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Defilers


jma037

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they were sactioned to be made by abaddon i think but in the most recent dex it staes nobody really know who made them, there are only a few arcane clue about how to make them.

 

the are possessed by daemons rather than a human crew

 

the daemons are kept "pacified" until the start of a battle where they are awoken to kill stuff

 

there are some varients

 

slaugterfiend - zerkers riding them like horseys

desecrater - plague cannon defilers

debaser - has loads of noise weapons, serves slaanesh

deceiver - uses Tzeentch stuff, odd flames.

 

 

i think all of the "traitor" (depends what side you are on ^_^ ) have them and i reckon newer chaos chapters wouldnt have to much trouble aquiring one, they seem pretty common and all you need are tech adepts and a sorceror (dark mech seems like the place to go)

 

fluff wise they are very difficult to kill as the daemon ploughs in ignoring the damage done "As daemons are immortal and unconcerned for the survival of its machine host, defilers ignore hits that would kill the crew in normal situations and the daemonic host drives the defiler forwards with destruction and mayhem in mind."

 

its mentioned in a bit off fluff, codex stuff and probably a few books, though i have never read any with them in.

 

 

hope that helps

 

they were sactioned to be made by abaddon i think but in the most recent dex it staes nobody really know who made them, there are only a few arcane clue about how to make them.

 

the are possessed by daemons rather than a human crew

 

the daemons are kept "pacified" until the start of a battle where they are awoken to kill stuff

 

there are some varients

 

slaugterfiend - zerkers riding them like horseys

desecrater - plague cannon defilers

debaser - has loads of noise weapons, serves slaanesh

deceiver - uses Tzeentch stuff, odd flames.

 

 

i think all of the "traitor" (depends what side you are on :P ) have them and i reckon newer chaos chapters wouldnt have to much trouble aquiring one, they seem pretty common and all you need are tech adepts and a sorceror (dark mech seems like the place to go)

 

fluff wise they are very difficult to kill as the daemon ploughs in ignoring the damage done "As daemons are immortal and unconcerned for the survival of its machine host, defilers ignore hits that would kill the crew in normal situations and the daemonic host drives the defiler forwards with destruction and mayhem in mind."

 

its mentioned in a bit off fluff, codex stuff and probably a few books, though i have never read any with them in.

 

 

hope that helps

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Its also mentioned (Storm of Iron?) that all Daemon Engines have an aura of "nastiness" that makes mortals weak, sick and generally feeling like they just through an all night keg party on Fenris. Even Space Marines are affected to some degree but Librarians and other psykers can blot out that feeling.
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the are possessed by daemons rather than a human crew

 

fluff wise they are very difficult to kill as the daemon ploughs in ignoring the damage done "As daemons are immortal and unconcerned for the survival of its machine host, defilers ignore hits that would kill the crew in normal situations and the daemonic host drives the defiler forwards with destruction and mayhem in mind."

 

Interesting. Fluffwise, do you think they are commandable? Or just crazed engines of destruction? What happens when a Defiler is destoried? Does the daemon get banished back to the warp? or can he escape and rampage?

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When a possessed machine is destroyed the daemon inside is released and basically explodes into the nearest acceptable host and kills him. nasty things indeed.. As far as controlling one.. You can't control the daemon itself, no. But since it's basically trapped inside the machine, this turns it into a physical thing that can be chained down if needed. As far as defilers go though, they run rampant. I think there's a spell that the psykers use to semi-direct the defiler's target priority (aka loyalists).
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If I remember correctly Abaddon wanted a mobile siege gun around the time of the EoT campaign, and so he turned to one of his tech-marines (Salernia?) for help.

That tech-marine was/is a specialist in the design of Dreadnoughts and he used that knowledge to adapt the technology to Defilers.

 

The creation of a Defiler involves human sacrifice as well as sorceror-led rituals to bind a lesser Daemon to the vehicle.

 

 

I don't have it with me right now but, there is an article on the creation of Defilers, it's by Graham McNeill and can be found in UK WD #282.

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So a defiler is crewed by a lesser daemon. Does that mean it's more animalistic? Can it have independent thought? Or is it more like a pet or a dog of war?

 

Cheers!

 

Lesser daemon have champion among them, and champion can make decision.

so i guess it is lesser daemon champion that trapped inside defiler.

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So a defiler is crewed by a lesser daemon. Does that mean it's more animalistic? Can it have independent thought? Or is it more like a pet or a dog of war?

 

Cheers!

 

Lesser daemon have champion among them, and champion can make decision.

so i guess it is lesser daemon champion that trapped inside defiler.

 

In my fluff, the defiler is bound with the daemon prince's warp version of a dog. So all the intelligence of a loyal obedience puppy that loves to chew on toys....in a defiler....

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I am modeling my Defilers as if they were crewed heavy walkers (that are possessed by some kind of bound lesser daemon) instead of straight out possessed engines, for aesthetic and DIY fluff reasons. The current codex is ambiguous about certain things (doing neat stuff like contradicting itself), so in the end I think Defilers can be whatever you really want them to be. There's all sorts of crazy stuff in the Eye of Terror, so I think it follows that there would be contradictory explanations for where such machines come from along with various incarnations of them across the different war-bands having popped up over the millennia.
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