Claws of Corax Posted September 8, 2010 Share Posted September 8, 2010 We all know that Sang Guard get 2 attacks, with no bonus due to 2 close combat weapons. My thought is why not upgrade the Angelus Boltgun to pistols on the whole squad.. (Expensive, but in my mind worth it) Then you have the Sang Guard with Glaive (Mastercrafted PW) & Pistol, thus you have 2 close combat weapons and then an extra attack. Can anyone spot any flaw in my logic or rules. Loads of people moan about Sang Guard limited at 2 attacks.. They are supposed to be veterans.. surely they know how to fight with 2 weapons.. Claw Link to comment https://bolterandchainsword.com/topic/210589-is-this-legal/ Share on other sites More sharing options...
Morollan Posted September 8, 2010 Share Posted September 8, 2010 The glaives are 2-handed so you can't use a 2nd close combat weapon. Link to comment https://bolterandchainsword.com/topic/210589-is-this-legal/#findComment-2507022 Share on other sites More sharing options...
Claws of Corax Posted September 8, 2010 Author Share Posted September 8, 2010 I thought they got rid of the two handed weapon rule? Now have to pair special weapons or 2 CCW (PW and pistols etc) Am I wrong (And thus as clever as an Orc)? Link to comment https://bolterandchainsword.com/topic/210589-is-this-legal/#findComment-2507030 Share on other sites More sharing options...
Haunter! Posted September 8, 2010 Share Posted September 8, 2010 Relic blades are two-handed weapons that do not allow you to claim the extra attack for having a second close combat weapon (i.e. pistol) and they're in the 5th ed Vanilla Marine codex. A weapon being "two-handed" isn't a rule as much as it is just part of the weapon's profile. No matter what you do, you can NEVER claim an extra attack with a Glaive Encarmine by arming a model with a pistol or any other CCW. Link to comment https://bolterandchainsword.com/topic/210589-is-this-legal/#findComment-2507041 Share on other sites More sharing options...
Joasht Posted September 8, 2010 Share Posted September 8, 2010 No matter what you do, you can NEVER claim an extra attack with a Glaive Encarmine by arming a model with a pistol or any other CCW. Unless the Blood Angels suddenly get extra limbs or Tormentor Helms :devil: Link to comment https://bolterandchainsword.com/topic/210589-is-this-legal/#findComment-2507063 Share on other sites More sharing options...
Leonaides Posted September 8, 2010 Share Posted September 8, 2010 And why would they be limited to 2 attacks, when there are at least 3 ways to give them more. Charging, within range of Sanguinor and/or a chapter banner in the unit. My SG tend to use 4 attacks, and dont tend to die. So far they've eaten large Ork boyz Mobs (wit a Sang priest and Dante and a few hand flamers before the charge admittedly) and 2 GKT squads, 1 GKGM and a 10-man PAGK squad, and assorted SW squads, a dread, 10-strong Wraithguard squads......... Link to comment https://bolterandchainsword.com/topic/210589-is-this-legal/#findComment-2507227 Share on other sites More sharing options...
TrentL Posted September 8, 2010 Share Posted September 8, 2010 Honestly I think the way the guns are mounted on their wrists, their original rules had them getting +1 attack from 2 CCW weapons. But it was determined to be too powerful. Link to comment https://bolterandchainsword.com/topic/210589-is-this-legal/#findComment-2507241 Share on other sites More sharing options...
fivepointedstar Posted September 8, 2010 Share Posted September 8, 2010 just equip all with IP, or PP, and go to town wreaking everthing. even go so far to add in a few PF to the squad. Its basically Matt Ward's blood angel flying terminator senario. ie angelus bolter... suped' up stormbolter! i personal like them there clever looking models, and i love the fear in my enemies eyes while im brandishing them out of my kit box muahahaha! Link to comment https://bolterandchainsword.com/topic/210589-is-this-legal/#findComment-2507252 Share on other sites More sharing options...
Inquisitor_Lensoven Posted September 8, 2010 Share Posted September 8, 2010 Honestly I think the way the guns are mounted on their wrists, their original rules had them getting +1 attack from 2 CCW weapons. But it was determined to be too powerful. what was the wrist mounting going to do for them in combat for extra attacks? allow them to punch the bad guys? Link to comment https://bolterandchainsword.com/topic/210589-is-this-legal/#findComment-2507256 Share on other sites More sharing options...
