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Vs Chaos


nik0

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I'm thinking as much plasma stuff you can fit in to deal with all the power armour, the odd lascannon for good measure incase of predators etc. I'd also use a healthy share of power weps. As for actual units, I think a vindicator would work nicely, sang guard and assault squads so you can get into CC with them before they charge you.

 

Hope this helps

 

Forgefather

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Probably. Chaos has no ability to shut down psykers, and has some good powers of their own (lash, warptime).

 

Chaos can do a lot of styles, going for combat as fast as possilbe with berserkers, mobile shooty with noise marines or TSons, plague marines which are just hard to kill.

 

Demonically possessed vindicators are a pain (ignore stunned/shaken).

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Sorry for double-posting

This is the list so far:

 

--HQ--

 

Mephiston -250

 

--ELITES--

 

Sanguinary Guard - Death masks and Chapter Banner - 255

Furioso Dreadnought - 125

 

--TROOPS--

 

10 Assault Marines - Power Fist, 2 Meltaguns - 235

10 Assault Marines - Power Fist, 2 Plasma Guns - 245

10 Assault Marines - Lightning Claw, 2 Plasma Guns - 235

 

--HEAVY SUPPORT--

 

Vindicator - extra armour - 160

 

Look good?

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I was thinking of an Epistolary not meph but if you want him go for it, the list looks good, I'd drop the death masks though as the points could be better used else where as most if the time a chaos marines will pass his Ld test. I'd also add a sang priest to go with the sang guard to give them some more protection and furious charge, I'd give him a power wep or a power fist for tanks. If you have to points at the end I'd spend dish out some melts bombs.

 

Also what is the points limit, I'm guessing 1500?

 

Forgefather

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Lose the death masks as Chaos have a fairly high Ld.

 

You can't shoot those plasma guns and charge with the assault marines so you may want to reconsider and maybe roll with just meltas instead. It's better to charge than to be charged.

 

Get at least one priest in there. That will give those plain assault marines a fighting chance against chaos marines.

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Drop mephiston and the death masks for which frees 275 points

Librarian with jump pack 125

For powers use shield of sanguinis and blood lance and roll him with the sanguinary guard so you essentially have a flying terminator squad ;)

Priest with jump pack 75

Priest with jump pack 75

 

And personally I don't like plasma guns on assault marines because you can't charge after shooting them, I find melta is better.

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For shooty oriented matches, or if you just want a solid line of firebase support, Devastators are always a great choice. I usually kit-em out with 4 missile launchers for the flexibility of either krak or frag as well as being cheap on points. Just be sure to take a few 'bullet catcher' marines as Devastators will attract a lot of enemy fire.

 

As for Chaos enemies, watch out for Nurgle bikers (the combo of speed, invulnerable bike save and mark of nurgle makes them tough as nails). Sorcerers tied in with termies are also extremely dangerous. Either unit presents a prime target for VV. Just be sure to load up on PW for CQC as you'll certainly need it.

 

Purge the heretic!

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Yeah I played the game.

It was a draw :(

I was left with the Vindicator, Mephiston, 3 Sanguinary Guard, 4 assault marines and the Furioso Dreadnought.

He has 1 squad of khorne beserkers and Karn the Betrayer.

We had an objective each :/

 

Mephiston kicked ASS

He took out the daemon prince, and like 10 chaos marines.

The dreadnought took out louds of marines and a chaos dreadnought.

The vindicator took out 2 squads and half of the beserkers

The sanguinary guard went through 2 squads.

And the assault marines didn't really do much, except the meltaguns, they took out the defiler then cus the he pie-plated them, the last remaining meltagun men where ripped apart by beserkers :|

 

You were all right about the death masks, they did nothing at all.

And the plasma guns, going to replace them for melta guns :lol:

 

And we are having a re-match tommorow.

 

Should I use a standard Librarian or Reclusiarch?

There are no special characters this time.

 

Thanks for all your help so far :tu:

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I'm a huge fan of the Reclusiarch - he's my goto HQ guy. Re-rolls to hit on the charge combined with a preist's FC bubble can really decimate anything I4 and below.

 

That and I don't play my Libby much, buddy plays Wolves and their psychic defense makes my Libby useless.

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well I have a feeling my friend is going to be using a Chaos Sorcerer, So i'm going to use my librarian I think.

 

This is my updated list so far.

 

--HQ--

 

Librarian with Jump Pack - Sword of Sanguinius and Shield of Sanguinius - 125

 

--ELITES--

 

Sanguinary Guard - Chapter Banner - 230

Sanguinary Priest - Lightning Claw, Jump Pack - 90

Furioso Dreadnought - 125

 

--TROOPS--

 

Assault Squad - Power Fist, 2 Meltaguns, - 235

Assault Squad - Power Fist, 2 Meltaguns - 235

Tactical Squad - Power Weapon, Plasma gun and Plasma cannon - 200

Assault Squad - 5 Men, Lightning Claw - 115

 

--FAST ATTACK--

 

--HEAVY SUPPORT--

Vindicator - 145

 

1500

 

42 Men

44 Models

 

The Assault Squads, 1 of the large ones will go off with the Sanguinary Guard+Priest+Librarian+Dreadnought and do most of the CC damage, and the other will combat squad and tank hunt.

Then the little assault squad will hang back in cover with my tactical squad, to secure at least one objective, and then run off to secure a late objective hopefully

 

What are your thoughts on this?

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Mephiston kicked ASS

He took out the daemon prince, and like 10 chaos marines.

The dreadnought took out louds of marines and a chaos dreadnought.

The vindicator took out 2 squads and half of the beserkers

The sanguinary guard went through 2 squads.

And the assault marines didn't really do much, except the meltaguns, they took out the defiler then cus the he pie-plated them, the last remaining meltagun men where ripped apart by beserkers :|

 

Sounds to me like a fun game! JPs are fun, but there is a reason I go mech. I rationalize it by saying I am a caring general who like to protect his men. :lol:

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haha WOOOO

I won :ermm:

Then he wanted a rematch so I did, but I took out the small squad of assault marines and added another Sanguinary Priest and Extra armour stuff.

The first game, Sanguinary Guard swept through everything with the dreadnought.

Plasma cannon kept taking out 2/3 at a time, as did the vindicator.

The meltaguns took out the defilers ^_^

Invulnerable saves and ap3 guns on the thousand sons were very, very annoying.

Second game it was a draw, but he mis-interperated one of his rules :|

With his warp time, he was re-rolling for his whole squad instead of just the sorcerer, which we realised later wasn't supposed to happen.

So I lost an assault squad because of that error, but we decided to play on.

The sorcerer and dreadnought took out my librarian straight away, and went through my sanguinary guard because of the force weapon and DCCW.

Then mine and his dread a stand-off.

Mine got took out straight away -.-

But I had 1 plasma cannon+ 1 plasma gun combat squad in 2 objectives at the back, which allowed me a draw :lol:

The plasma tactical squads which sat back and held objectives and also took out power armoured guys did well.

The sanguinary priests really really boost assault squads its unreal!

I just need to try get there without getting shot up.

But one Assault squad with Priest charged a thousands squad and took them all out without 1 wound on them.

But then the dreadnought, khorne beserkers and sorcerer came and took me out LOL

 

They were good games though :')

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