Jump to content

How would your best 5 man Thunderwolf cavalry geared like?


djoguit

Recommended Posts

I was trying to build a soon-to-be 5 man TWC and I came with a squad like this

 

1 TWC w/TH and SS

1 TWC w/Frost Weapon

1 TWC w/WC

1 TWC w/PW

1 TWC w/nothing else or 1 TWC w/Frost wepon, melta bomb

 

This one is working great for wound allocation but I'm wondering if there are better builds out there. I'm also considering they are already quite a menace without gear at a fair point cost 250.

 

Is there anyone who has a stronger point efficient build? This one is nearly 400 points

 

TY Djoguit

I was trying to build a soon-to-be 5 man TWC and I came with a squad like this

 

1 TWC w/TH and SS

1 TWC w/Frost Weapon

1 TWC w/WC

1 TWC w/PW

1 TWC w/nothing else or 1 TWC w/Frost wepon, melta bomb

 

This one is working great for wound allocation but I'm wondering if there are better builds out there. I'm also considering they are already quite a menace without gear at a fair point cost 250.

 

Is there anyone who has a stronger point efficient build? This one is nearly 400 points

 

TY Djoguit

i think u can only have one sccw

How I do it:

 

0. Lord - Frost Blade, Mount, Storm Shield

1. Whatever Special Weapon you Want

2. Storm Shield

3. Storm Shield + Melta Bomb

4. Regular Kit

5. Melta Bomb

 

 

Three storm shields in the squad is as much as I'm willing to spend. It gives me a reasonable amount of protection from most things without breaking the bank. The melta bombs are there for wound allocation but has helped me in a pinch with AV14 bunkers we use around here. Usually, I hit about 350 points for the 5.

Although Pricey, I generally go with the following:

 

1 x WL with SS, FA, TWM, WTN, WTT, Warrior Born

1 x TH & SS

4 x SS

 

Although this unit does cost a good 680 points, it can smash anything in it's way, I actually had them cut their way through half a BA army by themselves. I find that meltabombs aren't needed as either the TH or the rending will generally deal with anything, even smashing land raiders through sheer volume of weapon destroyed and immobilised results, while the Lord's WTT gives a save against psychic abilities. The Storm Shields just add to the fun by giving you a chance to say "Ok, you cause 3 wounds with lascannon fire, I get three 3+ saves... oh, 1 failed, one of my wolves take a wound, but he's still standing"

I run my 5 man as such:

 

SS/TH

SS

MB

Bolter

Standard

 

Then i sprinkle in my WGBL with SS/WC and 2 fen wolves. Sometimes I give a saga, sometimes I don't.

 

This is almost exactly the same way I run my TWC, but I buy a PP instead of a Bolter.

 

Heres a question, prob dumb one at that. Why do alot of people trade out the BP for a Bolter instead of a Plasma Pistol? Is it just to save the 15 points?

Although Pricey, I generally go with the following:

1 x WL with SS, FA, TWM, WTN, WTT, Warrior Born
1 x TH & SS
4 x SS

Although this unit does cost a good 680 points

 

omg.. 680 points for 6 models.. thats what i call putting all your eggs in one basket. (thats 80 points per thunderwolf)

yes, when played correctly, they can dish out a lot of damage (especially against elite units) Yes, they can take some as well.. but 680 points seems a little too much..

you will fail that 3+ save sometimes.. i'd love to shoot with mid strenght high rate firing at this bunch.

 

in my preference.. take no anti tank support, since rending and S5 will do the trick against most vehicles anyway. and its not their role in the army,

from my take on the game, there's long fangs and predators and wolf scouts and land speeders that kill off tanks a good as and are less costly.

(maybe a th cause it will look great on the model tho) :P

same for the gear.. cc's are neat, but for the same amount of points (going for the quote) you could get 2x 5 thunderwolves and the lord (even canis for all that matter

(+- 5 points)) and countering 2 units is far more difficult than the one, although they go down a bit quicker.. but only a bit.. nawh.. keep m simple, they are tough as it is ;)

of course it depends on the players arrayed against you.. if you have to withstand demolisher shells each game.. yes take the cc's.. :(

 

from another viewpoint.. pick gear you're fond of. its not every game that's a tournament game and i like to look at my models and say wow, that's a nice unit without going over statistics to prove it ^_^

Buy the bolter because it's free. You only lose one attack, and if I am running a 5 man, it's not really missed IMO. Those 15 points saved lets me get MOTW or a PW in a GH pack. I don't know about everyone else, but my TWC just about NEVER EVER EVER EVER shoot, they always run. The extra movement lets me set up multiple charges sometimes.

I've squeezed them into 1500 point armies a few times now - including some CoD games - and they have always paid for themselves.

 

They are seemingly just too intimidating and dangerous to ignore, and as they keep your opponent's attention drawn in one direction, you can cause all sorts of mischief elsewhere.

Well after finding out yesterday that I hadn't read the codex carefully enough

 

Yesterday I went for a lord with SS, Frost Blade and a fenrisian Wolf

SS and TH

FB

WC

PW

 

The thunder hammer was a right waste of points because everything else chopped through the poppa smurf and his gang before he had even swung it

Here is my 5 man TWC squad.

 

- Thunder Hammer

- Storm Shield

- Storm Shield

- Normal

- Normal

 

This is the lowest point value with the highest survivability for a squad of 5 I have found. Putting a TH/SS on the same model as a SW player is really just not point affective as you will want to take the risky saves on the SS model (thats what he's there for.) This means that model may die and you don't want to take that TH with it. A five man squad allows for decent wound allocation and you should focus on keeping the models that will benefit you for the purpose of that game alive.

 

It depends on the points but generally I only take this squad in 1850+ with a Wolf Lord on a TWC. But thats just me!

I'd add some meltabombs to the above squad. You have not much wound-alocation (sp?) here.

 

I'd go

 

- Power Fist

- Storm Shield

- Storm Shield and Meltabomb

- Meltabomb

- Regular

 

And then I'd spam GHs in rhinos and win most of my games :(

 

- Natanael

Can someone explain would allocation to me because I think the bloke who explained it to me is steering me wrong

 

If I have 1 TWC with each of the close combat weapons can I put a wound on each before having to take a full model off?

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.