TrentL Posted September 8, 2010 Share Posted September 8, 2010 what was the wrist mounting going to do for them in combat for extra attacks? allow them to punch the bad guys? Um... the same thing a pistol does in CC? Shoot people in the head? Link to comment https://bolterandchainsword.com/topic/210589-is-this-legal/#findComment-2507291 Share on other sites More sharing options...
fivepointedstar Posted September 8, 2010 Share Posted September 8, 2010 technically if your that close in combat you'd use the pistol as a make- shift club. hence the term "pistol whipped". use in close quarter combat in all military entanglements since the use of gun powder. ie look at old flintlock pistol and muskets they alway has a blunted handle to charge at with in ccw Link to comment https://bolterandchainsword.com/topic/210589-is-this-legal/#findComment-2507308 Share on other sites More sharing options...
Inquisitor_Lensoven Posted September 8, 2010 Share Posted September 8, 2010 what was the wrist mounting going to do for them in combat for extra attacks? allow them to punch the bad guys? Um... the same thing a pistol does in CC? Shoot people in the head? technically all bolters have pistol grips which would allow them to do that in CC. Link to comment https://bolterandchainsword.com/topic/210589-is-this-legal/#findComment-2507384 Share on other sites More sharing options...
Grey Mage Posted September 8, 2010 Share Posted September 8, 2010 what was the wrist mounting going to do for them in combat for extra attacks? allow them to punch the bad guys? Um... the same thing a pistol does in CC? Shoot people in the head? technically all bolters have pistol grips which would allow them to do that in CC. Yes... but only a few chapters, like SWs, know how to use them that way. Link to comment https://bolterandchainsword.com/topic/210589-is-this-legal/#findComment-2507503 Share on other sites More sharing options...
Inquisitor_Lensoven Posted September 8, 2010 Share Posted September 8, 2010 what was the wrist mounting going to do for them in combat for extra attacks? allow them to punch the bad guys? Um... the same thing a pistol does in CC? Shoot people in the head? technically all bolters have pistol grips which would allow them to do that in CC. Yes... but only a few chapters, like SWs, know how to use them that way. which makes no sense at all really. Link to comment https://bolterandchainsword.com/topic/210589-is-this-legal/#findComment-2507532 Share on other sites More sharing options...
TrentL Posted September 8, 2010 Share Posted September 8, 2010 If you watch all the video's they are moving and shooting in Combat, slicing dicing. I don't see an assault marine drop into combat, cut through someone with his chain saw, then club someone over the head with his gun. Link to comment https://bolterandchainsword.com/topic/210589-is-this-legal/#findComment-2507544 Share on other sites More sharing options...
Jakobus Posted September 8, 2010 Share Posted September 8, 2010 Pistol Grips & Videos aside, The Glaive is a two handed weapon so even if the Sang Guard had pistols instead of the Wristbolters they wouldn't be weilding them in melee. I don't pretend to be trained in sword and pistol combat styles so I wouldn't think to comment on where the extra attack comes from. I do know you can't use the pistols pofile for wounding or I would have Infernus pistols on my Death Company instead of powerweapons. Now if you where writting a piece of fluff for your army or just for fun, there is absolutely no reason you can't have them blasting the Angelus Bolters and pointblank range into the skull of an Ork or what ever Link to comment https://bolterandchainsword.com/topic/210589-is-this-legal/#findComment-2507562 Share on other sites More sharing options...
Brother Theophantus Posted September 8, 2010 Share Posted September 8, 2010 Lets be honest here guys. Its obvious from the use of two handed weapons and wrist mounted pistols that the sang guard were either meant to have an extra close combat attack or, my own theory, weapons striking at str 6 or similar. GW didn't like how powerful they were in playtesting but the models were already done so had to improvise. The rules mae about as much sense as the lack of artificer armour and Glaves for captains. Whining about what might have been just gives fuel to the people sceaming BA are overpowered and the new glory hunter army. As regards the OP the bonus attack is clearly ruled out by the BRB as the bonus attack is only for 2 one handed CCW and the Glave Encarmine is clearly stated to be a 2 handed weapon. Link to comment https://bolterandchainsword.com/topic/210589-is-this-legal/#findComment-2507606 Share on other sites More sharing options...
Joasht Posted September 9, 2010 Share Posted September 9, 2010 Regarding all the talk about pistols and bolters in close combat blasting away at point blank - Space Marines *do* that, its just that if GW represented every bit about the Space Marines in fine detail, every single Space Marine, even the good old Tactical, would have the statlines of something so expensive, your entire army would be probably about 15-20 men. And thats just bad for business. Link to comment https://bolterandchainsword.com/topic/210589-is-this-legal/#findComment-2507711 Share on other sites More sharing options...
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