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Casting in Green Stuff


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I tried experimenting with casting to save myself a bit of money and to make custom bits I can easily reproduce. ((I do NOT plan on profiting from this in ANY way))

So I threw a torso in the Stuff ((a mostly-blue mix)) and let that set. I popped it out later that evening and filled it back up with another glob of GS ((the same mixture as the shell I made)) and let that sit overnight.

 

Epic win!

http://i811.photobucket.com/albums/zz37/braintick42/SDC11089.jpg

 

Or.... not. :(

http://i811.photobucket.com/albums/zz37/braintick42/SDC11091.jpg

 

I popped it out the next morning and was suitably impressed by the quality of detail retained. However, the casting shell tore when I sprang the bit loose. Is there a better way of doing this where I don't need to remake the casting shell every single time? Bear in mind that I have no resin or other such materials. I want to be able to do this with Green Stuff and nothing but.

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A seperating agent as stated, vege oil or vaseline, will help. Also making the mould itself more boxy to give it better shear strength would be good, and final tip would be to produce the casting parts out of something like milliput - I know you have no access to this atm, but milliput is cheaper than (GW) greenstuff, and is much better for impressing hard details like power armour (I know people such as Scribor use GS for press-moulded parts because these are then glued around other parts of a model, milliput is not flexible at all).
I use Superfine white for hard edged details, like wizard staffs, swords etc, as it can be filed down to an ncredibly smooth finish. But my mentor used normal millput to good effect. I've also mixed milliput wth GS for a hybrid between the two - has a some of the tackiness of GS (depending on mix) so the elasticity that can be used to produce nice details when partially set, but sets harder (and more brittle...) beacuase of the milliput.

I've been making a few molds for my recent build, and I've got my method down pat.

 

When I make GS molds, I make them in two parts. The first part is the 'detail' part. It's made exactly as you did, but much thinner. This allows the green stuff to flex, and so it can more easily be removed without tearing. After the first part has set, I then reinforce it with a thicker, inflexible layer. (I use polymorph plastic, but that's only because it's reusable and thus cheaper. Green stuff would work just as well.)

 

The reinforcing section is necessary so the mold maintains its' shape and doesn't tear when you force the green stuff into it. Obviously if you are using GS to make this second section you need to lubricate the first, otherwise they'll stick together leaving one inflexible section.

 

Once you've cast your piece, the piece and the detail section pop out of the larger mold. After that you almost peel the detail mold off. If you're lubricating everything sufficiently it shouldn't be too difficult.

 

It's a slightly more involved process, but I don't think I can get better results before having to use a different casting agent.

 

 

Tsuro

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