thetechmarine Posted August 11, 2010 Share Posted August 11, 2010 a guy at my gaming club uses 3 daemon princes :D . any tips on how to kill them easily. (i use normal codex, sometimes dark angels). Link to comment https://bolterandchainsword.com/topic/208350-3-daemon-princes-aaaaaaaaaaahhhhh/ Share on other sites More sharing options...
Hellios Posted August 11, 2010 Share Posted August 11, 2010 a guy at my gaming club uses 3 daemon princes :D . any tips on how to kill them easily. (i use normal codex, sometimes dark angels). A question how do you feel about using Daemonhunters? Also can you give info like what upgrades (By 3 I'm assuming this is Codex:Daemons, unless you mean 2DPs and a SGD?)... but shoot them is good... I've found plasma is good at killing MCs... I would think Sternguard could make a hole even without plasma... take a libby with nullzone if he hasn't got ironhide and if he has nulzzone him and plasma him :D or melta who cares... Actually if you could post up lists and how you like to play or even better if you can give a rough rundown of his list. Because by trying to kill the princes you can risk being destroyed by the gribble which can often be more dangerous... Link to comment https://bolterandchainsword.com/topic/208350-3-daemon-princes-aaaaaaaaaaahhhhh/#findComment-2486070 Share on other sites More sharing options...
Tanhausen Posted August 11, 2010 Share Posted August 11, 2010 Probably your opponent has more in his army than just 3 princes... that would help putting things in context :D If all he ever plays is 3 princes, just assault and hammer him to death, remember if the TH wounds, he gets ini 1 next turn. Link to comment https://bolterandchainsword.com/topic/208350-3-daemon-princes-aaaaaaaaaaahhhhh/#findComment-2486071 Share on other sites More sharing options...
thetechmarine Posted August 11, 2010 Author Share Posted August 11, 2010 sorry i should have said that i havent played him yet and i don't know what is on his list. Link to comment https://bolterandchainsword.com/topic/208350-3-daemon-princes-aaaaaaaaaaahhhhh/#findComment-2486075 Share on other sites More sharing options...
Koremu Posted August 11, 2010 Share Posted August 11, 2010 30 Sternguard. Link to comment https://bolterandchainsword.com/topic/208350-3-daemon-princes-aaaaaaaaaaahhhhh/#findComment-2486117 Share on other sites More sharing options...
Tanhausen Posted August 11, 2010 Share Posted August 11, 2010 Koremu, I have to agree with your proposal: such insightful information to an indepth question xDDD Link to comment https://bolterandchainsword.com/topic/208350-3-daemon-princes-aaaaaaaaaaahhhhh/#findComment-2486123 Share on other sites More sharing options...
Koremu Posted August 11, 2010 Share Posted August 11, 2010 Ultimately, there are two answers which address every question; Sternguard and Vindicators :) Link to comment https://bolterandchainsword.com/topic/208350-3-daemon-princes-aaaaaaaaaaahhhhh/#findComment-2486140 Share on other sites More sharing options...
Tanhausen Posted August 11, 2010 Share Posted August 11, 2010 Ultimately, there are two answers which address every question; Sternguard and Vindicators :( X and Y being the equation to solve, where X=# of Sternguard and Y=# of Vindicators :P However, forget about the points... 1 massive Deatch Company DeathStarUnit...I read somewhere you could easily go over 1.5 k xDDDD Jump packs, TH/SS, a few plasma pistols or infernos... Link to comment https://bolterandchainsword.com/topic/208350-3-daemon-princes-aaaaaaaaaaahhhhh/#findComment-2486167 Share on other sites More sharing options...
