WAR Posted June 22, 2010 Share Posted June 22, 2010 So as the topic says I am looking ideas for the use of Witch Hunters in Planet Strikes as Atttacker and Defender. My army mainly consists ot lots of Sisters on foot. I currently have multiple canonesses (flying Nun, St. Celeste, and 2 on foot with Combi weapons) 13 repentias, 6 Celestians melta/ heavy flamer (I can field more if need be), 6 squads of 14 sisters melta/ heavy flamer each, 2 squads of 8 Seraphim 2 hand flamers per squad, 2 squads of 10 Retributors (4 hvy bolters and can do one as hvy bolters or multi meltas), 3-4 immolators, and around 4 exorcists. Plus an Inquistorial Lord and retinue, storm toopers, arbites, multiple assassains (death cult and each the big 4) and using IA 2 a Valkyrie. looking for suggestions and ideas Pts is 1850 opponents will be marines, IG, Wolves, and Nids Link to comment https://bolterandchainsword.com/topic/204777-witch-hunters-mainly-sob-in-planet-strike/ Share on other sites More sharing options...
Warhorse47 Posted June 22, 2010 Share Posted June 22, 2010 Be especially careful around the Space Wolves, we have a tendancy towards trying to get the Sisters into hot tubs with lots of Fenrisian Ale! Link to comment https://bolterandchainsword.com/topic/204777-witch-hunters-mainly-sob-in-planet-strike/#findComment-2442065 Share on other sites More sharing options...
WAR Posted June 22, 2010 Author Share Posted June 22, 2010 so as the attacker I was thinking of taking the flying nun (JP, BoSL, bolt pistol, blessed weapon, Cloat Of St. Aspira frag), canoness on foot (with combi melta, meltabombs, frag and BoSL) with a retinue of 6 celestians, VSS ( all VSS have melta bombs and BoSL except the Command squad VSS has no book) Banner bearer with Scared Standard, 6 squads of 10 celestians Heavy Flamer meltagun, VSS, and 2 squads of 8 Seraphim 2 hand flamers and Vss with twin bolt pistols, BoSL, and melta bombs. 84 models 13 faith points Link to comment https://bolterandchainsword.com/topic/204777-witch-hunters-mainly-sob-in-planet-strike/#findComment-2442122 Share on other sites More sharing options...
WarriorFish Posted June 22, 2010 Share Posted June 22, 2010 Unfortunately I've not much experience with PS yet, but I don't see where you can go that wrong sticking to the holy trinity. Plenty of melta to pop those Bastions and flamers to flush out entrenched troops - it's what we do best anyway! Your attacker plan seems sound enough but it won't be so simple as the defender as we're an attacking army by nature. Of course the solution to that is to simply wait for the enemy to arrive and attack with everything you've got! :P Easier said than done when foot slogging though, but since you set the table up you can make sure it's nice and snug so you can cover your units easier. Numbers is important too I think, as from my (somewhat limited) experience the opening bombardment can really punish the defender, so make sure you set up the table carefully. As the defender it's the perfect opportunity to break out the dusty MM girls and sit them in the Bastions as the focal point in your defences - even the toughest armour may reconsider getting close to a Bastion guarded by BS4 Multi-meltas! Link to comment https://bolterandchainsword.com/topic/204777-witch-hunters-mainly-sob-in-planet-strike/#findComment-2442327 Share on other sites More sharing options...
WAR Posted June 22, 2010 Author Share Posted June 22, 2010 Yah after playing last week in two games I learned how crazy things get pregame..in the firestorm phase I lost a 5 man dev squad with a single LC and like 4 other dev from thre squads carrying either hvy bolters or ML but in the next game I attack the nid player with 22 of the 27 terminators I fielded in the first turn taking all 3 objectives and began the waiting game of can I survive till the game ends. So the holy trinity should work as an attacker but I think I going to go crazy and bust out (or build the penitent engine I have) and use some crazy units .... I would not normally take Vindicare assassain, orbital bombardment, arbites just to mess with peoples heads Link to comment https://bolterandchainsword.com/topic/204777-witch-hunters-mainly-sob-in-planet-strike/#findComment-2442389 Share on other sites More sharing options...
