Todosi Posted June 30, 2010 Share Posted June 30, 2010 Hey all, Has anyone put together editable name decals for 25mm round bases? I'm looking to create names for my marines and that seems the best way to go about it. Link to comment https://bolterandchainsword.com/topic/205404-name-decals-for-bases/ Share on other sites More sharing options...
Iron Father Rik Posted June 30, 2010 Share Posted June 30, 2010 I'd say just paint them on. Or get a thin permanent pen and write them on. Far less fiddly and far less fuss than decals on your bases. Link to comment https://bolterandchainsword.com/topic/205404-name-decals-for-bases/#findComment-2450215 Share on other sites More sharing options...
averykess Posted June 30, 2010 Share Posted June 30, 2010 I'd say just paint them on. Or get a thin permanent pen and write them on. Far less fiddly and far less fuss than decals on your bases. Personally, I don't like the names on the bases. A really well painted model can be really marred by sloppy text on the base. I'd rather see names done on banners on the mini itself as part of the paint job, but the lettering should look fairly crisp, not like the marine put it on himself with finger paints. Decals would clean up the appearance, but you are going to have to have a light colored base to get them to show up well, or use the white decal paper, and it might be a lot of fiddly work. Link to comment https://bolterandchainsword.com/topic/205404-name-decals-for-bases/#findComment-2450227 Share on other sites More sharing options...
njm3 Posted June 30, 2010 Share Posted June 30, 2010 You can use laser printer decal paper to make your own decals. I've tried it... and it works ok, just be aware you may end up fusing the paper inside your printer. try using backpack banners (can also print those out as a painting guide or use a color printer) as an identifier, rather than on the base. Depending on how fancy you want to get, could go super stylized or more simple. Try magnets on the backpack and one on the banner, makes em easier to transport. Link to comment https://bolterandchainsword.com/topic/205404-name-decals-for-bases/#findComment-2450238 Share on other sites More sharing options...
Kurgan the Lurker Posted June 30, 2010 Share Posted June 30, 2010 Name Templates for Miniature Bases Link to comment https://bolterandchainsword.com/topic/205404-name-decals-for-bases/#findComment-2450265 Share on other sites More sharing options...
CarbonCopy Posted July 1, 2010 Share Posted July 1, 2010 Oh, oh! Me, I'm the guilty party! If anyone needs help with this, PM me. Link to comment https://bolterandchainsword.com/topic/205404-name-decals-for-bases/#findComment-2450591 Share on other sites More sharing options...
Todosi Posted July 2, 2010 Author Share Posted July 2, 2010 Thanks guys! Those templates are exactly what I was looking for! Now, how do I edit them without spending a couple hundred dollars on Adobe Illustrator? Link to comment https://bolterandchainsword.com/topic/205404-name-decals-for-bases/#findComment-2452341 Share on other sites More sharing options...
njm3 Posted July 2, 2010 Share Posted July 2, 2010 http://www.gimp.org/ the open source semi-substitue photoshop program Link to comment https://bolterandchainsword.com/topic/205404-name-decals-for-bases/#findComment-2452347 Share on other sites More sharing options...
CarbonCopy Posted July 3, 2010 Share Posted July 3, 2010 Photoshop is not Illustrator. Gimp does not work well for a vector Adobe Illustrator file as Gimp is a raster image editor. I have been trying, off & on, to get a fully editable file to convert from Adobe Illustrator to Inkscape. Give me a few days and I'll figure it out. Link to comment https://bolterandchainsword.com/topic/205404-name-decals-for-bases/#findComment-2452660 Share on other sites More sharing options...
njm3 Posted July 3, 2010 Share Posted July 3, 2010 http://wiki.inkscape.org/wiki/index.php/Tools#ai2svg.py to convert .ai to .svg Link to comment https://bolterandchainsword.com/topic/205404-name-decals-for-bases/#findComment-2452870 Share on other sites More sharing options...
CarbonCopy Posted July 4, 2010 Share Posted July 4, 2010 njm3, I'm well aware of that "helpful" article/tool/etc. It's not very helpful for someone who has avoided Python scripting for years. After all, AI has native SVG export features that work 100% of the time, unlike the py script pointed to which has a LOT of limitations. However... The SVG file format is not nearly as feature rich as Adobe AI. It's great if you want to manually code coordinates and manipulate effects with JavaScript events. As a stand alone graphics format, it fails. After export to SVG, text conformed to a path tends to be broken apart into segments a single character long. Once you try to replace the text, it is not conformed to the original path and continues in a straight line relative to the specific character previously selected. This reduces the file as not being entirely user friendly. It would force whoever was trying to change the names to basically start over, defeating the point of a "template". This is the specific problem I am trying to work around and have had to start over within Inkscape. Link to comment https://bolterandchainsword.com/topic/205404-name-decals-for-bases/#findComment-2453197 Share on other sites More sharing options...
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