Rhodric Posted August 3, 2010 Share Posted August 3, 2010 I've been using a 5-man Dev. Squad equipped with Missile Launchers in my last few games. I've been very happy with the results so far. One thing that just came to mind was the blast template of the Frag Missile. For some reason I'm drawing a blank on this. I've been declaring my target, placing template etc for each Dev on the "same" model. I want to make sure I'm not doing something wrong here. When firing at a unit, 10 Dire Avengers for example, can the pie plates be distributed to more than one model or must they all hit the same target? I'm assuming the same target, but am not positive now. Thanks! Link to comment https://bolterandchainsword.com/topic/207883-devastator-squads/ Share on other sites More sharing options...
mustardParty Posted August 3, 2010 Share Posted August 3, 2010 I'm pretty sure as long as you have LOS to the model of a unit you can put the template over it. So any model of a unit it the missile guy has true LOS to is fair game. Pretty sure. I really like my devs too btw, really surprisingly effective, and pretty points efficient. Link to comment https://bolterandchainsword.com/topic/207883-devastator-squads/#findComment-2479976 Share on other sites More sharing options...
Rhodric Posted August 3, 2010 Author Share Posted August 3, 2010 I'm pretty sure as long as you have LOS to the model of a unit you can put the template over it. So any model of a unit it the missile guy has true LOS to is fair game. Pretty sure. I really like my devs too btw, really surprisingly effective, and pretty points efficient. So, if there are 10 models in a unit, the templates can be placed on four different models for maximum coverage if "all" models firing have LoS? If so, I've been doing things way wrong haha! And the killing power of my Dev. Squad just went through the roof! Link to comment https://bolterandchainsword.com/topic/207883-devastator-squads/#findComment-2479980 Share on other sites More sharing options...
Morollan Posted August 3, 2010 Share Posted August 3, 2010 So, if there are 10 models in a unit, the templates can be placed on four different models for maximum coverage if "all" models firing have LoS? Yes. There is nothing that I can see in the rules that says they all have to be on the same target and common sense tells you that you would aim for maximum spread. Link to comment https://bolterandchainsword.com/topic/207883-devastator-squads/#findComment-2479985 Share on other sites More sharing options...
Rhodric Posted August 3, 2010 Author Share Posted August 3, 2010 So, if there are 10 models in a unit, the templates can be placed on four different models for maximum coverage if "all" models firing have LoS? Yes. There is nothing that I can see in the rules that says they all have to be on the same target and common sense tells you that you would aim for maximum spread. See, this is what I thought, but my friend convinced me other wise lol. We're both a bit rusty :P. Link to comment https://bolterandchainsword.com/topic/207883-devastator-squads/#findComment-2479990 Share on other sites More sharing options...
GlauG Posted August 3, 2010 Share Posted August 3, 2010 Not to be rude, but surely it makes sense for the whole unit to target the one model where the template hits the max # of bases? Wound allocation still occurs, so if putting the template on one Ork hits a total of 5, and all the others you can target would hit 4 or less, why would you aim at different targets? Am I the one missing something? Link to comment https://bolterandchainsword.com/topic/207883-devastator-squads/#findComment-2479997 Share on other sites More sharing options...
Rybnick Posted August 3, 2010 Share Posted August 3, 2010 GlauG is right (or I'm failing to understand the original question). You could technicall yplace the template on any squad member but if you place it over the model that yields the most hits then why would you try for a different model in that squad? I've been using Dev's for a few weeks now in my Jump Pack army and I have to say I'm really enjoying them. In a game vs Nids last week they single-handedly killed 20ish Termagaunts, 2 Zoanthropes, and a Hive Guard, they definitely paid for their 130 point cost. Link to comment https://bolterandchainsword.com/topic/207883-devastator-squads/#findComment-2480000 Share on other sites More sharing options...
Rhodric Posted August 3, 2010 Author Share Posted August 3, 2010 Not to be rude, but surely it makes sense for the whole unit to target the one model where the template hits the max # of bases? Wound allocation still occurs, so if putting the template on one Ork hits a total of 5, and all the others you can target would hit 4 or less, why would you aim at different targets? Am I the one missing something? What I'm saying is that I've been stacking all four Frag Missile templates on the same model, hitting the same 5 models (for example). What I wasn't clear on was if I could spread those four templates over the entire unit, this hitting more models. I get the idea of max coverage, but am just fuzy on if you can place the templates where you'd like, i.e. more than one model. And you're not being rude at all. I may not be explaining this properly. Link to comment https://bolterandchainsword.com/topic/207883-devastator-squads/#findComment-2480003 Share on other sites More sharing options...