Jackelope King Posted August 11, 2010 Share Posted August 11, 2010 Death company are only good until you read their rules. Thanks to the rage rule, you can lead them on a merry chase around the board with an empty rhino and they'll do jack all day long. As for the original question of how to deal with Daemon princes, shoot the bums. You should have multiples of at least one of these in your army: autocannons, missile launchers, multi-meltas. Pour fire into the Daemon Princes, slow them down with some skirmishers (bubble wrap / speed bumps / sacrificial units / whatever else you want to call "feeding rhinos full of tacticals to the princes to slow them down while you shoot them to death). Link to comment https://bolterandchainsword.com/topic/208350-3-daemon-princes-aaaaaaaaaaahhhhh/#findComment-2486183 Share on other sites More sharing options...
muadib02 Posted August 11, 2010 Share Posted August 11, 2010 Get them to assault you in cover. They do not have grenades Link to comment https://bolterandchainsword.com/topic/208350-3-daemon-princes-aaaaaaaaaaahhhhh/#findComment-2486192 Share on other sites More sharing options...
mowglie Posted August 11, 2010 Share Posted August 11, 2010 Ultimately, there are two answers which address every question; Sternguard and Vindicators :( This. So much. Link to comment https://bolterandchainsword.com/topic/208350-3-daemon-princes-aaaaaaaaaaahhhhh/#findComment-2486207 Share on other sites More sharing options...
chaplain belisarius Posted August 11, 2010 Share Posted August 11, 2010 you forgot the third thing koremu...more vindicators! ;) Link to comment https://bolterandchainsword.com/topic/208350-3-daemon-princes-aaaaaaaaaaahhhhh/#findComment-2486229 Share on other sites More sharing options...
Hellios Posted August 11, 2010 Share Posted August 11, 2010 Anth the villagers lamented and cried out for a saviour from the daemonic hoardeths that plundered the landth and out of the sunlight stepped a mighty knight clad in gold and histh name was Lysanderth. Link to comment https://bolterandchainsword.com/topic/208350-3-daemon-princes-aaaaaaaaaaahhhhh/#findComment-2486403 Share on other sites More sharing options...
Brother Nihm Posted August 11, 2010 Share Posted August 11, 2010 Anth the villagers lamented and cried out for a saviour from the daemonic hoardeths that plundered the landth and out of the sunlight stepped a mighty knight clad in gold and histh name was Lysanderth.and he smacketh the fell Princes of Chaos atop their heads, to the sounde of ye olde Emperor's Organ, aka the Bolt Gun (aka volume of fire) and the fiste of glorious power. Link to comment https://bolterandchainsword.com/topic/208350-3-daemon-princes-aaaaaaaaaaahhhhh/#findComment-2486490 Share on other sites More sharing options...
Zynk Kaladin Posted August 12, 2010 Share Posted August 12, 2010 But Lo! Cursed Ones! The Dark Damnations did haveth mighty demonic wards granting cursed invulnerability. With the psychic mighteth of the Librarium's sacred Zone of Nulls, the blasphemous aegis of the Black Lords did falleth to the holy wrath of the faithful. Link to comment https://bolterandchainsword.com/topic/208350-3-daemon-princes-aaaaaaaaaaahhhhh/#findComment-2487219 Share on other sites More sharing options...
Warp Angel Posted August 14, 2010 Share Posted August 14, 2010 Ultimately, there are two answers which address every question; Sternguard and Vindicators :P You forgot Thunder Hammer/Storm Shield Terminators as the trifecta of "this is how you solve the problem in three easy steps". Seriously though, if your army can't handle three daemon princes, you're going to have issues with any 3 monstrous creature army. And it's not about what units you have so much as how you use them. Field a force that allows you to concentrate firepower to bring one down relatively quickly, or a force that allows you to avoid your opponent's most effective use of them. Not knowing what's in your list, I can't provide specific advice. Link to comment https://bolterandchainsword.com/topic/208350-3-daemon-princes-aaaaaaaaaaahhhhh/#findComment-2488538 Share on other sites More sharing options...
