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steal initiative/ scout moves


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Scout moves and any and all deployment thingies come before Seizing the Initiative, which happens just before Turn 1 begins. A rough order could be:

 

- Deploy

- Infiltrate

- Army special rules (Eldrad, Callidus Assassin, etc)

- Scout Moves

- Seize Initiative

- Start the game with turn 1

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Scout moves and any and all deployment thingies come before Seizing the Initiative, which happens just before Turn 1 begins. A rough order could be:

 

- Deploy

- Infiltrate

- Army special rules (Eldrad, Callidus Assassin, etc)

- Scout Moves

- Seize Initiative

- Start the game with turn 1

 

 

hmm yeah this sounds about right actually.. i just skimmed the rulebook and these things appear to be listed in order of appearance in the rulebook

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This is something that makes scout moves a little risky at times. I once scouted my ravenwing squad towards some genestealers that I planned on flaming with two flamers. However Murphy won out when my opponent stole the initiative and quickly wiped me out.
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