Murcielago Posted August 3, 2010 Share Posted August 3, 2010 No, you dont have to place all of the templates over the same thing. You do each template individually, which means you can spread them out however you like. Link to comment https://bolterandchainsword.com/topic/207883-devastator-squads/#findComment-2480020 Share on other sites More sharing options...
Leonaides Posted August 3, 2010 Share Posted August 3, 2010 You dont have to put the templates over the same model, but If there's 1 place that gets you 5 hits and naother that only gets you 4 hits then you're better served aiming for the 5. Dont forget that the wounds you cause have to be applied to the entire squad, not just the 5 guys under the template - there really is no need to spread the templates out. Imagine - 10 man marine squad, 6 in a conga line and 4 bunched base to base. I fire 4 frag missile at them and hit all 4 times and wound on every hit. That squad must now take 16 saves, spread out over the entire squad, including the guys in the conga-line. Which is a far better chance of killing more marines than 1 frag missile on the 4 bunched marines, and then 3 other frag missiles only hitting 1 guy (maximum 7 wounds caused). Hope that helps a bit (and I know I've been ridiculous on the hit/wounds but its for illustrative purposes) Link to comment https://bolterandchainsword.com/topic/207883-devastator-squads/#findComment-2480041 Share on other sites More sharing options...
Rhodric Posted August 3, 2010 Author Share Posted August 3, 2010 You dont have to put the templates over the same model, but If there's 1 place that gets you 5 hits and naother that only gets you 4 hits then you're better served aiming for the 5. Dont forget that the wounds you cause have to be applied to the entire squad, not just the 5 guys under the template - there really is no need to spread the templates out. Imagine - 10 man marine squad, 6 in a conga line and 4 bunched base to base. I fire 4 frag missile at them and hit all 4 times and wound on every hit. That squad must now take 16 saves, spread out over the entire squad, including the guys in the conga-line. Which is a far better chance of killing more marines than 1 frag missile on the 4 bunched marines, and then 3 other frag missiles only hitting 1 guy (maximum 7 wounds caused). Hope that helps a bit (and I know I've been ridiculous on the hit/wounds but its for illustrative purposes) We've been doing it wrong then. I was under the impression that only the models under the template took the wounds. This changes a LOT of things! Thank you very much for the explenation! Link to comment https://bolterandchainsword.com/topic/207883-devastator-squads/#findComment-2480051 Share on other sites More sharing options...
BrotherMoses Posted August 4, 2010 Share Posted August 4, 2010 Also, you don't necessarily have to place the center of the template over the center of the model. As long as the center of the template is over the base of the model you're good. Some people get VERY irate about this in games when I pull it off, but then I show them the picture in the BRB of the blast weapon being placed and usually they can be reasoned with. Link to comment https://bolterandchainsword.com/topic/207883-devastator-squads/#findComment-2480298 Share on other sites More sharing options...
Ymir Posted August 4, 2010 Share Posted August 4, 2010 sorry for my question but this is same as 3 teplates for furioso frag cannon and heavy flamer? i can place 3 abowe same orc mob and wounds goes to all squad? if so....its so cruel sorry for my english :) Link to comment https://bolterandchainsword.com/topic/207883-devastator-squads/#findComment-2480643 Share on other sites More sharing options...
Vor Posted August 4, 2010 Share Posted August 4, 2010 sorry for my questionbut this is same as 3 teplates for furioso frag cannon and heavy flamer? i can place 3 abowe same orc mob and wounds goes to all squad? if so....its so cruel sorry for my english :) Yes, that's right. Any wounds you do, be it 1 or 20, are applied to the entire squad (or as many as you have wounds to give out) as per wound allocation rules. Not just those under the template(s). Link to comment https://bolterandchainsword.com/topic/207883-devastator-squads/#findComment-2480649 Share on other sites More sharing options...
