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Thinking of switching to Blood Angels


PaperStSoapCo

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Hello everyone,

 

I have been playing Black Templars and have been thinking of switching to Blood Angels (don't tell on me!), and I was wondering if there was anything resembling a competitive list I could make with what I currently own. I'm not opposed to buying some stuff, but I'd be fairly deterred if I had to buy a whole new army. Any suggestions would be helpful, either good things to look towards buying or ways to transfer what I have. I generally play against Codex Marines and Eldar at my FLGS. Thanks in advance for the help!

 

Here is what I currently own:

 

3 Rhinos/Razorbacks

1 Predator w/AC and LC sponsons

1 Land Raider Crusader

1 Vindicator

2 Dreadnoughts (one MM/HF, one TLLC/ML)

5 Close Combat Terminators

~25 BP/CCW Marines (A few have PFs)

~10 Bolter/Special Weapons Marines

1 Emperor's Champion

5 Sword Brethren (3 w/BP/CCW, 1 w/BP/PW, 1 w/PoLC)

5 Scouts w/BP/CCW

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Actually alot of the things you already own would be great!

 

You could convert your left arm on your dreads to make furioso's,

most competitive lsit use lots of assault squads in razorbacks (razorbacks +sword bretheren or bp cc marines)

Termies in a landraider with a priest are devistating because of fnp fc from priest, so just buy a priest.

Our vindicators and preds are fast so your vind and your preds (which by the way you have put the perfect load out on, move 6 shoot everything!) can move and shoot better.

Emperors champion could convert into a nice librarian, (our ones are great, unleash rage, shield, sang sword)

10 bolter marines is good for that one tac squad used to sit on the points in your own deployment zone.

 

So what you need to invest in is...

1 BA hq preferably Meph the sang or another lib, maybe with jump pack

some jp marines maybe even some honor guard which can be easily made out of the sang guard kit

A few sanguinary priests, (one to go in an honour guard as the HG comes with one but without it making the priest an additonal kill point because of the he's an IC)

and that's about it your actually pretty set my friend!

 

Hope that helps!

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You have a great start to an BA army;

 

id add some JP assault troops eventually due to our AWESOME decent of angels rule - look it up - (not needed to begin if you run youre RB's, but 10 is generally plenty)

paint a few troops as priests to maximize youre assault troops

convert a termie priest/chappie for assault squad

invest in a baal pred or two (although not strictly necessary, quite frankly)

possibly repaint your champ and 5 sword brethren to give you an HG honour guard (which you can run as a small shoot or assault support squad)

and maybe eventually think about a small vanguard/.sternguard squad (depending on your play style) and some DC (can just paint some assault troops if you want)

have some fun converting a blood raven, which is really fun but not necessary

 

 

But you honestly have a great starrt to a terrific army- think about maybe podding your tac squad and then homing youre termies in to bolster a flank or run your scouts as the same idea.

Your RBs are a strong core to a flexible fast force and your dreads can run as is (so as not to take up elite slots with furiosos) or converted easily to any other dread variant.

 

 

Most of all, look at teh army lists and ask anythign you need and have fun.

 

 

Good luck :huh:

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Hello everyone,

I have been playing Black Templars and have been thinking of switching to Blood Angels (don't tell on me!)

 

Well, well, well *shaking head*

I didn't even need the Quis to tell me about this :)

 

When we get our Codex, you'll be aching to get back in the black. We'll have all the fancy stuff, new minis, new units, cool artwork. Still, its your choice *shrugs shoulders* :P

 

The door to The Eternal Crusader is always open, even for the lapsed ;)

 

.... that includes you too, Brother-Chaplain Gaius B)

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Hello everyone,

I have been playing Black Templars and have been thinking of switching to Blood Angels (don't tell on me!)

 

Well, well, well *shaking head*

I didn't even need the Quis to tell me about this :)

 

When we get our Codex, you'll be aching to get back in the black. We'll have all the fancy stuff, new minis, new units, cool artwork. Still, its your choice *shrugs shoulders* :P

 

The door to The Eternal Crusader is always open, even for the lapsed ;)

 

.... that includes you too, Brother-Chaplain Gaius B)

 

Once the Black Templars let go of their fanatic like "you shot one of my brothers I wil chaaaaaarge you" rule I will try BT myself. Wanted to try them when I started 40k a year ago but then I wanted some disciplined soldiers...and lets face it Templars are more like one big Deathcompany always waiting for the most unfavorable moment to throw away all their training and start behaving like a tyranide during mating season.

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Once the Black Templars let go of their fanatic like "you shot one of my brothers I wil chaaaaaarge you" rule I will try BT myself. Wanted to try them when I started 40k a year ago but then I wanted some disciplined soldiers...and lets face it Templars are more like one big Deathcompany always waiting for the most unfavorable moment to throw away all their training and start behaving like a tyranide during mating season.