Judanas Posted June 22, 2010 Share Posted June 22, 2010 For Defending: I"m going to go out on a limb and say 'take advanage of the extra heavy support slots for MORE EXORCISTS!' 4 Exorcists will wipe nearly anything off the board. Combine that with a squad or two (I don't remember how many extra HS slots you get defending...( of Retributors sitting on top of your bastion with heavy bolters blazing. Between them and the exorcists you should have a pretty good long range punch. You might want to spend the 2 Planetstrike points getting a battlecannon plonked on top of your bastion. It's something the Sister can't get as it is and will give you much needed large blast templates. A fun trick you can do it take advantage of the fast that pretty much everything can deepstrike in planetstrike. Have your inquisitor be a Deamonhunters inquisitor with mystics. When the enemy deep strikes near your bastion he can pick it up and give the shot to the bastion. 4 Heavy bolters from the Sisters inside, a couple of heavy bolters from the bastion itself and a battlecannon. Yeah, that's a squad gone. OR if they used heavy drop to bring a tank of some sort in you can pass the shots to the exorcist. For Attacking: Dropping a squad of Sisters is just nasty, they can rapidfire the everloving crud up of whatever they turned up within 12 inches of and they can come in rather nice sized squads. St Celestine can be part of a Seraphim Squad that can drop, shoot and then maybe assault. That's a pretty damn nasty attack and if St Celestine goes OOPS because of deepstrike she gets to try again next turn! Orbital bombardments are normaly pretty bad but in planetstrike they get moved up to a maybe choice. I'd still rather an exorcist but you can set a bastion as the target, which could do wonders with a lance strike to wipe out defender and basicly take an objective out of the game. Link to comment https://bolterandchainsword.com/topic/204777-witch-hunters-mainly-sob-in-planet-strike/#findComment-2442588 Share on other sites More sharing options...
Inquisitor Fox Posted June 22, 2010 Share Posted June 22, 2010 If you aren't including a melta-torpedo orbital bombardment in Planet Strike I would have to question your sanity. A Bastion is a terrain piece, after all :D It would smash the Bastion, then continue targeting the same point once the Bastion is reduced to rubbled ruins/crater/etc, annihilating what used to be in it. That's one less thing for you to have to worry about! EDIT: I did realize that I couldn't remember if the attacker gets Heavy Support or not... that could change things as I remember they monkey around with the Force Org chart, but I always forget how it's changed since I very rarely play Planet Strike. Link to comment https://bolterandchainsword.com/topic/204777-witch-hunters-mainly-sob-in-planet-strike/#findComment-2442617 Share on other sites More sharing options...
WAR Posted June 22, 2010 Author Share Posted June 22, 2010 you get heavies as the attacker but only 3 Link to comment https://bolterandchainsword.com/topic/204777-witch-hunters-mainly-sob-in-planet-strike/#findComment-2442967 Share on other sites More sharing options...
WarriorFish Posted June 23, 2010 Share Posted June 23, 2010 Just to add, using the DH Mystic combo in PS is probably a really good way to spend your days in the corner with no friends, dying alone and unloved in an uncaring universe. Or at least not having any more opponents for PS ^_^ Using OBs would be a good idea but it'd feel cheap if you did it too much, get stuck in and melta their faces off! If I remember right, isn't there a defender stratagem that forces your opponent to select a different deployment edge? Being able to take away their desired deployment edge would be a boon anyway, but even more so if you set up the terrain accordingly! Link to comment https://bolterandchainsword.com/topic/204777-witch-hunters-mainly-sob-in-planet-strike/#findComment-2443206 Share on other sites More sharing options...
PhallenFoenix Posted June 23, 2010 Share Posted June 23, 2010 Just to add, using the DH Mystic combo in PS No longer legal anyway=( Link to comment https://bolterandchainsword.com/topic/204777-witch-hunters-mainly-sob-in-planet-strike/#findComment-2443750 Share on other sites More sharing options...
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