TrentL Posted August 4, 2010 Share Posted August 4, 2010 Yeah I had a hard time with it too... if just 1 ork is visible of a unit of 50 boyz... and you dump 4 heavy bolters, and a full tactical squad rapid firing bolters ... you could up end up with like 20 orks dead... By the same basis always put your template on the most amount of models you can cover, say you get 5, and you shoot 4 times, and don't scatter. You now have 20 hits (since you dont roll to hit with template weapons) You have to try and wound now, so its totally possible to kill guys in the same unit that were not under the template. Link to comment https://bolterandchainsword.com/topic/207883-devastator-squads/#findComment-2480656 Share on other sites More sharing options...
Ymir Posted August 4, 2010 Share Posted August 4, 2010 sorry for my questionbut this is same as 3 teplates for furioso frag cannon and heavy flamer? i can place 3 abowe same orc mob and wounds goes to all squad? if so....its so cruel sorry for my english :) Yes, that's right. Any wounds you do, be it 1 or 20, are applied to the entire squad (or as many as you have wounds to give out) as per wound allocation rules. Not just those under the template(s). wow thank you its make sad my orc friend who is my only opponent Link to comment https://bolterandchainsword.com/topic/207883-devastator-squads/#findComment-2480658 Share on other sites More sharing options...
Israfel Posted August 4, 2010 Share Posted August 4, 2010 Never feel sorry for the xeno brother! There is no point of sharing it's crime of existence... Link to comment https://bolterandchainsword.com/topic/207883-devastator-squads/#findComment-2480737 Share on other sites More sharing options...
Brother Nathan Posted August 4, 2010 Share Posted August 4, 2010 does it not say in the rules that you have to cover as many as possible anyway? and rember if you can only see one of the unit then they get majority coversaves.... Link to comment https://bolterandchainsword.com/topic/207883-devastator-squads/#findComment-2480782 Share on other sites More sharing options...
NExOBLIVISCARIS Posted August 4, 2010 Share Posted August 4, 2010 You should try this with plasma cannons instead of missle launchers. Link to comment https://bolterandchainsword.com/topic/207883-devastator-squads/#findComment-2480928 Share on other sites More sharing options...
bystrom Posted August 4, 2010 Share Posted August 4, 2010 Yes, you have to cover up as many opponents as possible. Same with being forced to fire 2 shots with rapid fire when within 12". Link to comment https://bolterandchainsword.com/topic/207883-devastator-squads/#findComment-2480952 Share on other sites More sharing options...
LordofDeath11 Posted August 4, 2010 Share Posted August 4, 2010 Yeah I had a hard time with it too... if just 1 ork is visible of a unit of 50 boyz... and you dump 4 heavy bolters, and a full tactical squad rapid firing bolters ... you could up end up with like 20 orks dead... No, I'm sure this is not true. What about LoS? If only 1 Orc is visible, then only 1 Orc can die right? Link to comment https://bolterandchainsword.com/topic/207883-devastator-squads/#findComment-2480972 Share on other sites More sharing options...
Morollan Posted August 4, 2010 Share Posted August 4, 2010 No, I'm sure this is not true. What about LoS? If only 1 Orc is visible, then only 1 Orc can die right? Nope. As far as I can see from the rules the wounds can be allocated to any model in the unit, not just the ones in LoS or range. Link to comment https://bolterandchainsword.com/topic/207883-devastator-squads/#findComment-2480982 Share on other sites More sharing options...
Brother-Captain Lucius Posted August 4, 2010 Share Posted August 4, 2010 also having to cover the most models is a flamer-template only thing. Link to comment https://bolterandchainsword.com/topic/207883-devastator-squads/#findComment-2480988 Share on other sites More sharing options...
Jakobus Posted August 4, 2010 Share Posted August 4, 2010 Yeah I had a hard time with it too... if just 1 ork is visible of a unit of 50 boyz... and you dump 4 heavy bolters, and a full tactical squad rapid firing bolters ... you could up end up with like 20 orks dead... No, I'm sure this is not true. What about LoS? If only 1 Orc is visible, then only 1 Orc can die right? If only one Ork is visible that the unit would benefit from a cover save 4+, as long as every model firing has line of sight to that one visible Ork See BRB p21 - 23 Link to comment https://bolterandchainsword.com/topic/207883-devastator-squads/#findComment-2481020 Share on other sites More sharing options...
Murcielago Posted August 4, 2010 Share Posted August 4, 2010 Now, why would the unit get a cover save from that though??? I thought only another seperate unit could gain the cover save from being behind another unit. Link to comment https://bolterandchainsword.com/topic/207883-devastator-squads/#findComment-2481032 Share on other sites More sharing options...
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