Murcielago Posted August 3, 2010 Share Posted August 3, 2010 Fellow brothers and sons of Sanguinius, It says that the Death Company have bolters and bolt pistols/close combat weapons. If you shoot with bolters the first turn, could you opt to use bolt pistols the following turn so you could charge and get the benefits of Furious Charge? It may be in the rulebook but I'm not sure where to look. Thanks alot, -Murcielago Link to comment Share on other sites More sharing options...
Jakobus Posted August 3, 2010 Share Posted August 3, 2010 Since DC have then Relentless USR you are able to Rapidfure with the Boltgun and still assault. The main difference is that the Boltpistol will get you the extra close-combat weapon attack. This is why you will see people saying that a DC with a Powerfist should always get the Boltgun since you will need two Powerfists to get an extra attack. Where in my opinion if they have a Powerweapon they should have a pistol. So DC will always get to charge if within 6" no matter what guns they fire, the choice is between the extra shot before a charge or an extra attack in the assault phase. A mix of Boltguns and Pistols is probably your best option Link to comment Share on other sites More sharing options...
calgaryBA Posted August 3, 2010 Share Posted August 3, 2010 Since DC have then Relentless USR you are able to Rapidfure with the Boltgun and still assault. The main difference is that the Boltpistol will get you the extra close-combat weapon attack.This is why you will see people saying that a DC with a Powerfist should always get the Boltgun since you will need two Powerfists to get an extra attack. Where in my opinion if they have a Powerweapon they should have a pistol. So DC will always get to charge if within 6" no matter what guns they fire, the choice is between the extra shot before a charge or an extra attack in the assault phase. A mix of Boltguns and Pistols is probably your best option He's right on the money. Just be careful with how much you want your DC to shoot. If your opponent removes all his casualties from his front lines, you may be out of charge range. Very bad. Link to comment Share on other sites More sharing options...
Murcielago Posted August 3, 2010 Author Share Posted August 3, 2010 Wouldn't they need the additional lightning claw for the additional attack? I thought a Powerfist gave them an extra attack? maybe I've misread the rule but I thought Powerfists counted as close combat weapons Link to comment Share on other sites More sharing options...
SamaNagol Posted August 3, 2010 Share Posted August 3, 2010 It is in the big rule book. Power Fists, Thunder Hammers and Lightning Claws never gain a bonus attack for 2 CCW unless it is 2 of the same weapon. Link to comment Share on other sites More sharing options...
Nachocuban Posted August 3, 2010 Share Posted August 3, 2010 also they don't have a bolt pistol/CCW and a bolter, they have 2 of the 3, not all 3. Link to comment Share on other sites More sharing options...
Morollan Posted August 3, 2010 Share Posted August 3, 2010 also they don't have a bolt pistol/CCW and a bolter, they have 2 of the 3, not all 3. Specifically, before any upgrades, they have a chainsword and either a bolter or bolt pistol. Link to comment Share on other sites More sharing options...
Murcielago Posted August 3, 2010 Author Share Posted August 3, 2010 interesting, also with the relentless USR, could they charge after disembarking from a drop pod or not? I dont think they can since Relentless only makes them count as stationary and always being able to charge after shooting... Link to comment Share on other sites More sharing options...
JamesI Posted August 3, 2010 Share Posted August 3, 2010 No, relentless does not allow them to charge after getting out of a drop pod or other transport. Link to comment Share on other sites More sharing options...
Murcielago Posted August 3, 2010 Author Share Posted August 3, 2010 ok, thats what i thought Link to comment Share on other sites More sharing options...
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