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just had a brilliant idea!


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Hi my fellow sisters of battle players-ive just had the most excellent idea (it could almost of come from the emperor, its that good!).

 

here it is;

 

why dont forgeworld do a conversion set for the marines so that you can turn your tactical marines into sisters of battle? (replacement heads, arms, torsos and weapons, maybe bits for a veteran sister superior and a meltagun and heavy flamer?)

 

What do you think-good idea? bad idea? (they could maybe do a grey knight upgrade kit too?)

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I am 100% behind any effort to get multi-part pose-able Sisters, whether plastic or resin. I've seen some conversions done by various people that looked great, but copying would have been prohibitively expensive and time-consuming.
Sometimes I feel like I'm the only fan of uni-pose figures. So often I find that so-called 'multi-pose' kits really only have one or two natural looking configurations and everything else just looks kinda awkward. They tend to create hard to paint spaces, and often have ugly joints in the finished figure. Nevermind the time squandered assembling them that uniposes streamline away.

 

I digress that I'm fond of my static parade ground posed second ed boxed set tactical squads, but that might just be fond memories of years of campaigning.

I am 100% behind any effort to get multi-part pose-able Sisters, whether plastic or resin. I've seen some conversions done by various people that looked great, but copying would have been prohibitively expensive and time-consuming.

Sometimes I feel like I'm the only fan of uni-pose figures. So often I find that so-called 'multi-pose' kits really only have one or two natural looking configurations and everything else just looks kinda awkward. They tend to create hard to paint spaces, and often have ugly joints in the finished figure. Nevermind the time squandered assembling them that uniposes streamline away.

 

I digress that I'm fond of my static parade ground posed second ed boxed set tactical squads, but that might just be fond memories of years of campaigning.

 

Personally, I paint before assembly, and then do touch-ups afterwards, so I never have trouble painting any given spot, and what I really like is the ease of conversion and that I -can- make all sorts of choices. Even if there's only 2-3 comfortable poses, if there are 4 different heads, 3 different bodies and 3 different legs, then you've still got FAR more variety, since that's at least 72 unique variations.

Personally, I paint before assembly, and then do touch-ups afterwards, ...
Oh, the dripping arrogance. I'm renown for painting things while their still on the sprue. Efficiency is the name of the game.

 

Some conversions are fine, but I don't feel the need to convert every single damn figure. As I've gotten older I've found my ambitions run the risk of outstripping the time I have available. I've done calculations, and their disappointing. To play the figures I want to play I take care to streamline my processes as much as I'm able so that the figures may be fully painted and modelled. An extra quarter hour of cleaning and assembly spend on every model over the course of a hundred model ork hoard adds up to twenty five hours. Yes, I've done formal studies on my rate of advance. Logged the hours over the course of a couple of years with notes as to the nature of the projects. Multi-part assembly tends to average at least fifteen extra minutes a figure. Sometimes longer. I also studied just how many hobby hours I can sink whilst still maintaining my other duties and finding time to actually play. All that assembly would take about two and a half weeks of hobby time. The paint on the Ork Horde took about two months. Extra labour reduced output by 20%.

 

I'd just as soon have an easy way to get the rank and file done so I can lavish attention on the interesting figures.

 

Maybe I'm no longer young like you, maybe I'm old and embittered having confronted my own mortality, and I wrestle with hiring out the painting as I enjoy not so much the process as the possession of painted figures. Sadly, it's important for them to match and so I continue.

 

It's in the category of my general resentment of scale creep and specifically the jerk whom first sculpted the 'Dynamic' Logan Grimnar on the oversized base who provided a precedent for terminator growth. Were I an impassioned youth I'd claim I owed that guy a swift kick in the shin for the grief he's indirectly caused me.

Personally, I paint before assembly, and then do touch-ups afterwards, ...
Oh, the dripping arrogance. I'm renown for painting things while their still on the sprue. Efficiency is the name of the game.

 

This horrifies me sure I to hate painting rank and file troopers BUT I hate seeing mould lines on models far worse. I to paint before assembly well normally legs and torso are attatched then everything else is painted seprate and glued with some fancy false nail glue that dries clear and fast so generally does not need touchups But while everythings on sprue ...how do you get all those mould lines off then what happens to the bits that attatch the sprue to the mini peice?

Personally, I paint before assembly, and then do touch-ups afterwards, ...
Oh, the dripping arrogance. I'm renown for painting things while their still on the sprue. Efficiency is the name of the game.
This horrifies me sure I to hate painting rank and file troopers BUT I hate seeing mould lines on models far worse. I to paint before assembly well normally legs and torso are attached then everything else is painted separate and glued with some fancy false nail glue that dries clear and fast so generally does not need touchups But while everythings on sprue ...how do you get all those mould lines off then what happens to the bits that attach the sprue to the mini piece?
Carefully around the edges with a file if they're severe, but I find, especially in our modern era, they've been fairly intelligent about the placement of mould joins. It's not much of an issue.

 

I've always found it perplexing how people manage to paint itty bitty things like single pauldrons and arms without them being attached to something. The fine movement for the detail I've got, but how do they manipulate it in such a fashion that they don't smear things with their fingers, scar things with the tweezers, or mar the finish with the table if they set it down? The big sprue is such a convenient handle and a careful trimming later I easily touch up over the attachment point. Are they Golden Daemon grade? No. I've long since abandoned even trying for that standard, I'd rather have legions of decently painted figures than a handful of show pieces. It looks better on the table top that way.

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