Jakobus Posted August 4, 2010 Share Posted August 4, 2010 I am assiming that the reason you are only able to see 1 Ork in a 30 boyz mob is because the other 29 are behind some sort of terrian / cover. Link to comment https://bolterandchainsword.com/topic/207883-devastator-squads/page/2/#findComment-2481037 Share on other sites More sharing options...
Murcielago Posted August 4, 2010 Share Posted August 4, 2010 Im assuming that he's only in range with 1 ork, but he can see the whole unit Link to comment https://bolterandchainsword.com/topic/207883-devastator-squads/page/2/#findComment-2481038 Share on other sites More sharing options...
njm3 Posted August 4, 2010 Share Posted August 4, 2010 Models out of range or LOS can be taken as casualties p24. If the majority of the unit is in cover/out of LOS, they can claim a cover save, and models out of LOS claim cover p22. A single model out of cover standing there having a smoke break can draw all the fire from the board and end up killing the rest of the squad, even if they are out of LOS/Range/in cover (but they all get cover saves). It is a real change from earlier editions where you could only kill that one guy. True LOS plus shooting through area terrain means it's exceedingly difficult to have models not be able to shoot at other models. Link to comment https://bolterandchainsword.com/topic/207883-devastator-squads/page/2/#findComment-2481042 Share on other sites More sharing options...
Murcielago Posted August 4, 2010 Share Posted August 4, 2010 So, if you're shooting at a unit in open-ground but are only in range to one enemy model, the unit doesnt get a cover save right? Link to comment https://bolterandchainsword.com/topic/207883-devastator-squads/page/2/#findComment-2481046 Share on other sites More sharing options...
Jakobus Posted August 4, 2010 Share Posted August 4, 2010 No cover save, but you are targeting the unit so the wounds go through the whole unit So going over it for clarity. You place your blast template over the most models. They don’t all have to be place in the same spot, but since you are covering the most models why not put them all on the same spot. They each scatter independently and then you count up how many wounds have been inflicted on the unit. If the shooting squad is in range of the target unit, even if it’s one guy in model it’s the whole unit. If the majority of the unit is in cover the entire unit gets cover saves All the shooting from one unit occurs at the same time so the number of wounds is determined prior to any saves are taken. The scatter from the blasts can go beyond the range of the weapon and even around corners. Link to comment https://bolterandchainsword.com/topic/207883-devastator-squads/page/2/#findComment-2481061 Share on other sites More sharing options...
Zealadin Posted August 4, 2010 Share Posted August 4, 2010 So many people confused about the basic rules! Its also worth mentioning that you need to take scatter into account for blasts and templates, meaning unless you score a hit you may not be choosing exactly where your blast marker/template is actually placed. For those confused a quick read of the rulebook will probably clear up your confusion. Its done in a pretty simple and straightforward way and is easily picked up by browsing through the topics. Link to comment https://bolterandchainsword.com/topic/207883-devastator-squads/page/2/#findComment-2481068 Share on other sites More sharing options...
njm3 Posted August 5, 2010 Share Posted August 5, 2010 Also, just to add one more point... when placing the blast template, be sure to measure range from the firer to the center of the blast template. Just wanted to clarify that the front enemy guy may be in range of the firer, but if you put the template down too far back and out of range of the blast template firer, the shot is a miss. It isn't range to "nearest visible model" p17, but the selected visible enemy model with the hole of the template over the model p30. Link to comment https://bolterandchainsword.com/topic/207883-devastator-squads/page/2/#findComment-2481159 Share on other sites More sharing options...
SnorriSnorrison Posted August 5, 2010 Share Posted August 5, 2010 If only one Ork is visible to the shooting unit, it makes sense that the rest of the mob is in cover, out of LOS. Therefore, more than 50% of the squad counts as in cover and receives a 4+ coversave, even if the lonely Ork is not in cover as the sum of hits is allocated to the whole squad. Snorri Edit: Yeah, that was pretty fast...ninja´d. Link to comment https://bolterandchainsword.com/topic/207883-devastator-squads/page/2/#findComment-2481350 Share on other sites More sharing options...
Rhodric Posted August 5, 2010 Author Share Posted August 5, 2010 This has turned into a great discussion. For those of us who been away for a long time, information like this is extremely helpful! Link to comment https://bolterandchainsword.com/topic/207883-devastator-squads/page/2/#findComment-2481435 Share on other sites More sharing options...
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