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Wolf Guard Battle Leaders


spjaco

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Okay, I buy an independant character and field it with a squad, in this instance a Wolf Guard Battle Leader and someone attacks that squad can he single out the squad in Close Combat and not fight the IC if it is within 2 inches?

 

Fought a guy with Chaos Undivided yesterday. 3,500 point game (kill points). Yes THAT BIG. Tied him, after I killed TWO Daemon Princes and Khârn!, and two of his squads, and a Defiler and an Obliterator (but he deployed these in squads). He got my Rune Priest, an Iron Priest, a Wolf Guard Battle Leader, and two squads of Grey Hunters and a Rhino.

 

I also managed to knock out his main gun on his Vindicator and chew up two more squads, he in turn chewed up a Long Fang Pack, and two packs of Wolf Guard in Termie Armor, (though at the end of the fight I had one with Storm Shield and Thunder Hammer in Close Combat with a squad of Daemons and HE was wearing them down!!!!) and a Sky Claws pack, as well as disarmed my Razorback and my Land Raider, and knocked both weapons off one of my Dreadnaughts.

 

I still had a pair of Long Fang Packs, four Grey Hunters Squads, Ragnar Blackmane, and two Blood Claws Packs each led by a Wolf Priest, and another Dreadnaught w/Multi Melta and DCCW, a Wolf Scout squad with a Heavy Bolter and another with five sniper rifles.

 

He had a squad of Plague Marines (I had killed a few of these as well) the chewed up squad of Daemons (maybe six models), Five Obliterators, a second Defiler, another squad of Chaos Space Marines numbering TWO models (I killed the rest), a Rhino I had blown both guns off of, a Vindicator without its gun, and two other Rhinos. He had no HQ left from what I could tell. My rolls couldve been better with my Long Fangs and I NEED MORE MELTA GUNS!!!!

 

To tell the truth I think I had him if we couldve gone eight turns instead of six. At close I believe the score was six to six in Kill Points.

 

Also can Space Marine squads reform after suffering a more than 50% casualities and failing one Leadership test (falling back, and no he couldnt catch em)?

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Lets see if this is right,

 

In CC, IC are a separate squad. Any one in base to base contact must fight the IC (unless there in BtB with some else to). Models within 2" of the IC can attack the IC or any other models within 2". If the IC is the only model within 2" then they must attack that model.

 

Not sure if an IC can attack other models within 2" if his in BtB contact

 

Hope this is right and helps

Yes he can single out the squad.

 

Does not sound like alot fighting for a 3500 point game. Should have been way more death and carnage.

 

Oh there was a lotta fighting, but when you consider the size of the table it allowed for a bit of manuever on both sides part. Plus my shooting wasnt up to par, his defense was pretty good (uh can you use "Feel No Pain" after being hit by a lascannon or plasma gun?), as was my own. His shooting was deflected by the terrain quite a bit as well.

The WGBL is an Independent Character, this means he can join a squad and for purposes of shooting both he and the squad are one target.

For assaults however, the WGBL (and any model with the IC rule) are treated as seperate units when determining who they can attack and be attacked by.

They need to be in base contact with the enemy to participate in the combat (being within 2" of a friendly model doesn't help them out, its all or nothing).

Any enemy model in base contact can allocate attacks against the character, models within 2" of the enemy model (and not in base contact with another unit) can also attak the IC.

 

Then after attacks have been worked out he goes back to being another member of the squad (so only one ld test should you lose etc)

Yes he can single out the squad.

 

Does not sound like alot fighting for a 3500 point game. Should have been way more death and carnage.

 

Oh there was a lotta fighting, but when you consider the size of the table it allowed for a bit of manuever on both sides part. Plus my shooting wasnt up to par, his defense was pretty good (uh can you use "Feel No Pain" after being hit by a lascannon or plasma gun?), as was my own. His shooting was deflected by the terrain quite a bit as well.

 

Feel no pain is to my memory negated (can't be used) by weapons that are AP 2 or 1, thus, Lascannons and any form of Plasma should prevent it. Reread the main book to prevent more of this.

 

Any unit that qualifies as an HQ can be singled out in CC, this includes WGBL.

 

Space Marines with the, "And they shall know no fear" USR can regroup under 50%, falling back and with no enemies within 6". Chaos does not have that rule, thus if they fail the LD test, they do have the chance at running off the board. That's likely why he lied. Does not excuse it, however.

Yes he can single out the squad.

 

Does not sound like alot fighting for a 3500 point game. Should have been way more death and carnage.

 

Oh there was a lotta fighting, but when you consider the size of the table it allowed for a bit of manuever on both sides part. Plus my shooting wasnt up to par, his defense was pretty good (uh can you use "Feel No Pain" after being hit by a lascannon or plasma gun?), as was my own. His shooting was deflected by the terrain quite a bit as well.

 

Feel no pain is to my memory negated (can't be used) by weapons that are AP 2 or 1, thus, Lascannons and any form of Plasma should prevent it. Reread the main book to prevent more of this.

 

Any unit that qualifies as an HQ can be singled out in CC, this includes WGBL.

 

Space Marines with the, "And they shall know no fear" USR can regroup under 50%, falling back and with no enemies within 6". Chaos does not have that rule, thus if they fail the LD test, they do have the chance at running off the board. That's likely why he lied. Does not excuse it, however.

 

Thanks so much. Havent gotten the main rule book as its so darn much. Maybe this XMAS. I also will make a point not to play this dude unless there is no one else around. ANYWHERE....

You're welcome. Some people aren't worth playing after the first time, but hopefully it will be a lesson to him as well. Just keep this in mind for future games as you seem to already be inclined to.

 

Good luck in getting the main book, it will help to have a copy so you can check the rules on these things. And for future reference, sometimes asking the store staff when you're able to (GW stores mostly, some others) may prove helpful if you explain you're planning on getting the main rulebook later when you have the money for it.

Unfortunately the nearest GW store is about a days drive away so we just play in the local comic/gaming store and the resident WH40k guru's wasnt there or I wouldve played them (one runs Orks, the other Crimson Fists and Blood Angels).

 

Thanks for the advice. It is appreciated.

Thanks so much. Havent gotten the main rule book as its so darn much. Maybe this XMAS.

You can afford to have enough models to play a 3500 point game but not enough for a rule book,, 5 dollars off ebay for the black reach condensed version

 

Exactly what I was going to say. Get the mini-rulebook off of eBay for less than 10 bucks. Read it and learn the rules, then you won't have issues knowing what can or cannot be done in the game.

 

V

I have the mini booklet already. Majority of my models were given to me, so I am out very little cash. Plus the majority of the time I have the cash the store doesnt have the book and I avoid ebay like the plague.

 

If you look at my list I have mostly infantry and darn few pieces of armor.

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