King_Wulfen Posted June 18, 2010 Share Posted June 18, 2010 i dont know if this has been answered or not. but im writing up my rune priest and im having problems with the master of runes opoin as i dont know what it does. and it doesnt have a write up in the codex. so if someone could answer this that would be great. Link to comment https://bolterandchainsword.com/topic/204495-master-of-runes/ Share on other sites More sharing options...
Jarl Bloodwolf Posted June 18, 2010 Share Posted June 18, 2010 First paragraph page 37 " he can only use one power each player turn unless he has been upgraded to a Master of the Runes, in which case he can use two psychic powers" Link to comment https://bolterandchainsword.com/topic/204495-master-of-runes/#findComment-2438522 Share on other sites More sharing options...
King_Wulfen Posted June 18, 2010 Author Share Posted June 18, 2010 First paragraph page 37 " he can only use one power each player turn unless he has been upgraded to a Master of the Runes, in which case he can use two psychic powers" thank you very much i must have missed that. thank you again. Link to comment https://bolterandchainsword.com/topic/204495-master-of-runes/#findComment-2438523 Share on other sites More sharing options...
Jarl Bloodwolf Posted June 18, 2010 Share Posted June 18, 2010 No problem Link to comment https://bolterandchainsword.com/topic/204495-master-of-runes/#findComment-2438537 Share on other sites More sharing options...
CarlSkaven Posted June 18, 2010 Share Posted June 18, 2010 But!!!! yes there is a but... He cant use more than one psychic shooting attack per turn! So if you give him master of runes one power can be shooting but the other has to be other than shooting, like Storm caller... Link to comment https://bolterandchainsword.com/topic/204495-master-of-runes/#findComment-2438540 Share on other sites More sharing options...
King_Wulfen Posted June 18, 2010 Author Share Posted June 18, 2010 i was thinking living lightning and fury of the wolf sprirts as my 2 psy powers for my rune priest Link to comment https://bolterandchainsword.com/topic/204495-master-of-runes/#findComment-2438565 Share on other sites More sharing options...
Freman Bloodglaive Posted June 18, 2010 Share Posted June 18, 2010 Unfortunately that's two shooting attacks. Tempest's Wrath and Stormcaller are the only two non-shooting powers. Link to comment https://bolterandchainsword.com/topic/204495-master-of-runes/#findComment-2438581 Share on other sites More sharing options...
Wispy Posted June 18, 2010 Share Posted June 18, 2010 I never take a non-shooting power, so I never take master of the runes. Living Lightning and Murderous Hurricane are the only powers I ever take. Both cripple enemy mobility and help me control my 24 inch kill zone. Link to comment https://bolterandchainsword.com/topic/204495-master-of-runes/#findComment-2438586 Share on other sites More sharing options...
Grey Mage Posted June 18, 2010 Share Posted June 18, 2010 Ahh, but so does Tempests Wrath, wich is alot of fun just in general. Link to comment https://bolterandchainsword.com/topic/204495-master-of-runes/#findComment-2438611 Share on other sites More sharing options...
wiplash Posted June 18, 2010 Share Posted June 18, 2010 also master of runes is worth taking to use your force weapon as well as a psychic power as it counts as a psychic power Link to comment https://bolterandchainsword.com/topic/204495-master-of-runes/#findComment-2438647 Share on other sites More sharing options...
PKAwolf Posted June 18, 2010 Share Posted June 18, 2010 Ahh, but so does Tempests Wrath, wich is alot of fun just in general. ditto, one of my main opponents is a Tau player who regularly fields FoF and 12-15 jetpacks plus 8-10 drones Tempests Wrath currently has a higher kill count vs him than the bolter its a freakish statistical anomaly, and soooo fun! Link to comment https://bolterandchainsword.com/topic/204495-master-of-runes/#findComment-2439020 Share on other sites More sharing options...
Valerian Posted June 18, 2010 Share Posted June 18, 2010 also master of runes is worth taking to use your force weapon as well as a psychic power as it counts as a psychic power True, but I wouldn't expect that you'd need the capability very often. If you see yourself lining up your Rune Priest against an enemy that you'd really like to try to inflict an Instant Death with your Rune/Force Weapon, then just don't use any of your other abilities that turn. Otherwise, you are spending 50 points for a very seldom used capability (especially given that only 2 of the 7 powers are not psychic shooting attacks). It might be more worthwhile if you know who you are fighting, and they use a lot of Jump Infantry or Deep Striking, and you want to be able to use Tempest's Wrath along with a shooting attack. Valerian Link to comment https://bolterandchainsword.com/topic/204495-master-of-runes/#findComment-2439072 Share on other sites More sharing options...
Alba Posted June 21, 2010 Share Posted June 21, 2010 I'd say its worth taking two shooting powers as it lets you chose between the two, yeah you only get to use one per turn, but that gives you one more "cast" that you can use to make your Runic weapon a force weapon and instakill whatever you hit (if you cannot use it as a runic/force weapon then it only counts as a power weapon) Take Living Lighting for long range sniping and then Murderous Hurricane or Jaws for closer range goodness depending on what you are playing Link to comment https://bolterandchainsword.com/topic/204495-master-of-runes/#findComment-2441674 Share on other sites More sharing options...
Ullr Direfang Posted June 21, 2010 Share Posted June 21, 2010 just my thoughts on it, but i use all my HQs as assault leaders so i usually do Fury of the Wolf Spirits and something else and try to get him in CC so i can use the force weapon. Link to comment https://bolterandchainsword.com/topic/204495-master-of-runes/#findComment-2441776 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.