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How many TML speeders can you have in a squadron?


Godhead

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Actually, its only a a single speeder per squadron.

 

The reason for this is as follows:

 

in C:SM it states that "any land speeder may be upgraded" to a typhoon for 40 points.

 

in C:SW however it states that "alternatively, a land speeder may be upgraded to a land speeder typhoon"

 

the way this is worded means that while in C:SM you can have up to 3 typhoons in a squadron, in C:SW you can have only a single typhoon per squadron.

sounds like your just being picky

 

on the other hand it is saying A land speeder may be upgraded to a land speeder typhoon

 

rather than ONE land speeder may be upgraded to a land speeder typhoon

 

for example if i say "a space wolf can grow a beard" it does not mean that "one space wolf can grow a beard"

sounds like your just being picky

 

on the other hand it is saying A land speeder may be upgraded to a land speeder typhoon

 

rather than ONE land speeder may be upgraded to a land speeder typhoon

 

for example if i say "a space wolf can grow a beard" it does not mean that "one space wolf can grow a beard"

 

True. I've fielded full squadrons of Typhoons many times, and no one has seemed to mind. Even the schiestiest of rules lawyers at the LGS where I used to play didn't say anything.

 

I say, sit down, relax, and have some ale Tograth! :lol:

Actually, its only a a single speeder per squadron.

 

The reason for this is as follows:

 

in C:SM it states that "any land speeder may be upgraded" to a typhoon for 40 points.

 

in C:SW however it states that "alternatively, a land speeder may be upgraded to a land speeder typhoon"

 

the way this is worded means that while in C:SM you can have up to 3 typhoons in a squadron, in C:SW you can have only a single typhoon per squadron.

 

Right (I 2nd what wiplash wrote)

 

Now, a layman looking at the rulebook would wonder why the typhoon missile launcher is listed separately from the 4 tornado upgrade options. There's actually no good reason, it's only for historical naming purposes that these are split out.

I always thought you could only have one.

I'm happy now as instead of taking up 2-3 Fast attack slots for missile madness, I can take 1 for better missile madness or dare I say it 3.

Maybe with some whirlwinds and Long Fangs for complete bombardment Hahahahahahahahahahahahahahahahahahahahahahahaha...................................

 

*Wakes up in a padded white room*

A squad of vehicles lets them ignore stunned so they can all keep moving, but an immobilized result kills a vehicle, as the others have to leave it behind. Kinda risky, but the biggest benefit I find of LS squads is freeing up the Fast slots than I just can't get enough of with Calvary and Fen Wolves.
Honestly, there have really been very very very few instances where not dying due to an immobilized result on my speeders have really made a difference. (barring KP's really) Every just knows not to stand in front of my TML after that. But yea, it free's up swiftclaws or wolves.
I just got 4 typhoons .. Im working on 3 squadrons of speeders but most of my speeders are older so I wont be building them all as typhoon. So far its 4 of the above and 3 tornado and I'm thinking about 2 speeders with multimeltas and heavy bolter? and maybe a melta for the last squadrons tornado? so 2 squadrons will get 6 heavy bolter shots 4 assault cannon shots and 4 missiles and the last will get 3 melta shots 6 heavy bolter shots and 4 assault cannon shots.. how dose that look?

Ah ok,

 

sorry if I came off a bit abruptly folks. I had a similar argument about this in the LGS when the codex came out and got pretty vociferously smacked down about it. If I can point to folks here who say that its not one typhoon per squadron, I can use it as that as well.

What are the benefits for using squadrons?

 

And do they outweigh the disadvantages?

 

A squadron of LS-Typhoons make a juicy target because hits and damage rolls carry over *p.64 BRB...have to allocate glancing and penetrating shots before rolling for actual damage*.

 

For example...a predator fires sponson LCs and TL LC at LS single model. All of the shots were used to kill a single LS

If that same predator fires at a squadron of 3 LS it can potentially destroy all 3 LSs

 

They make good single model FA choices because they contribute to target saturation. If they form a squadron they move higher up the chain of target selection.

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