torgaddon666 Posted September 5, 2010 Share Posted September 5, 2010 Chapter Master Seto 285pts WS BS S T W I A LD SV 7 5 5 5 4 5(6) 5(6) 10 2+/3+ Unit composition: 1(unique) Unit type: Infantry Wargear Armour of ancients: Artificer armour Iron Halo Burning Blood: Angelous boltgun (re-rolls to hit and wound) Vengeance and Retribution: Twin mastercrafted chainswords confer rending Frag and Krak grenades Special Rules And they shall know no fear Independant character Eternal Warrior Ferocious instincts Whirlwind of death: (X hits for amount of enemies in squad. X=squad numbers) Chapter Honour Guard Icarus Master Librarian 235pts WS BS S T W I A LD SV 5 5 4 4 5 5 3 10 2+/5+ Unit composition: 1(unique) Unit type: Infantry Wargear Artificer Armour Incendiary pistol Master crafted force weapon: (confers 2+WS and 1+S on charge) Physic Hood Frag and Krak grenades Special Rules ATSKNF Master Psycher(Strength of spells go to 6) Fleet Paralysing gaze Independent Character Damien guardian of the damned (Chaplain) 150pts WS BS S T W I A LD SV 5 4 4 4 3 5 3 10 3+/4+ Unit composition: 1(unique) Unit type: Infantry Wargear Power Armour Bolt Pistol Crozius Rosarious Frag and Krak grenades Special Rules ATSKNF Furious charge Independent Character Relentless Righteous Fury: Increases Toughness, Strength and Weapon skill by 1 every successful wound inflicted Captain Krawsun 180pts WS BS S T W I A LD SV 6 4 4 5 3 5 3 10 2+/4+ 7 4 4 5 4 5 4 9 Unit composition: 1(unique) Unit type: Infantry Wargear Artificer Armour Iron Halo Raging furnace(Master crafted combi-flamer with infernace rounds) Bolt Pistol Damned hand(Master crafter powerfist) Frag and Krak grenades Special Rules Furious Charge (second profile) Rending Relentless ATSKNF Are they to over powered if so what do I need to change? Please read and review. Link to comment https://bolterandchainsword.com/topic/210155-blood-rams-my-own-codex/ Share on other sites More sharing options...
DarKHaZZ13 Posted September 7, 2010 Share Posted September 7, 2010 why si everything "mastercrafted" mastercrafting is something from the past, so I'd drop it and "Righteous Fury: Increases Toughness, Strength and Weapon skill by 1 every successful wound inflicted" just no. broken. Link to comment https://bolterandchainsword.com/topic/210155-blood-rams-my-own-codex/#findComment-2506564 Share on other sites More sharing options...
torgaddon666 Posted September 7, 2010 Author Share Posted September 7, 2010 I wanted them to be able to re-roll hits and wounds. Okay I'll drop them. Chapter Master Seto 285pts WS BS S T W I A LD SV 7 5 5 5 4 5(6) 5(6) 10 2+/3+ Unit composition: 1(unique) Unit type: Infantry Wargear Armour of ancients: Artificer armour Iron Halo Burning Blood: Angelous boltgun (re-rolls to hit and wound) Vengeance and Retribution: Twin chainswords confer rending Frag and Krak grenades Special Rules And they shall know no fear Independant character Eternal Warrior Ferocious instincts Whirlwind of death: (X hits for amount of enemies in squad. X=squad numbers) Chapter Honour Guard Icarus Master Librarian 235pts WS BS S T W I A LD SV 5 5 4 4 5 5 3 10 2+/5+ Unit composition: 1(unique) Unit type: Infantry Wargear Artificer Armour Incendiary pistol Staff of power: force weapon: (confers 2+WS and 1+S on charge) Physic Hood Frag and Krak grenades Special Rules ATSKNF Master Psycher(Strength of spells go to 6) Fleet Paralysing gaze Independent Character Damien guardian of the damned (Chaplain) 150pts WS BS S T W I A LD SV 5 4 4 4 3 5 3 10 3+/4+ Unit composition: 1(unique) Unit type: Infantry Wargear Power Armour Bolt Pistol Crozius Rosarious Frag and Krak grenades Special Rules ATSKNF Furious charge Independent Character Relentless Righteous Fury: Increases Toughness, Strength and Weapon skill by 1 when reduced to one wound. Captain Krawsun 180pts WS BS S T W I A LD SV 6 4 4 5 3 5 3 10 2+/4+ 7 4 4 5 4 5 4 9 Unit composition: 1(unique) Unit type: Infantry Wargear Artificer Armour Iron Halo Raging furnace(combi-flamer with infernace rounds) Bolt Pistol Damned hand(powerfist) Frag and Krak grenades Special Rules Furious Charge (second profile) Rending Relentless ATSKNF Hows this? Please post your own ideas for these characters. Link to comment https://bolterandchainsword.com/topic/210155-blood-rams-my-own-codex/#findComment-2506576 Share on other sites More sharing options...
torgaddon666 Posted September 8, 2010 Author Share Posted September 8, 2010 Come on brothers please help. Are they really that broken? Link to comment https://bolterandchainsword.com/topic/210155-blood-rams-my-own-codex/#findComment-2507466 Share on other sites More sharing options...
