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"Blood Duel" Arena of Death Competition


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The hotly anticipated Arena of Death competition for our members begins now. The first round will involve a number of forums have smaller Arena of Death competitions to determine each forum's champion. After that, each of the champions will face each other in a site-wide Arena of Death competition to determine the overall Bolter & Chainsword Blood Duel champion.

 

In order to fight in the Chaos Ascendant forum, your character must be created using Codex: Chaos Space Marines and may not have a Mark associated with any of the four Powers.

 

If you desire to submit your character to fight here in the Chaos Ascendant forum, please submit your character as a reply to this topic no later than midnight PST on 22 August.

 

You can find the rules of the competition, the submission requirements, and ask any questions in the main announcement thread here.

Character name : Lord Thra'gath gunthar

Codex: chaos space maines

Unit entry : Chaos lord

Wargear : Terminator armour, twin linked bolter, undivided daemon weapon

Total cost : 145 points

Special instructions : Moving - Move forward

Shooting - Shoot at the enemy

Charging/Assault - Always charge if possible, if a 4+ is rolled for daemon weapon, parry the number of extra attacks rolled - 3

Voluntary Fallback - Never !!!!

Image :

gallery_45376_4625_7514.jpg

Character name: Agemo of the Dark Chronos

 

Codex used: CSM

 

Unit entry used: Chaos Sorcerer

 

all weapons, wargear, abilities, options, etc.:

 

Power Armor, Bolt Pistol, Force Weapon, Frag grenades, Krak grenades, Wings, Warptime

 

Total cost: 145

 

Stock special instructions:

 

Moving - Always move towards the enemy full distance until close with enemy, then use wings to try and set up the charge if possible.

 

Shooting - Always shoot

 

Psyker Powers - Always cast Warptime when enemy is within close distance ( 18")

 

Charging/Assault - Never Parry, Always use all attacks for offense

 

Voluntary Fallback - Never voluntarily fall back

 

http://img185.imageshack.us/img185/170/loveg.jpg

Character name : Sorcerer-Lord Ardus Wynn

 

Codex: Chaos Space Marines

 

Unit entry : Chaos Sorcerer

 

Wargear : Terminator armour, combi-melta, Force Weapon, Warptime

 

Total cost : 145 points

Moving - Close up to melta range

 

Shooting - Fire bolter, fire melta once in range

Psyker Powers - Warptime at the start of my turn when shooting. Once at close combat, warptime on his turns as well

 

Charging/Assault - Assault once the melta has been fired.

 

Voluntary Fallback - Not at normal circumstances. Might change at battle to battle basis.

 

Picture: http://i38.photobucket.com/albums/e137/Wynnar/Sorcererlordsmall.jpg

  • 3 weeks later...

Looks like we had the same idea Agemo, lol.

 

 

 

Character name: Chromagus the Timewalker

 

Codex used: Chaos Space Marine

 

Unit entry used: Chaos Sorcerer

 

all weapons, wargear, abilities, options, etc.:

 

Power Armor, Bolt Pistol, Force Weapon, Frag grenades, Krak grenades, Warptime, Timewalker (counts as Jump Pack).

 

Total cost: 145

 

Stock special instructions:

 

Moving - Always move towards the enemy, although never within 12" of a foot enemy if out of range for a charge.

 

Shooting - Always run unless within 18 inches, then shoot.

 

Psyker Powers - Always cast Warptime when enemy is within 18 inches.

 

Charging/Assault - Never Parry, Always use all attacks for offense

 

Voluntary Fallback - Never voluntarily fall back

 

I'll get a picture up as soon as I can find a camera.

Should have know the Chaos forums wouldn't be up for the challenge. Well, you guys are the underdogs, just like your Luna poodles. Keep running! Don't look back! If you do then Sigismunds boys will kick your :P :eek ;)

 

Whats the point in competing, your gonna lose just like you did at Terra!

Ah, what the Heck, I'll go for it. FOR PERTURABO!

Character name: Ferrous Ironclaw, Warsmith of the Iron Warriors Second Grand Company.

Codex used: CSM

Unit entry used: Chaos Lord

Wargear:

Power Armor, Combi-Melta, Pair of Lightning Claws (Chainclaw and Servo Arm Counts-as), Bolt Pistol, Frag grenades, Krak grenades,

Total cost: 130

Stock special instructions:

Moving - Always move towards the enemy.

Shooting - Fire the Meltagun attachment of the Combi-Melta (when in range) at the first opportunity. After that (or if not possible due to range), Fire the Bolter if doing so does not prevent a charge.

Psyker Powers - None.

Charging/Assault - Always charge if able, and always Parry with one attack.

Voluntary Fallback - Never.

Image:

gallery_49940_4387_1333558.jpg

Curse the high detail of my camera showing up all my painting/cleaning inadequacies...

  • 2 weeks later...
Okay, we have four complete entries. I'll post the battle arrangements soon, after which time the members will have 24 hours to submit their battle-specific instructions and I'll validate the characters.

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