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Aiding a bloodclaw


Kanis

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Very cool Company, Maleopener, and thank you for the feedback.

I'm going to try the melta/flamer combo as that's what seems best seen and would be useful against my foes around here. I cannot believe I missed that Storm caller power, that's really great because cover can be scarce for me on some of our table atmosphere's, and I'm keeping my liking of lightening.

Yeah, I do feel like just gluing the bit on is kinda cheap, but I can't buy a comander box just for one, so for now I'll just use melta-bombs, till I can ask around my gaming group for some spare bits and see what I can do.

I was curious about the lone wolf still. I wanted to try a TDA variant, but that gets kinda pricey for a one pack unit, meant to die or not.

 

 

You're quite welcome, and thanks for the kind comment :rolleyes:

 

I don't use a Lone Wolf much, but I think this link can help you decide :

 

Lone Wolf discussion

Thanks, that was quite insightful! I'm going to really try a Lone Wolf now, seeing so much positive feedback and use of one. TDA for sure, but as to the weapons I'm not sure, perhaps a TH/SS for some smashing, with a melta-bomb just in case.

 

I'm about to try and write a few lists out, but I wanted to get a few opinions on how many troop packs I should have? I'm using a full BC pack already, plus 2, maybe three GH packs, is that too much for a core?

Thanks, that was quite insightful! I'm going to really try a Lone Wolf now, seeing so much positive feedback and use of one. TDA for sure, but as to the weapons I'm not sure, perhaps a TH/SS for some smashing, with a melta-bomb just in case.

 

I'm about to try and write a few lists out, but I wanted to get a few opinions on how many troop packs I should have? I'm using a full BC pack already, plus 2, maybe three GH packs, is that too much for a core?

I have found that a Chain fist/Storm shield combo works great for Lone Wolves.

As for Troops,you will want to have 1 full troop choice per 500 points in your army.

I would only use a 15 man BC pack if you have the points to put them in a Crusader,otherwise they will get chewed up too badly.

Otherwise,10 GH,2 special weapons,Wolf Standard,Powerweapon or Powerfist,in a Rhino. Mark of the Wulfen is also a good option.

 

Up to the first..2000 points or so,it is a good idea to spend half your points almost on Grey Hunters.

They will form the backbone of a asskicking army,they are almost as nasty in a fight as most other codex's veterans,and they are scoring units.

10 GH,Mark of the Wulfen,2 Plasma Guns,Power Fist,Wolf Standard in a Rhino is 245 points,able to take on Armor and Troops.

10 GH,Mark of the Wulfen,2 Melta Guns,Power Weapon,Wolf Standard in a Rhino is 230 Points,and still able to take on Armor and Troops.

 

I would recommend Alternating between the two set ups for your Grey Hunter packs.

That's some solid advice Requiem, thank you! I'm going to take my BC pack out until I can properly field them in a LRC or something close, that makes a lot of sense now.

I'll take 3 packs of GH with loadouts similiar to those listed above, but since I'm not using any APC's they'll be a little cheaper total though probly less effective.

But, now I've got some space since the BC pack is dropped, and I've no idea what to add. A WGTDA pack? Another HQ aside from Ulrik, like a Rune priest I like the sound off, but I'm not sure about powers since my local group is mostly Nids/CSM.

That's some solid advice Requiem, thank you! I'm going to take my BC pack out until I can properly field them in a LRC or something close, that makes a lot of sense now.

I'll take 3 packs of GH with loadouts similiar to those listed above, but since I'm not using any APC's they'll be a little cheaper total though probly less effective.

But, now I've got some space since the BC pack is dropped, and I've no idea what to add. A WGTDA pack? Another HQ aside from Ulrik, like a Rune priest I like the sound off, but I'm not sure about powers since my local group is mostly Nids/CSM.

Ok...I would really really recommend giving them Rhinos...It helps a whole lot. I wouldn't neccessarily add in Ulrik,instead just do a normal Wolf Priest,since they are close to as good and far cheaper. And yes...Rune Priests are allways a good thing to have.

 

Murderous Hurricane and Living Lightning are my favorite Offensive powers. Letting you take a pack of 'gaunts and making them take dangerous and difficult terrain tests any time they move,fleet or assault is just pure win. Living lightning is a great thing for popping lightly armored vehicles.

 

If you put your Rune Priest with a Squad of Long Fangs,that can't get Cover,you can give him master of runes,Living Lightning and Stormcaller...and then they allways have a 5+ cover save,and you get even more vehicle popping action.

Well, I'd like to add some armor down the road, but as I've said earlier, I can't afford anything else for a good while, so I'm just trying to make do with what I've got.

I'm not trying to do a sharp competing list since my group is pretty laid back, but tryin to work with what I've got to do well!

Sadly, all the great tactics and recommendations so far I can't do or can't afford, so I feel badly for "wasting" my brother's wisdom...

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