 

RZ reads: moves as per Consolidation move

Consolidation reads: moves up to d6"

0.01 - 6 is up to 6"

No need to liken us to loopy DC! <_<

 

I don't think Tyranids mate ~ they get spawned by a Norn Queen. ;)

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RZ reads: moves as per Consolidation move

Consolidation reads: moves up to d6"

0.01 - 6 is up to 6"

No need to liken us to loopy DC! :wacko:

 

I don't think Tyranids mate ~ they get spawned by a Norn Queen. :P

 

I thaught "move up to d6" means you HAVE to move what you roll ? At least everyone plays it like this, including the guy that runs the local GW store.

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RZ reads: moves as per Consolidation move

Consolidation reads: moves up to d6"

0.01 - 6 is up to 6"

No need to liken us to loopy DC! :wacko:

 

I don't think Tyranids mate ~ they get spawned by a Norn Queen. :P

 

I thaught "move up to d6" means you HAVE to move what you roll ? At least everyone plays it like this, including the guy that runs the local GW store.

nope, Marshal Wilhelm is correct.

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Hmm.

So there are the really fanatic black templars which charge as far as they can and there are those who are like : Uh someone shot the guy next to me - I am shure Helbrecht expects so kind of furios reaction from me. And then they do one step forward and scream at the enemy "Be carefull with those lasecannons will you?! Lokk what you have done to my brother!"

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First of all, thanks to everyone for their replies, even the ones that weren't exactly helpful :P

 

With some of the suggestions made, I've drawn up a list using mostly stuff that I've already got or can use as counts as fairly easily. Let me know what you guys think. I know it may not be optimal, but I feel like it's a good starting point.

 

HQ

1 Librarian w/Terminator Armor and Storm Shield 145

1 Librarian 100

 

Elite

5 Assault Terminators 4 w/PoLC, 1 w/TH&SS 205

LRC w/MultiMelta as dedicated transport 260 (Terminator Librarian & Sang. Priest ride here)

1 Sanguinary Priest 50

1 Sanguinary Priest w/Terminator Armor 85

 

Troops

5 Assault Marines w/Meltagun and Powerfist 135

Razorback w/TL Assault Cannon 55 (Other Priest rides here)

5 Assault Marines w/Meltagun and Powerfist 135

Razorback w/TLLC 55

5 Assault Marines w/Meltagun and Powerfist 135

Razorback w/TLLC 55

 

Fast Attack

2 Baal Predators w/HB sponsons 290

 

Heavy Support

1 Predator w/AC and LC sponsons 135

1 Vindicator 145

 

Total 1985

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I was thinking probably Unleash Rage and Sanguine Sword for the terminator Librarian and Shield of Sanguinius and Blood Lance for the regular one. I'm not used to being able to pick psyker powers playing BT, so if there are better options, please enlighten me.
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To add some helpfull comment this time.

Why did you include 2 librarians? I mean shure "there are a lot of psychers out there these days" but I think one is enough. Especially in your pretty close combat oriented army since I do not concider a librarian a strong close combat HQ unit. Shure he has his powers, but he lacks a higher warrior skill, hitpoints and invulnerable save.

Since you have a decent amount of cc units a recluisarch would make a good HQ choice in my oppinion. At nearly 2000 Pts of cause it is also an option to pick one of the Blood Angels special characters. I am a big fan of Astorath the Grim. He supports your army and is himself a very dangerous unit.

 

Regarding the Librarians powers: I usually use Sanguine Sword, might of the ancients or the one with the wings.

Since you dont have any units with jumppacks the last one is no option for you. But I like the combination of Sanguine Sword and might of the ancients. So you are flexible weather you need stong attacks or just many attacks. Either way in combination with a priest an furious charge: 3 strength 10 powerweapon attacks or up to 6 normal powerweapon attacks both at initiative 5 - both is pretty sweet anyway.

 

I hope this helped more than my comments I posted this far ^^

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How would cutting both of the Librarians and adding in Mephiston work, following off of your suggestions?

 

Well Mephiston is a CC monster with very high attributes and some sweet special rules such as being able to sprint and being a psycher. But this also makes him the second most expensive unit in the whole codex. I myself judge him as more killy than the sanguinor. IMO he but hast 2 problems: First, there is no other unit in the codex which is able to sprint. So if you pack him into a unit with other models ( in ypur list probably the terminators) I guess he will not be able to use his sprinting ability since he cannot leave a unit during Close Combat phase. Second he has no ability that supports your troops But this is not to grave in your list since you dont have a death company which is really sweet with Astorath or a Recluisarch.

 

So this is probably a matter of taste weather you like a unit which supports your other units or weather you like a unit which does not need to support anyone because it is very strong itself and can go out and take out and kill enemy HQ units on its own.

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