Jump to content

Killing Orgryns with Nurgle Marines


Dr Duck

Recommended Posts

Last night I got handed a reasonable beating at the hands of some imperial guard.

 

One of the biggest issues i faced was a quad of 7 Ogryns with a bonehead. The dam things managed to absorb everything my Obliterator, 10 CSM's, my rhino and (in the first 2 turns of the game) the full force of my preadator could throw at them.

 

With high WS, 3 wounds and toughness 5 i'm struggling to find a weapon that is the 'paper' to their 'rock'

Link to comment
Share on other sites

Last night I got handed a reasonable beating at the hands of some imperial guard.

 

One of the biggest issues i faced was a quad of 7 Ogryns with a bonehead. The dam things managed to absorb everything my Obliterator, 10 CSM's, my rhino and (in the first 2 turns of the game) the full force of my preadator could throw at them.

 

With high WS, 3 wounds and toughness 5 i'm struggling to find a weapon that is the 'paper' to their 'rock'

 

Not the best way but I have beaten a squad of 5 with a 5 man 1kson squad... just by out lasting them... and popping off one or two a game turn with a force weapon :X but Vindicators seem good <_<

Link to comment
Share on other sites

Flamers/Heavy Flamers followed up by massed small arms fire seems like it would work fairly well. In the end, I think the 5+ save just leaves them too exposed to shooting or even basic attacks.
Link to comment
Share on other sites

Pie Plates... use the defiler battle cannon or vindicators. Melta's, Plasma, Autocannon, lascannons, heck, even massed heavy bolters & other small arms forcing saves will do the trick. Failing that, and they get into assault range, throw berzerkers & Khârn at them
Link to comment
Share on other sites

Flamers/Heavy Flamers followed up by massed small arms fire seems like it would work fairly well. In the end, I think the 5+ save just leaves them too exposed to shooting or even basic attacks.

Not to mention that, since they have at best Ld 7 without an attached IC and abysmal initiative, winning combat by even one wound is enough to stand a very good chance of breaking them, and you're quite likely to pull off a sweeping advance.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.