wulfen to a model that somehow gets I5 - i'd say go with the plasmagun - here's why: Usually special CCW's depend on either a higher I or ablative wounds in the squad to survive, but in kill team, only one of those is relevant. In my experience kill team models with a special CCW at the same initiative as the person they're charging have a far to great a chance of dieing at the same time to make them worth it. Disagree - the added value of the weapons in the one on one (usually!) situations makes them just as, if not more, effective than in a squad - yes they can be targeted, but MoW in particular gives you a chance to roll alot more dice and subsequently massively increases your chance of killing an opponent by making him make more saves (or not if you rend) - In other words, I have found MoW very effective in kill team! Lone wolves are particularly handy too. For the record, plasmaguns are useful too, but not necessarily at the expense of combat upgrades. Link to comment https://bolterandchainsword.com/topic/204334-an-odd-campaign-setup/#findComment-2438266 Share on other sites More sharing options...
Requiem of the Wolf Posted June 17, 2010 Author Share Posted June 17, 2010 So anyone have any other suggestions as for list makeup or ways to improve the one I have now? Wolf guard,with Plasma pistol and Powersword. 38 Lone Wolf with Mark of the Wulfen 35 Lone Wolf 20 Long Fang with Multi Melta 25 Grey Hunter with Boltgun,Bolt Pistol and Chainsword 15 Wolf Guard with Bolt Pistol and Power Weapon. 28 Rhino 35 Link to comment https://bolterandchainsword.com/topic/204334-an-odd-campaign-setup/#findComment-2438286 Share on other sites More sharing options...
DapperDave Posted June 18, 2010 Share Posted June 18, 2010 Disagree - the added value of the weapons in the one on one (usually!) situations makes them just as, if not more, effective than in a squad - yes they can be targeted, but MoW in particular gives you a chance to roll alot more dice and subsequently massively increases your chance of killing an opponent by making him make more saves (or not if you rend) - In other words, I have found MoW very effective in kill team! Lone wolves are particularly handy too. I'm not saying you won't kill whatever you've charged... you probably will. But it will likely be a one for one trade off - which in a small game like this is not really ideal. Link to comment https://bolterandchainsword.com/topic/204334-an-odd-campaign-setup/#findComment-2438901 Share on other sites More sharing options...
TiguriusX Posted June 19, 2010 Share Posted June 19, 2010 I wish I had something like this in my area. I used to love Necromunda. I prefer smaller scale tactical games myself. Gaining XP and improving an elite squad is my favorite way to waste time. Reminds me of the good old X-Com days. How about these wacky ideas? 70-Lone Wolf TDA Combi-Plasma Storm shield MOTW He can rapid fire heavy infantry or light vehicles. Anything holding a power weapon that might eat through his TDA should eat rapid fire plasma. He can fire and assault thanks to TDA-relentless MOTW allows him to take on large numbers and opposing hordes have to bypass 2+/3++ as well as FNP This is a Space Wolf gang leader for the ages! Or the economy version 43-WG 2xCombi-plasma (or take a combi-melta for the assault rule since no TDA) MOTW Link to comment https://bolterandchainsword.com/topic/204334-an-odd-campaign-setup/#findComment-2439458 Share on other sites More sharing options...
Requiem of the Wolf Posted June 19, 2010 Author Share Posted June 19, 2010 I wish I had something like this in my area. I used to love Necromunda. I prefer smaller scale tactical games myself. Gaining XP and improving an elite squad is my favorite way to waste time. Reminds me of the good old X-Com days. How about these wacky ideas? 70-Lone Wolf TDA Combi-Plasma Storm shield MOTW He can rapid fire heavy infantry or light vehicles. Anything holding a power weapon that might eat through his TDA should eat rapid fire plasma. He can fire and assault thanks to TDA-relentless MOTW allows him to take on large numbers and opposing hordes have to bypass 2+/3++ as well as FNP This is a Space Wolf gang leader for the ages! Or the economy version 43-WG 2xCombi-plasma (or take a combi-melta for the assault rule since no TDA) MOTW That would be an interesting idea..with that and the rhino it would leave 95 points for at a minimum 4 more models. maybe 2 long fangs,1 mm,1 ml,2 gh,one with wulfen or power weapon. I have been thinking of ways to get a Lone Wolf with TDA and SS with wulfen...I will probably end up having to spend points on upgrading it as i go,but that shouldnt be a problem really...just time consuming. Some of the opponents I am confronting are Tau Crisis and sStealth suits. I have never played against htem so I am having trouble dealing lol. Link to comment https://bolterandchainsword.com/topic/204334-an-odd-campaign-setup/#findComment-2439495 Share on other sites More sharing options...
Alba Posted June 21, 2010 Share Posted June 21, 2010 Do you have the rules for this? myself and a couple of friends would like to try it out and see whats what :) Link to comment https://bolterandchainsword.com/topic/204334-an-odd-campaign-setup/#findComment-2441675 Share on other sites More sharing options...
Requiem of the Wolf Posted June 21, 2010 Author Share Posted June 21, 2010 Well...thats part of the thing...we are kind of kitbashing necromunda and 40k together to see how it works...But yeah I will totally get a up to date on what we have done so far and get it out if you guys want. The first playtest was last week and we got another one happening tonight...so hopefully I can post a what we have gotten so far down. Though for anyone interested...look for Necromunda Living Rulebook PDF...its free to download and intended to be that way,and will give you guys the basic idea. Link to comment https://bolterandchainsword.com/topic/204334-an-odd-campaign-setup/#findComment-2441976 Share on other sites More sharing options...
Alba Posted June 22, 2010 Share Posted June 22, 2010 Thats what we are planning on doing as well, mashing Necromunda and 40k together and seeing what we get :) Link to comment https://bolterandchainsword.com/topic/204334-an-odd-campaign-setup/#findComment-2442531 Share on other sites More sharing options...
Requiem of the Wolf Posted June 22, 2010 Author Share Posted June 22, 2010 Well,when we get it all worked up would be happy to send ya the pdf.once the guy in charge of it gets it up and running. Link to comment https://bolterandchainsword.com/topic/204334-an-odd-campaign-setup/#findComment-2442980 Share on other sites More sharing options...
Alba Posted June 28, 2010 Share Posted June 28, 2010 sweet, just gimme a shout when its done :) Link to comment https://bolterandchainsword.com/topic/204334-an-odd-campaign-setup/#findComment-2448028 Share on other sites More sharing options...
Requiem of the Wolf Posted June 28, 2010 Author Share Posted June 28, 2010 Will do...It looks like its being set back another month for testing before we try making a campaign tournament out of it. Link to comment https://bolterandchainsword.com/topic/204334-an-odd-campaign-setup/#findComment-2448352 Share on other sites More sharing options...
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