DerekLee688 Posted September 8, 2010 Share Posted September 8, 2010 You got to understand, not everybody uses special characters. Matter of fact, there are plenty who say they're crutches for poor players. I say they're a fine way to spice up an army(collection) every now and then. So when you say "My own Codex" and just have special characters, it doesn't draw any intrest. Who wants to help create the 1000th uber awsome 250+ special character? Take 10 and divide it by the number of special character threads you see on page 1, and that's how many people care about another special character. What seperates your tac/assault/devestator/terminator squads from everyone else? Does the codex have any special weapons? What weapon options do Sergents get? What powers to Librarians get? Link to comment https://bolterandchainsword.com/topic/210155-blood-rams-my-own-codex/#findComment-2507509 Share on other sites More sharing options...
torgaddon666 Posted September 9, 2010 Author Share Posted September 9, 2010 Cheers, needed that. It wasn't my idea but a mate pressured into it. It looked good but it was ill thought out. Loadouts in codex notes most upto date Sergeants powersweps hellfire rounds. Librarians Smite Tunnel Of Hell: 3D6 by 4 range at S10 AP1 Counter Charge: 24' any squad in your army gains for that turn furious charge and relentless Gates Of Fate: All enemy units within 24' re-roll ALL saves Power Strip: (Vehicles Only) Any tank in 36' suffers an automatic glancing hit. Any within half distance suffers one 1D6+1 strenght damage on the damage chart Quickening: Same as Vanilla Marine profile Emperors Guidance: Enables reserve units to enter first turn, shoot and charge as normal. Enter on 4+, if they deep strike and end up landing in a unit difficult terrain etc. Roll 3D6 and scatter dice that unit moves that many inches away from the original zone to new location. Reduce: At the start of the game your opponent must roll LD, if failed YOU may reduce one of the following WS, BS, S, T, I, A, LD by one. This applies for all units failing LD. Tactical Squads +1 WS and +1BS or +1I and+1S and +1T Relentless ATSKNF Assault Squads Furious Charge Relentless Increased Squad upto 15 Re-rolling wounds ATSKNF Devastators Increased Squad to 15 ATSKNF Re-rolling hits Terminators ATSKNF Mix and Match Squads 15 man Squads Hope this helps. I have at least three different copies of the codex notes. These are the most recent I could find. Link to comment https://bolterandchainsword.com/topic/210155-blood-rams-my-own-codex/#findComment-2507914 Share on other sites More sharing options...
BladeEncarmine Posted September 11, 2010 Share Posted September 11, 2010 Alright... I'll bite. It may seem obvious to me, but your special characters are just slightly modified versions of the Blood Angels SCs Seth, Mephiston, Lemartes and Tycho, respectively. While you have tweaked them somewhat, you've also made some of their rules a bit on the ludicrous side. For example, upping the power of Whirlwind of Death the way you did makes it utterly insane when facing horde type armies (55 free hits against a full combined Guard Squad? YES PLEASE!). I kind of think you need to sit down and actually make real SCs, rather than tweak existing ones and claiming they're yours. As for your modifications to the army itself... just no. First of all, upping the stats of your basic guys so they're superior to all other Marines, including Chaos-empowered cult marines is too much. Add to that your additional rules on every squad and it really seems like you're trying to create Movie Marines. Also, your psychic powers are far too gamebreaking. Reduce alone is perhaps the singlemost broken thing I've read on these boards (aside from the rules for Chuck Norris). No model should be able to reduces the stateline of an entire army if his opponent has a series of unlucky rolls. Even the stat-reductions from Dante on a single IC cause people to cry OP. I'm sorry, but unless your opponents are also fielding "propaganda" armies, there's no way I can see this Codex of yours ever being accepted by most players. It's overpowered by a significant degree when comparing it to GW official codecies. Link to comment https://bolterandchainsword.com/topic/210155-blood-rams-my-own-codex/#findComment-2509420 Share on other sites More sharing options...
Oiad Posted September 11, 2010 Share Posted September 11, 2010 ...and that was being nice. Put me under the, 'this guy has been watching too much hyperactive anime and feels the need to make his army super-ridiclous to the point where their stares blow up planets...' reply for this one. ;) No worries, there are quite a few people who post lists like this. As above, it's all good if your friend agrees to play against you with these rules but if you're looking for some community-wide validation you'll need to reign in the rules quite a bit. At the top of this list of problems is that you'll need an extremely good reason to have characters who are on par with 'first founding' chapter characters, let alone rules that make them look like amatuers. Still there have been worse and the work isn't completely unsalvagable. EDIT - Grammar. Link to comment https://bolterandchainsword.com/topic/210155-blood-rams-my-own-codex/#findComment-2509497 Share on other sites More sharing options...
torgaddon666 Posted September 11, 2010 Author Share Posted September 11, 2010 Oiad. Thanks for the advice. As a matter of fact, most of these random ideas aren't mine, but a mates, so how would you modify these HQs so that no-one will claim over powered? Link to comment https://bolterandchainsword.com/topic/210155-blood-rams-my-own-codex/#findComment-2509570 Share on other sites More sharing options...
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