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Again none of this means anything..

 

the FAQ doesnt note it as an exception, sure it says it works for drop pods but it doesnt say only drop pods, in my mind it sets a precedent by allowing mystics to shoot at units disembarking from a deep striking unit.

All this comparisons about what units can go in spores and what limitations blah blah is not relevant..

Only that th spore deep strikes and carries units which disembark on landing.

 

that is what is in discussion here.

 

and whilst i agreed with the logic out forth by the counter argument, as i stated before the FAQ can be seen as a set precedent which means the ruling is not clear..

Its something you would have to clear before the game with your opponent and in the spirit of fairness i cant find a good enough reason not to allow it..

if mystics can shoot at drop pods units why not mycetic spores units..

 

If Mycetic Spores worked the same way that Drop Pods do, i would be able to attack a Tyranid Prime to a brood of Warriors and Spore them in, but i can't for whatever reason. I had no idea that Tyranids were in need of a nerf, because they are nowhere near the crazy level the other 5th edition codices are.

It performs a similar function, but is not the same thing, and should not be treated as such. The rules and the names are there to differentiate the units. If they were the same sort of thing, Vulkan wouldn't be able to Pod in with a unit of Sternguard Veterans.

 

If GW want to nerf the Tyranid version of 'unit X', then they should accept the consequences of what happens to the Space Marine's 'unit X'. I'm sure we have all had a Daemons player tell us that what units are classed as Daemons is written in our codex, so their Bloodthirster is unaffected by Sanctuary and the Grimoire of True Names, etc. It's the same thing. GW has not FAQed the Mycetic Spores, so it's just a player judgement thing. Not that we will have to worry about Mystic confusion for too much longer *hint hint*

 

Blood Angle

Is their Primarch named Pythagoras, by any chance?

How cool are Hypotenuse Guard and Tangent Company! :)

I accept defeat in the drop pod debate.. as graciously as possible ;)

 

Is their Primarch named Pythagoras, by any chance?

How cool are Hypotenuse Guard and Tangent Company! :o

 

Now now, dont be obtuse..

 

(we did this in the ultra forum a wile back.. someone called us a bunch of squares :P )

In a straight up RAW argument youve probably got the answer.. although tbh its one of those things that irks me about the RAW mindset. it allows for double standards.. theres no room for common sense..

 

:HQ:

Oh, believe me, I agree 100% that strict RAW leads to serious problems, especially when we gamers want things to make sense. Heck, if I were using my DHs against anyone's 'Nids (or my 'Nids against anyone's DHs) I would definitely make sure to discuss this before the game, and probably push for agreeing to treat Mycetic Spores like Drop Pods. Like you say, it just makes sense. However, at the end of the day, if you can't both agree on a house rule, you have to revert back to strict RAW.

 

I think we're in agreement now, both in terms of what the rule ought to be and in terms of what it, unfortunately, is.

 

To answer Gyson Vore's question: The Mycetic Spore itself will follow the normal rules for Deep Striking, with the addition of its own special rules (strikingly similar to those for Drop Pods). The unit inside, however, does not Deep Strike at all; it merely disembarks. Therefore, the unit will follow only the rules for disembarking, and not those for Deep Striking.

To answer Gyson Vore's question: The Mycetic Spore itself will follow the normal rules for Deep Striking, with the addition of its own special rules (strikingly similar to those for Drop Pods). The unit inside, however, does not Deep Strike at all; it merely disembarks. Therefore, the unit will follow only the rules for disembarking, and not those for Deep Striking.

Is that the same as the way Space Marines are treated when coming out of a Drop Pod?

Well, by logic, if they enter play the same way, and go by the same rules, then it should affect them.

 

But by that same logic, they go by the same rules, so SMs can't attach characters to a unit that takes a Drop Pod for a transport, because Tyranids can't do it.

Also, SMs can't choose to deploy an empty Drop Pod, while deploying the squad that bought it normally. If the unit bought a Drop Pod, they have to arrive by Drop Pod. Once again, because Tyranids can't do it, seeing as Drop Pods and Mycetic Spores are the same thing

Yes, precisely. And because Gargoyles are jump infantry just like Seraphim, they must have Hit and Run as well.

 

I mean seriously, you can't use logic like that. Mycetic Spores aren't even vehicles! Rules that specifically mention Drop Pods do NOT carry over to Mycetic Spores just because they happen to both allow a unit to disembark immediately after they Deep Strike.

Yes, precisely. And because Gargoyles are jump infantry just like Seraphim, they must have Hit and Run as well.

 

I mean seriously, you can't use logic like that. Mycetic Spores aren't even vehicles! Rules that specifically mention Drop Pods do NOT carry over to Mycetic Spores just because they happen to both allow a unit to disembark immediately after they Deep Strike.

 

Also, unlike Drop Pods, up to half of your spores do not deepstrike on the first turn. That, and it's unit type should be enough to differentiate the two units

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