infinite_array Posted August 3, 2010 Share Posted August 3, 2010 Hello! I've been looking around for how to equip tactical squads, to try and get the best possible combination out of them. I'm tossing out my favorite of Flamer/ML (they're free, so why not use them?) in favor of something else - 2x squads with Melta, PC, PF, combi-melta, and Rhinos In Kill-point games, these squads would have the range/speed/fire power to handle a variety of enemies. My only worry would be horde armies and AV 14. In objective games, the Rhinos drop the PC and 4 bolter marines off at an objective, while the Melta, and PF combi-srgt ride around and hit armor. 1x squad with Melta, ML, PF, combi-melta, Razorback. In any game, this squad would combat squad, with the ML sitting back at an advantage pt or on an objective, and the Razor-squad (plus IC) would ride around. The Vehicle's TL-HB provide anti infantry support, and the 2 meltas are still hitting armor. I would support these 3 squads with a Scout squad of 5 scouts, 4x with snipers, one with HB, and a scout srgt. with a sniper rifle (all equipped with camo cloaks). Their main goal would be to try and pin down any squads approaching objectives, thus giving my tac's more time to reach their objectives. Does this represent a well rounded list? Are there any glaring errors here that I'm missing? Edit: Grammer Link to comment https://bolterandchainsword.com/topic/207885-tactical-squads/ Share on other sites More sharing options...
Brother-Chaplain Gaius Posted August 3, 2010 Share Posted August 3, 2010 I dont personally go all out with the melta like most do these days, but it does work so yes that sounds like you should be fine. powerfist, check rhino, check good to go Link to comment https://bolterandchainsword.com/topic/207885-tactical-squads/#findComment-2480046 Share on other sites More sharing options...
Koremu Posted August 3, 2010 Share Posted August 3, 2010 You know, there's already a Tactical Squads thread in the top 10 on the forum, do we really need another? Link to comment https://bolterandchainsword.com/topic/207885-tactical-squads/#findComment-2480061 Share on other sites More sharing options...
Zynk Kaladin Posted August 3, 2010 Share Posted August 3, 2010 You know, there's already a Tactical Squads thread in the top 10 on the forum, do we really need another? Yes. We need to beat the dead xeno SO HARD that it comes back to life kicking and screaming only to explode in a shower of fiery death! Link to comment https://bolterandchainsword.com/topic/207885-tactical-squads/#findComment-2480070 Share on other sites More sharing options...
infinite_array Posted August 3, 2010 Author Share Posted August 3, 2010 You know, there's already a Tactical Squads thread in the top 10 on the forum, do we really need another? Sorry! I was looking at that, but i hate comparing answers to one another. It gets really hard to decide which build to take! So, I offered my ideas, and if i get a general yes, then I'm good. If I'm told to go back to playing with green plastic men that come from the dollar store, I know I've got some work to do. Link to comment https://bolterandchainsword.com/topic/207885-tactical-squads/#findComment-2480115 Share on other sites More sharing options...
chaplain belisarius Posted August 5, 2010 Share Posted August 5, 2010 2 squads with 2 plasma guns, lascannon and plasma cannon in a rhino with h/k missile. Use as a shooting unit...works pretty well for me... hope this helped mate!;) Link to comment https://bolterandchainsword.com/topic/207885-tactical-squads/#findComment-2481648 Share on other sites More sharing options...
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