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What should we do if GW kills the Inquisition?


Panzerkopf

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I can see it now... The GW cover up for the end of the Inquistion, Grey Knights, and Sisters of Battle: They all went to investigate large social unrest in a far off section of the Imperium. And suddenly they're all surrounded and systematically cut off and destroyed by -the Squats. :P

Bahahahaa

 

I love it!

Grey Knights are just Space Marines, but much better (yes, even better than the Ultramarines, regardless of Mat Ward's OTT fan:cussy).

TBH its hard to take someone seriously about thier complaints when they are throwing stones at others, lets try being the bigger man, especially since both SWs and BA are far better chapters in terms of rules/units than Ultras (oh mr ward wrote BA too).. just becuase one line says Ultras are the greatest is no reason to start making sensationalist statements.

 

Ive just started a grey knight army, my second after my ultramarine scout force.. ive only played the one game but i really loved how different they are to anthing else ive come across.. in my mind they are as different to marines as orks or eldar are.

probably the closest army in playablity terms is deathwing, but theres no way you could use a counts as codex to cover GKs, nothing comes close in terms of wargear.

 

I strongly doubt they will drop Inquisition forces, i beleive they will revisit the codecii at some point, probably with a release of plastics for SOB.. if im wrong and they do drop them, ill continue to play with my DH codex, i just wont be able to use them in tournament settings

This post is kinds funny since people are talking oh this dex might get removed and the army is going to get canned and blah blah blah. Hello why are you guys going crazy about it DE have not been updated since third thats when you should get worried is when your dex has not been updated since like forever. DH and WH what came out in 4th even if it was to the end of third it had 4th in mind. I would not start ebaying your stuff yet BA whet PDF as well so people just calm down and chill.
This post is kinds funny since people are talking oh this dex might get removed and the army is going to get canned and blah blah blah. Hello why are you guys going crazy about it DE have not been updated since third thats when you should get worried is when your dex has not been updated since like forever. DH and WH what came out in 4th even if it was to the end of third it had 4th in mind. I would not start ebaying your stuff yet BA whet PDF as well so people just calm down and chill.

 

Dark Eldar can still be bought for a reasonable price. Can you say the same of DH or especially WH?

 

I don't think people are suddenly jumping ship and selling their armies, but we are looking at how we might find ways to keep the models useful. The limitations placed on us if a tournament only allows us to use the PDF codex makes things a lot more difficult to build a competitive force. The same certainly can't be said about DE.

As a funny note, I was checking the GW Site (US) today and noticed that there was some reorganization done in the WH section. While box sets are gone, all the same models are available in blisters (Repentia, Mistress, Seraphim). Even the Arco-flagellants got reorganized. Gone is the box set that was status: unavailable, and now up is a 2 model blister for $12.25 that merely says out of stock.

 

If they had gotten rid of all the Arcos, and were planning on canning the army, why would they reorganize the site and add a new packaged selection of the models they just got rid of? Seems like they'll be keeping things around to me :lol:

I really can't see them KILLING off the inquisition, as there is far too much fluff and backstory to go along with them. They certainly won't get squatted.

 

However, I would personally prefer they take GKs and inquisitors to the next level of "allies", and instead of being their own armies, a squad of GK terminators would basically be another hero unit on the field capable of massive destruction. Although, I certainly wouldn't mind a full army of awesome hero units in land raiders :lol:

Thus, I feel now that our best course of action is to assume that our armies will be liquidated and to plan around that.

 

Although I understand your concern, I really don't see why you think the "best course of action" is to assume that WH/DH are going to go away at some unknown point in the future, and to go ahead and start planning now for that eventuality. Why is that the best course of action? For now, both armies are playable and allowed in tournaments and certainly they are allowed onto the game-boards of your LGS. There is no indication that is going to change any time soon. On the contrary, all of the most reliable "rumor-mongers" have indicated that the Grey Knights are due for an update at some point in the relatively near future (probably some time in early 2011). If that doesn't pan out, and a new codex never comes, then we can cross that bridge when we get to it. I, for one, will simply continue to play them against friends using my Fandex.

 

Best regards,

 

Valerian

There is a mystery box coming into stores soon, with luck it might be Mat Ward's resignation letter, some plastic Grey Knights, and a footnote saying:

 

"Sorry for the mess with Codex: Space Marines, i now realize that Grey Knights are the best and strongest chapter of the Adeptus Astartes, not the Ultramarines.

 

Regards,

M. Ward"

There is a mystery box coming into stores soon, with luck it might be Mat Ward's resignation letter, some plastic Grey Knights, and a footnote saying:

 

"Sorry for the mess with Codex: Space Marines, i now realize that Grey Knights are the best and strongest chapter of the Adeptus Astartes, not the Ultramarines.

 

Regards,

M. Ward"

 

Dude you really have to let that go....

That's easy for an Ultramarine player to say. SMs the first update each edition, plus a whole host of variant SM codices that you can easily be by using 'counts-as' without other players caring too much.

