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Great Company size


Grimtooth

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I have heard different accounts of exactly when the 13th Co were ordered into the warp by Russ. One says at Prospero another says after the Heresy. I will find both later since I am not home right now.

 

Even if it was years earlier, I don't recall there actually being anything requiring verification that the chapter had indeed split. This 2nd Founding wasnt a creation of chapters from genestock, but creation of chapters from existing numbers.

 

So just in theory, Russ tells whoever,

 

"Oh yea, we split up. Our successors are called the Wolf Brothers, here is their roster. Where are they? Oh they are off chasing down the 1k Sons."

Wording and Grammar are important. Read any of the codex entries for Blood Claws and tell me if you think the impression you take away is of battle hardened vets. Fierce and Foolhardey yes, but you cannont depend on them tactically to do as they are told.

 

Even Space Marines Scouts (the equivilent of Blood Claws in all but application) are battle hardened compared to ordinary humans. They can be Scouts for decades, and that would make you battle hardened. It is all perspective.

 

People need to remember that literary works should never be analysed in a simple black and white format, or like maths which deals in direct questions/answers.

I would probably have included at leat one small unit of Wolf Scouts, for a well rounded force with a bit of everything. And I would have tried to keep the squads under 200 men in total, just to keep with the remark in the current Codex. Perhaps easier on the Long Fangs, as Ragnar prefers all out assaults.

 

Personally, I would have probably gone something like this:

 

20 Wolf Guard

20 Long Fangs

10 Wolf Scouts

100/40 GH/BC (or maybe 90/50)

 

For a "balanced" Great Company of that size I would probably go with more Long Fangs, but I think Ragnar is probably concentrating more on Assault.

 

That would be my take, anyway. Yours works too. Except for the size, and perhaps some Scouts.

 

I dont usually include Wolf Scouts in my list as they are "Attached." I seem to recall Grimnar keeps them in a talent pool and loans them out to each as is needed. Some squads may get attached to certain companies more often so it may seem like they are part of said company but if I read the section correctly they are still attached.

 

In the end it is your take on the Space Wolves.

 

I love how this is a hobby where you spend your own hard earned money and everyone loves to tell you "you cant organize em that way." Boulderdash. You bought em, put em together, painted em, and lugged the darn things around. If you want to field them at GW stores or in their tourneys or in tourneys using their rules then yeah, you gotta tow the line. Otherwise who gives an Orks butt.

 

Furthermore it is not as if anyone at GW gives a darn about what anyone on this site says. The same debate has been going on over in "Robotech.com" for years. HG (the company that owns the rights to Robotech) is smart enough to use that site to get word out on new stuff but otherwise pay it as much mind as you did to the condition of your driveway this morning on your way to work.

 

Seriously ya'll. Its a game. A fun one to be sure. But lives and fortunes are not won and lost on the roll of the dice here (unless you care that deeply for it and/or made the mistake of challenging someone in one of those infamous "if you win you get my army, if I win I get yours" matches).

I dont usually include Wolf Scouts in my list as they are "Attached." I seem to recall Grimnar keeps them in a talent pool and loans them out to each as is needed. Some squads may get attached to certain companies more often so it may seem like they are part of said company but if I read the section correctly they are still attached.

In 2nd Edition Scouts were listed under the assets of the Company of the Great Wolf (and they were also new recruits back then, just like with every other Chapter). However, since 3rd Edition that has apaprently been changed. The description of the Chapter Organisation in the back of the 3rd Edition Codex does not list Wolf Scouts as elements of the Company of the Great Wolf, and Scouts are later described as being formed from other warriors of the Companies. The 5th Edition is similar in it's generic description (not mentioning Scouts as elements of the Company of the Great Wolf, Scouts being formed from members of the regular Squads of a Great Company), and on page 16 Erik Morkai's Great Company is said to have many Wolf Scouts.

 

Also, IIRC, in the old "Space Marine Epic" description of the Space Wolves organisation (prior to the 2nd Edition Codex), Scouts were said to after their initiation trials be allowed to chose the Great Company they want to join.

 

 

In the end it is your take on the Space Wolves.

 

I love how this is a hobby where you spend your own hard earned money and everyone loves to tell you "you cant organize em that way." Boulderdash.

Wait, what? Where is that coming from all of a sudden? I thought the progression was perfectly reasonable:

 

spjaco:

This is how my Great Company will be set up (WIP, still building):

(...)

Go ahead and find fault with it. Ya'll usually do.

Legatus:

I would probably have included at leat one small unit of Wolf Scouts, for a well rounded force with a bit of everything. And I would have tried to keep the squads under 200 men in total, just to keep with the remark in the current Codex. Perhaps easier on the Long Fangs, as Ragnar prefers all out assaults.

 

Personally, I would have probably gone something like this:

(...)

That would be my take, anyway. Yours works too. Except for the size, and perhaps some Scouts.

 

Perhaps you were just changing the adressed subject too quickly, and the statement is made with another context in mind. The reaction seems a bit strong for the exchange above. If not to say out of place.

spjaco,

 

You asked for feedback, and Legatus gave you great feedback; he was respectful and gave well-reasoned justification for his recommendations. So why did you feel the need to get all pissy about it? If you didn't really want any feedback, or don't have skin thick enough to accept any respond other than, "great job; perfect in every way," then don't ask the question.

 

V

My response after the direct response to his comment was in general.

Ah, I suspected that might have been the case, seeing how that was not really called for by my initial reply. But the way it immediately follows on your comments to my reply gives the (obviously wrong) impression you are still adressing the same context, though. Written messages, they can be tricky sometimes.

Wording and Grammar are important. Read any of the codex entries for Blood Claws and tell me if you think the impression you take away is of battle hardened vets. Fierce and Foolhardey yes, but you cannont depend on them tactically to do as they are told.

 

Even Space Marines Scouts (the equivilent of Blood Claws in all but application) are battle hardened compared to ordinary humans. They can be Scouts for decades, and that would make you battle hardened. It is all perspective.

 

People need to remember that literary works should never be analysed in a simple black and white format, or like maths which deals in direct questions/answers.

 

But what you’re saying you are inferring there is a default metric for Battle hardened by comparing space marine vs ordinary humans. Just because you have taken part in a battle does not automatically make you hardened and tempered by battle.

 

If it was a comparison between marine vs. human why are blood claws still WS / BS 3? It’s not until they become grey hunters that they increase to 4.

 

I base my opinion on all of the descriptions given for blood claws, no where are they described as battle hardened.

Well, according to the description of Grey Hunters it may take decades or even centuries for a Blood Claw to be deemed worthy to become a Grey Hunter. You wouldn't call someone "battle hardened" after half a century?

 

No I would not, because time is not the metric the space wolves are using to judge those worthy of promotion.

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