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Captian or a Chaplin?


fivepointedstar

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Well this is assuming that you intend to run them with a Bike Squad, which is what you really want to look at

 

The Captain has extra Wargear options and the Higher WS, so will most likely be hitting on 3+ in assault against pretty much everything.

The Chaplain has the powerweapon already and give which every unit he joins Fearless and the Reroll to hit on the Charge.

An unfortunate thing is that honour Guard can not buy the Bikes as an option, so you can have the powerweapons hits.

 

I lean more towards the Chaplain, with your Bikes (or Jumppacks) you should be able to get into position to use the charge most times which is where the Chaplain get the most benefit where a Captain on a bike is still good, he just seems to lack something

but wouldn't a cap with tlc do some havoc, compared to a chappy with a lumpy stick? I do see the benifit to having a chappy, i always use but with the options the captian has i was seeing if its best to convert over to him. maybe a dice rool might settle it.

It is all a matter of taste. They are going to cost roughly the same,(or exactly, not doing math now,) but the Reclusiarch will boost the entire squad while the captain won't. In fact, the captain will get only rerolls on his to wounds, where the Reclusiarch will have him + squad rerolling hits.

 

While the extra WS is nice, I would still go with the Reclusiarch, but that is because I have always wanted a chaplain with captain-like stats. It all comes down to which you would rather have.

 

I personally don't like the "powered club" the chaplain has, so I wrote my own variation of the fluff and now he runs with a power sword with the crozius chained to his hip.

 

Edit: Grammatical

A captian with Twin Lightning claws is (probably) the most deadly single, non-named HQ choice we can get, but falls behind the Reclusiarch and Librarian because his non-existent support abilities make him a poor choice when compared to the other two HQs. The only way I could justify a captain being used, outside of the Rule of Cool, is for him to be in a squad with either a Reclusiarch, Librarian with Unleash Fury, or Chaplain (elite slot choice). In this manner, he just becomes a super deadly IC that is cheaper than the named HQs.
well it settles it i should do a chappy. But can i model him with a different weapon other than a "thumping stick"? wouldn't really look cool on a bike any way i was thinking about a power lance or something. i intend to have him on a cold one mount anyway
well it settles it i should do a chappy. But can i model him with a different weapon other than a "thumping stick"? wouldn't really look cool on a bike any way i was thinking about a power lance or something. i intend to have him on a cold one mount anyway

Sure. Very few players will mind if you model the Crozius as something else for cool appearance.

well it settles it i should do a chappy. But can i model him with a different weapon other than a "thumping stick"? wouldn't really look cool on a bike any way i was thinking about a power lance or something. i intend to have him on a cold one mount anyway

Sure. Very few players will mind if you model the Crozius as something else for cool appearance.

what else should i give him?

well it settles it i should do a chappy. But can i model him with a different weapon other than a "thumping stick"? wouldn't really look cool on a bike any way i was thinking about a power lance or something. i intend to have him on a cold one mount anyway

 

Lol. I thought cold ones looked too small, my friend is mounting rough riders on them. Anyway, this is sort of what I am doing with mine. He will have a lance and a sword for looks, and if I feel like loading him down he will have a crozius chained somewhere since it is his rod of office.

 

He will be mounted on a bike though...

Frankly I think the crozius is fine being a power weapon. It comes as part of the Chaplain's base cost, so you don't have to buy him a power weapon unlike a Captain (which is something that seriously irks me. A Captain with a chainsword? Seriously?).

then why can't a skilled chappy carry two PW's or lightning claws?.

 

"bless you my son. Oh was that a peice of your ear i cut of? oh silly claws! how am i to go to the restroom with these on, i might accidentally cut something blessed of mine."

 

I mean back way then sw wolf priest/ Sm chappies had full access to wargear. now its down to a given pw, and or a pf...sucks. no imagination. I mean think why would a raven guard chappy use a thumping stick when theres corax's favorites to be used, just tie a oath to the back side and swipe and rehearse! swipe and rehearse!

The chaplain is supposed to represent the spirit of the chapter, therefore he should look the part. While he is the priest and reveres their primarch, his main focus is to direct the faith of the Emperor, which is why he wears the skull helm and black armor: to resemble the Emperor in his simi dead state. Also, the "thumping stick" is supposed to be a symbol and a weapon at the same time, which is why it is a mace. As has been stated, I don't like the "powered club" so all the crozius arcanums in my chapter have been replaced by other weapons with plenty of symbology. In the previous SM codex from 4th, wargear was doled out differently. Before, you had a pool of equipment all on 1 page and any character could choose from it provided he only carried 2 weapons and his wargear didn't go above 100pts. So a chaplain could have the crozius and a set of lightning claws, along with termi honors to give him 4 base attacks. This means he would get 5 attacks with reroll hit and wound if he got the charge.

 

Also the crozius wasn't given a good description, so novel writers would count it as an axe.

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