thundrchickn Posted July 4, 2010 Share Posted July 4, 2010 Played 2 games lastnight with my new list. here it is libby 2 sang priests w/ infernus pistols 5 5 man assault squads 1 power fist 1 melta gun 5 TLAC razorbacks 3 Baal preds 1 vindy 2 riflemen dreds first game was against a big time tourney player and the guy who was helping me improve my overall game. I got owned. Wasted to much time sitting on the outside shooting. There were 2 objectives and he had them both at the end. He had necrons. I killed a ton of points but he parked monoliths on both objectives and I couldn't get rid of them and kill the warriors with the little time I had left. Only lost 1 vehicle second game had 5 objectives. It was against another BA player. He mishapped a squad of termies to went poof and a squad of jumppack assaulties that I put in the farthest corner of the field. hehe. Everything of his got shot to pieces and I charged a rifleman into what was left and he tied up 3 quarters of his army for 3 turns. I killed all his troops in the final turn. I would have had 3 objectives but I took 1 group out of their razorback and charged the riflemans combat to finish of his 1 sergent to make sure he couldn't score at all. Won 2 nil rifelman dred gets MVP for killing 1 squad of termies, a bunch of sternguard, and some assaulties and then holding everything else in combat for 3 turns after. the vindy didn't do much of anything the entire day. I might replace with another dred. 8 TLAC is nice. should have been more agresive in the first game. second game took a lot of casualties. I think I could've done it better.Him deepstriking his entire army onto 1 flank was very good of him. Half my army only had the mishap JP assault squad to mess with the entire time. I realized I hate dawn of war. both games were dawn of war. Link to comment Share on other sites More sharing options...
Arturas Posted July 5, 2010 Share Posted July 5, 2010 If you never want to lose against necrons again just take Mephiston. they simply can't deal with him. After the last game I played against them with him I felt a little dirty. He took two monoliths in 1500 pts and if I wasn't trying to kill his monoliths with sanguine sword I would have phased him out by turn 3. Link to comment Share on other sites More sharing options...
Kapitalist-Pig Posted July 5, 2010 Share Posted July 5, 2010 In my opinion the Codex makes BA's a very aggresive chapter. So I feel I tend to lose or draw when I am not being the aggresor. In my limited experience with Necrons, they cannot stand up to assault at all. If he has two monoliths go at his necron warriors and try to stay out of range of the monoliths. Also I have to ask, and this is just for my knowledge how did you guys play WBB? (we'll be back) Link to comment Share on other sites More sharing options...
Arturas Posted July 5, 2010 Share Posted July 5, 2010 how did you guys play WBB? (we'll be back) What do you mean? Link to comment Share on other sites More sharing options...
thundrchickn Posted July 6, 2010 Author Share Posted July 6, 2010 i haven't read the rule but I think at the beginning of his turn, he rolls for each guy that died and on a 4+ gets back up. Sounds a lot llike FNP except not immediate. I really liked the razorbacks. I think they're the thing that will make BA super competitive. Fast vehicles are awesome. I was thinking of how to make rhinos work but couldn't think of any of the good weapons to put in except plasmaguns. The problem with that is you'd have to take tacticals and RAS just seem better in the codex plus you get a discount on the vehicle. I thought the fast vehicle would make a vindy uber but it never really got in to do anything. I'll probably replace it with something with a higher rate. Can't really think of anything at the moment. I like having a str 10 weapon around. Was thinking of taking the str 10 attacks on my libby and rush him out as a dedicated tank popper and be a distraction cookie. While they're getting owned by mass assault cannon fire they'll chase my libby since he's easy to catch and kill and my cannons will open all vehicles up and kill half the army right away. Link to comment Share on other sites More sharing options...
greatcrusade08 Posted July 6, 2010 Share Posted July 6, 2010 WBB does work a little like FNP, you cant use it against AP1/2 weapons or weapons that ignore armour saves (PF/Pw etc) There are a few exceptions, there must be an identical model within 6". A tomb spyder can use WBB on fallen troops aslong as there is another idetical one on the board.. A res orb can bring back necrons even if brought down by AP1 etc. Any units that are beaten in combat and run down and destroyed cant use WBB. As soon as the number of models with the "necron" special rule is brought down to 25% of its starting point then all neccies phase out and its an instant win for thier enemy.. with 2 monoliths at 1500 points it should be an easy win for an assault based army Link to comment Share on other sites More sharing options...
thundrchickn Posted July 6, 2010 Author Share Posted July 6, 2010 the major problme with my necron match was I never got into CC. Sure I popped out of 1 razorback to kill his lord and spyders but that was because he sent them out after me and I didn't want him to open up all my tanks. I was to happy to let all my tanks sit back and kill his destroyers. Had I known them batter I probably would've concentrated fire more to reduce his guys from getting up. first necron fight. learned something. I think I did everything wrong in that fight. Deployed in a terrible way, sat back and didn't go for CC, didn't concentrate fire to reduce WBB rolls. I think aggressive is really the only way to win. I ran against an eldar list a few days ago and maybe this guy sucked more than me but I took zero casualties with my speeding around shooting plan. I emded up tank shocking all my tanks into a set of trees he retreated all his guys into. He was forced into the open and I popped everything out of their tanks and mowed em down. Probably should've done that to the necrons. Link to comment Share on other sites More sharing options...
Isryion Posted July 6, 2010 Share Posted July 6, 2010 i haven't read the rule but I think at the beginning of his turn, he rolls for each guy that died and on a 4+ gets back up. Sounds a lot llike FNP except not immediate. I really liked the razorbacks. I think they're the thing that will make BA super competitive. Fast vehicles are awesome. I was thinking of how to make rhinos work but couldn't think of any of the good weapons to put in except plasmaguns. The problem with that is you'd have to take tacticals and RAS just seem better in the codex plus you get a discount on the vehicle. RAS can take plasmaguns. Link to comment Share on other sites More sharing options...
Atrix Posted July 6, 2010 Share Posted July 6, 2010 Unless I'm missing something here, you cannot use plasma guns (i.e. AP 1 or 2) no negate We'll be Back. WbB does not work against CC attacks that ignore armour, or any attack that has double strength that of the model. Link to comment Share on other sites More sharing options...
greatcrusade08 Posted July 6, 2010 Share Posted July 6, 2010 WBB is the same as FNP in respects to what affects it.. plasmaguns being AP2 DO negate WBB rolls Link to comment Share on other sites More sharing options...
Atrix Posted July 6, 2010 Share Posted July 6, 2010 WBB is the same as FNP in respects to what affects it.. plasmaguns being AP2 DO negate WBB rolls The Necron codex states that "A Necron cannot self-repair if it was destroyed by a close combat weapon that allows no Armour save or any any weapon whose Strength is twice the Toughness of the Necron concerned." (p. 13) Hence: A Necron would not lose WbB if hit by a shooting attack that takes away the Armour save. This is also clarified in the the Necron FAQ, where it says that the "Divine Guidance" act of of faith (in CC, any roll to wound that is a 6 counts as being made by a power weapon; when shooting, any roll to wound that is a 6 counts as AP 1) takes away WbB if used in CC, but not if used in the shooting phase. I would go for the Vindicator against necrons. 1 good hit on a squad of warriors is bad news unless the Resurrection orb is arround. Link to comment Share on other sites More sharing options...
Daeghrefn Posted July 6, 2010 Share Posted July 6, 2010 Seriously, BA should have absolutely no difficulty tabling necrons by turn three. Ignore the monoliths and use your speed to assault the warriors - they'll fold like a bad hand of poker and cause phase out in short order. Link to comment Share on other sites More sharing options...
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