=I= players have incredibly out-dated rules, just like the Dark Eldar. Our fluff is almost entirely in the hands of the Black Library, and their works are far from a reliable source of canon fluff (with the sole exception of the Horus Heresy novels).

 

An entire range of metal models makes =I= hard to sell, which when coupled with no support and uncompetitive rules leads to GW not making the sales to justify the armies' existence. We don't even warrant a mention in supplements (such as Battle Missions), and we get almost nothing in the way of Apocalypse datasheets. This is why we are on edge about everything GW says and does.

 

My original army has already had a sub-par codex in 5th edition and a terrible FAQ to accompany it (I was unaware that Tyranids needed a nerf. They already seemed pretty underpowered to me and everyone i've played against).

So sorry for not wanting my second army (3500 points worth of Grey Knights) become useless just because Mat Ward wants his smurfs to be unsurpassed by any of the Emperor's servants.

Easy boys, easy. There's not a lot of point in muck slinging at other armies/chapters because all it'll do is make the =][= players look bad in the eyes of everyone.

 

It's fair to say that everyone can find fault with everyone elses codecies when a new one has been released. Codex marines have items that no one else has, but then they've also been excluded from having vehicles and wargear that the non codex chapters now have access to. This is the perpetual problem with codex creep, one of GW's selling points for new products.

 

It's not the fault of other players if GW deem that this is how they're going to conduct their business, so 'keep your powder dry'. Our day in the sun will come, eventually.

If my 4000pts sisters get thrown out like "that girl after a big night out".

Then over to choas with them

My limited grey knight force would simply get chopped/ converted for Sternguard/veterans etc. Then again NO. those guys cost to much look to good....

 

And check this out. This is where the real decisions go on.

 

http://investor.games-workshop.com/default.aspx

Some GK units can still hold their own when allied into other lists, just the current meta isn't that great if you only want to use GK... since the codex is really terribly geared for mech (lol PAGK can't take rhinos or razorbacks, gg).

 

GKT are still quite good for what they do, and a GKGM is still pretty beast. Psycannons are insanely good against some enemies (lol@eldar farseers and warlocks). Mine will generally thrash whatever they come up against, and if you use the absolutely ridiculous new variant of land raider in the siege of vraks book, you have flamestorm incinerators, and an I10 assault ramp.

 

Or if you ally them with Blood Angels, you get to stick 5 of them in a stormraven with a sanguinary priest. Swap out 3 of their NFWs for TH/SS, use the new TH/SS rules, and you have a hard-as-nails deathstar with a packed in force weapon and FNP. This is what I do, and it works pretty well most of the time.

 

However, as great as GKTs are, it simply shows how weak the setup for PAGKs is currently. 50pt sergeant, no mech options, die basically the same as normal marines. I have a ton of these guys, and its very sad they never touch the table. If I could at least stick them in a razorback, with, I don't know, perhaps a twin-linked psycannon on top... they would be a decently powerful objective holder (but still overpriced). There may be a razorback in the imperial armor book that can mount a psycannon, I think I saw it somewhere... but I know forgeworld SELLS one.

 

Unfortunately, that doesn't get around the fact that PAGKs can't even take a razorback in the current codex, so either you ask your opponent if you can, or you just play them in Apoc games where it doesn't even matter.

That's easy for an Ultramarine player to say.

Im a grey knight player aswell now ;)

 

So sorry for not wanting my second army (3500 points worth of Grey Knights) become useless just because Mat Ward wants his smurfs to be unsurpassed by any of the Emperor's servants.

I understand what your saying, but armoured wing had it right.. codex creep effects everyone, even the ultramarines players..

 

Theres little point in throwing stones becuase it makes you sound bitter... we have to be the bigger man and get on with it.

Trust me i almost left this site a while back due to the extreme level of ultrahate we had at the time, theres really no need for finger pointing.

 

GKs will get a new dex eventually, id bet my soul on it (or i would had my wife not already purchased it)

Some GK units can still hold their own when allied into other lists, just the current meta isn't that great if you only want to use GK... since the codex is really terribly geared for mech (lol PAGK can't take rhinos or razorbacks, gg).

 

However, as great as GKTs are, it simply shows how weak the setup for PAGKs is currently. 50pt sergeant, no mech options, die basically the same as normal marines. I have a ton of these guys, and its very sad they never touch the table.

Unfortunately, that doesn't get around the fact that PAGKs can't even take a razorback in the current codex, so either you ask your opponent if you can, or you just play them in Apoc games where it doesn't even matter.

 

The main problem i face is that i have as many TDA models as i do PA models with my Grey Knights. That and the only transports GKs can take are heavy support Land Raiders. Of course, if you field an army of GKTs and LRs, you automatically become a powergamer :tu:

Our opponents need to learn that we use the LR trio because we can't be competitive any other way as GKs.

 

I understand what your saying, but armoured wing had it right.. codex creep effects everyone, even the ultramarines players..