Blitzkreig Posted August 15, 2010 Share Posted August 15, 2010 Codex Space Marines have 5 Options for dealing with any and all problems. Vindicators. Sternguard. Thunder Hammer/Storm Shield Terminators. Darnath Lysander w/ said Terminators. Vulkan He'Stan w/ said Terminators. Link to comment https://bolterandchainsword.com/topic/208350-3-daemon-princes-aaaaaaaaaaahhhhh/#findComment-2488613 Share on other sites More sharing options...
chapter master 454 Posted August 15, 2010 Share Posted August 15, 2010 someone already said but got it half right. Don't care if you have 30 sternguard, Lysander just tells them his nickname is barndoor so long as they don't let him lead them! even then he's a barndoor who hates you, is made of pure solidfied lysander rage and just doesn't die! Lysander: Apply directly to the forehead! As for the death company: yes it can go well above 1500 points. Add lemartes and it's game over for EVERYTHING on the board. Also: as for the rage rule i have found a curious query. however I will post that seperate! Link to comment https://bolterandchainsword.com/topic/208350-3-daemon-princes-aaaaaaaaaaahhhhh/#findComment-2488650 Share on other sites More sharing options...
Sternguard sergeant McColl Posted August 16, 2010 Share Posted August 16, 2010 Princes are really a joke once you get past the whole "ZOMG MC in mah face" they go down to krak missiles and heavy bolters like no ones business, her's th catch. They're either T6, T5 with $up invul, or Higher I. Most players go with Nurgle. Your answer? Tons of wounds (Sterngaurd, HB speeders, Typhoons, Riflenaughts) or Everything meant to kill Transports (LC's, ML's, AC's) princes want you to get close, don't dump a Meltagun tactical squad in front of one to stop it. Just be smart and know that it is really not s scary as it looks. Link to comment https://bolterandchainsword.com/topic/208350-3-daemon-princes-aaaaaaaaaaahhhhh/#findComment-2489587 Share on other sites More sharing options...
Tanhausen Posted August 16, 2010 Share Posted August 16, 2010 I agree that saturation is the answer but... winged DP will move/assault 18 inches and not many units can out-run that. Just big numbers: S5 weapon, WS4 vs T5 and 4 wounds and 4+... you would need something like 24 shots. I'd say that in the best of cases that is devoting all of your armies firepower for one turn to take down a 100 point miniature... ... and that is assuming he doesn't have FnP or Tzeench re-roll for armour. However, I agree a melta squad upclose is not that good of an idea neither a power fist due to his initiative. Link to comment https://bolterandchainsword.com/topic/208350-3-daemon-princes-aaaaaaaaaaahhhhh/#findComment-2489594 Share on other sites More sharing options...
Sternguard sergeant McColl Posted August 19, 2010 Share Posted August 19, 2010 Well if you run Mech (Like every does these days) you should easily be able to put a few wounds on it before it assaults a Rhino, hitting on 6's. What's that? Your five attacks missed? Oh T3h n0es! Really, just don't have any foot marines around for it to assault, and it becomes another semi-easy kill point. Oh and Dreadnaughts don't like it Either. Link to comment https://bolterandchainsword.com/topic/208350-3-daemon-princes-aaaaaaaaaaahhhhh/#findComment-2492312 Share on other sites More sharing options...
Brother-Chaplain Gaius Posted August 19, 2010 Share Posted August 19, 2010 Ultimately, there are two answers which address every question; Sternguard and Vindicators :D you forgot thunderhammer and stormshield terminators :D Link to comment https://bolterandchainsword.com/topic/208350-3-daemon-princes-aaaaaaaaaaahhhhh/#findComment-2492389 Share on other sites More sharing options...
hazardousZERO Posted August 19, 2010 Share Posted August 19, 2010 Or you can embrace lord Khorne and become one of them.hahahaha Massed firepower is what always takes mine down. Link to comment https://bolterandchainsword.com/topic/208350-3-daemon-princes-aaaaaaaaaaahhhhh/#findComment-2492412 Share on other sites More sharing options...
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