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Can Corbulo's farseeing eye allow multiple di rolls?


LordofDeath11

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Just wondering, as it says that the rule allows a sinlge re-roll and not a single di, that maybe you could re-roll an entire attempt at say; hits from an assault cannon. I mean, if you roll to hit and miss with 3 out of 4 or even missed them all, then accourding to the wording in the rule book you could re-roll all four dice as this would count as only one "re-roll".
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One of the examples is a leadership test, which involves two dice.

 

You must re-roll all the dice when doing so.

 

It's die/dice, btw.

 

See pg2 in the BRB

 

edit: so yes, you can re-roll all the dice for an assault cannon shot, that's four dice, but you have to pick up and re-roll all of them. All four.

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You say potaties, I say potati's.

 

Corublo is pretty helpful character then I imagine, I think he gets too much negative press. I mean, turn 6 or 7, a hit to blow up a LR or to keep a unit from falling back off an objective, pretty nice trick. It would be cool if you could force an opponents succesful re-roll. Like an 'all-dictating eye' of sorts, lol.

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you can also use it to re-roll your FNP... 2+... you gotta REALLY suck to fail 3+, then 2+, then 2+ again.... i mean if it's really importance for him to live... but most people will probably use the re-roll to see if the game ends... assuming he's alive by them... but an extra turn or one less is really importance in many cases....
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u can also use it to re-roll your FNP... 2+... you gotta REALLY suck to fail 3+, then 2+, then 2+ again.... i mean if it's really importance for him to live... but most people will probably use the re-roll to see if the game ends... assuming he's alive by them... but an extra turn or one less is really importance in many cases....

 

actually i want to know why the FAQ said he cant reroll first turn rolls ? what are the rules bases ?

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actually i want to know why the FAQ said he cant reroll first turn rolls ? what are the rules bases ?

 

Because you roll for first turn before you deploy forces. You can't use a model's abilities if they are not on the field (with the exception of embarked in deployed vehicles, or the ability/rule says otherwise). You CAN use it to seize initiative, because forces have been deployed.

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actually i want to know why the FAQ said he cant reroll first turn rolls ? what are the rules bases ?

 

Because you roll for first turn before you deploy forces. You can't use a model's abilities if they are not on the field (with the exception of embarked in deployed vehicles). .

 

Dante's Death mask effects chosen unit before deployment.

 

Firing an Assault Cannon is 4 separate rolls. Taking a Ld test is one roll.

 

Wrong. You don't roll 1 dice to hit, then another, then another, then another-you roll them all together in one action making the four dice all rolled as one 'roll'.

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Wrong. You don't roll 1 dice to hit, then another, then another, then another-you roll them all together in one action making the four dice all rolled as one 'roll'.

Sure you do. You make a roll to hit with the weapon for each shot that it gets is all. I've never seen it played any other way.

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@lord of death- by that logic as i roll all of my assault marine h-to-h attacks at the same time could i use corbulo's ability to re-roll all of them? Of course i couldn't... The way i play it is any 1 single 6-sided cuboid object that i have rolled can be re-rolled once per game. So no re-rolling all 4 assault cannon shots for me.
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Holy crap, ive been playing that wrong*.

 

 

 

edit: Seems i shoulda read the thread the whole thread before chipping in.

 

Before we get to the other multiple dice discussions, lets look at the rules we have.

 

"Corbulo allows you a single re-roll once per game."

 

So far we havent been told its one dice, just that the re-roll is singular ie: we do it once.

However, I this can be debated as to the meaning of singular. Thats the way I played it (and i think most others from the sounds of it?)

 

Pg. 2, re-rolls:

 

"in some situations the rules allow you a "re-roll" of the dice. This is exactly as it sounds - pick up the dice you wish to re-roll and roll them again".

 

 

Using these two rules in conjunction allow for us to potentially reroll more dice, but im honestly not sure.

 

If we read the rules like this:

 

 

 

"Corbulo allows you a single re-roll once per game. This can be a leadership test."

 

What do we feel then? Using the rules on page 2, that seems perfectly legitimate to reroll both.

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"Corbulo allows you a single re-roll once per game. This can be a leadership test."

 

What do we feel then? Using the rules on page 2, that seems perfectly legitimate to reroll both.

 

Further down in the re-roll-box it states that if you re-roll a 2d6 or 3d6 you must re-roll all of the dice. So rolling 2 or more dice is ok.