 

Theres little point in throwing stones becuase it makes you sound bitter... we have to be the bigger man and get on with it.

Trust me i almost left this site a while back due to the extreme level of ultrahate we had at the time, theres really no need for finger pointing.

 

GKs will get a new dex eventually, id bet my soul on it (or i would had my wife not already purchased it)

 

My apologies. It just really peeves me when SMs of one kind or another (who are all pretty much the same except for a few special rules and a few different units/powers) get a new codex every second release, whereas an army that is so drastically different gets overlooked for so long.

 

DE all feel the same way, but the only competitive list they have thrives in the current metagame. Space Mechrines, (I'm coining that term btw :)) Mechguard, Tyraids, i'm sure they're loving it. The only viable list the DE can make steamrolls the only viable list the Grey Knights can produce.

Who would say you're a power gamer for taking a land raider trio for GKs?

 

I mean, if they did, you could obviously tell them you have no other choice! Or say, hey, give me razorbacks with TL-Psycannons and I won't take 3 land raiders every time :tu:

DE all feel the same way, but the only competitive list they have thrives in the current metagame. Space Mechrines, (I'm coining that term btw :P) Mechguard, Tyraids, i'm sure they're loving it. The only viable list the DE can make steamrolls the only viable list the Grey Knights can produce.

Dear Games Designer,

Paper is overpowered.

Scissors is fine.

 

Signed,

Rock

DE all feel the same way, but the only competitive list they have thrives in the current metagame. Space Mechrines, (I'm coining that term btw :P) Mechguard, Tyraids, i'm sure they're loving it. The only viable list the DE can make steamrolls the only viable list the Grey Knights can produce.

Dear Games Designer,

Paper is overpowered.

Scissors is fine.

 

Signed,

Rock

 

At least Rock is good against Scissors. Space Wolves are better against Daemons that the Ordo Malleus at the moment, considering half of our special rules/psychic powers affects either Instability tests, which doesn't exist for Daemons anymore, or lowers their Leadership value, which also does nothing because all Daemons are fearless now.

 

So basically, both Scissors and Paper beat Rock, yet Paper beats Scissors

Poor rock, hes stuck between himself and a hard place.

 

I would say that the GK codex is not very diverse, i struggle to understand why they cant have regular 'marine' weapons.. if we could throw the odd meltgun into a GK squad it would make it so easier not to have to include land raiders

Possibly an anti-armour Psychic power that is not limited to close combat.

Using standard Imperial weaponry would take away a fair portion of what makes Grey Knights such a unique tabletop experience. If they were to start having Lascannons and Meltaguns they would be far too similar to their Codex Marine counterparts, and end up being Grey Space Marines.

 

Anti-tank psychic powers would be great and fluffy, perhaps even a cheap vehicle in the Fast Attack squad to deal with tanks?

Possibly even Jetbikes, which we have heard the idea floating around for. Even a squad of those with Melta-bombs as standard would be awesome, and helps the lack of Mech-fighting equipment.

 

GW really needs to put a stop to AV13 dreadnoughts, it's just making it too hard to fight them in assault. GKs can't do anything to it outside of using Hammerhand or Thunderhammers. It was a cool idea with the Ironclad, but now the BA codex is full of AV13. Then there's the stealthy, bright red Predator battle tanks, deepstriking Land Raiders, flying psychic Dreadnoughts, minimal scatter deepstrikers and tow cables.

In comparison, anything that GW does with a future codex will look reasonable.

There is a mystery box coming into stores soon, with luck it might be Mat Ward's resignation letter, some plastic Grey Knights, and a footnote saying:

 

"Sorry for the mess with Codex: Space Marines, i now realize that Grey Knights are the best and strongest chapter of the Adeptus Astartes, not the Ultramarines.

 

Regards,

M. Ward"

I think if that were to happen all would rejoice, even if it did not not have the plastic Grey Knights, though they would be nice, just so we would have the relief of not falling afoul of the same fate as the poor Blood Angels and Ultramarines.

So who wants to bet their is something to do with the Inquisition in the box?

As a funny note, I was checking the GW Site (US) today and noticed that there was some reorganization done in the WH section. While box sets are gone, all the same models are available in blisters (Repentia, Mistress, Seraphim). Even the Arco-flagellants got reorganized. Gone is the box set that was status: unavailable, and now up is a 2 model blister for $12.25 that merely says out of stock.

 

If they had gotten rid of all the Arcos, and were planning on canning the army, why would they reorganize the site and add a new packaged selection of the models they just got rid of? Seems like they'll be keeping things around to me :wallbash:

 

I wouldn't hold my breath for plastic GK's this year because after reading what INP posted here, I popped over to the DH page of the website and in the "view entire army product line" area it seems they now have re-arranged the GK's into blisters as well. Now to get 4PAGK's, 1 Justicar and no special weapons it is $47.75 USD vs the box of 5, which included an incinerator, for $35.00 USD. If you want to add the incinerator your cost goes up to $62.75 USD. I call shenanigans!

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