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Wrong. You don't roll 1 dice to hit, then another, then another, then another-you roll them all together in one action making the four dice all rolled as one 'roll'.

Sure you do. You make a roll to hit with the weapon for each shot that it gets is all. I've never seen it played any other way.

 

As far as I've ever seen everrrrrr people have always rolled all of their hits or wounds at once. Rolling them individually just seems ridiculous. Not to mention time consuming... :huh:

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I will say that the point here is the "2D6" makes it a singel roll with 2 D6, but "Assault 2" is 2 seperate roll's, the fact that we rull them together to save time is another matter :huh:
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I also agree with Dexo. Corbulo would let you reroll all the dice in a leadership test or a deep strike scatter test as it is one test.

 

An Assault X weapon is not the same, so only one die would be rerollable.

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Each individual event.... ie: an attack, a shot, a morale check, a roll to wound is conducted using X number of dice. That is a 'roll'.

 

If you re-roll a dice roll then you must re-roll all X number of dice which are used in that roll. You cannot re-roll multiple events just because they are done simultaneously by the same person. They are still singular events. ie: multiple attacks, shots, wounds etc

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but, using the example of a twin-linked assault cannon - as we're all rather familiar with them, aren't we - we only have to re-roll the shots that missed, not all of them. Which would suggest that each shot is a seperate roll...
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One need only take a look at the wording of the MASTERCRAFTED entry in the same codex in order to see that it is ONE roll - as in one shot, swing, check - not all of them in a single volley. Otherwise, Mastercrafted's wording wouldn't make any sense.
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but, using the example of a twin-linked assault cannon - as we're all rather familiar with them, aren't we - we only have to re-roll the shots that missed, not all of them. Which would suggest that each shot is a seperate roll...

 

 

The example under twin-linked on page 31, "may re-roll any to hit dice which don't score a 3 or higher", explicitly states that twin-linked re-rolls dice that miss, not all of the dice. Similarly, preferred enemy on p75 is a re-roll rule, but these both appear to be of a completely different flavour than corby's re-roll.

 

Viewing page 2, I'mma thinking that re-roll like corby's (non-twin linked) can be viewed as:

 

1. Single die - Re-roll the failed die

2. Two or more dice that are dependent (2D6, leadership test) - Re-roll all the dice

3. Two or more dice that are independent but from the same source (Assault cannon shot) - Re-roll only a single miss.

 

So my earlier post is most likely bunko... since the assault cannon shot is 4 rolls to hit, not 4d6, corby's re-roll would be for a single miss (and for simplicity, assume it isn't twin-linked).

 

Consider 6 attacks from Mephiston on the charge... would corby's re-roll allow you to re-roll all the dice? the ones that miss? just one single missed die? Not sure anyone would say that corby's re-roll would be a mini-preferred enemy (another rule that mentions re-rolls).

 

If we view every non xd6 roll as each die being independent for re-rolls, an assault cannon w/ corby would only get to re-roll a single miss. Is this how everyone plays it? Is this how they should?

 

Twin-linked and preferred enemy can (should?) be considered to be granting re-rolls individually to each of the dice involved, not "the roll" of multiple attack dice from the same source. That's why you only re-roll misses with TL/PE.

 

edit2: fixed examples and tried to make things more clear.

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actually i want to know why the FAQ said he cant reroll first turn rolls ? what are the rules bases ?

 

Because you roll for first turn before you deploy forces. You can't use a model's abilities if they are not on the field (with the exception of embarked in deployed vehicles). .

 

Dante's Death mask effects chosen unit before deployment.

 

I'll edit my statement to say "unless the ability/rule specifically says otherwise." But then to the current discussion, I agree with Dexo.

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So my earlier post is most likely bunko... since the assault cannon shot is 4 rolls to hit, not 4d6, corby's re-roll would be for a single miss (and for simplicity, assume it isn't twin-linked).

 

Exactly this. Its not about the number of dice its about the number of rolls. A leadership test is one roll, even though it has two dice. An assault cannon shooting has four rolls of 1 dice each.

 

So when you get one re-roll, you can only use it once. Not four times.

 

There is no two ways about this, theres the right way or just plain wishful thinking. :tu:

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Also it is important to remember that a dice roll can NEVER be re-rolled twice. So if you have Twin-Linked Assault Cannon, if a shot misses and you re-roll it using Twin Linked and miss again, Corbulo may not use his re-roll on that miss.
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