khurdur Posted September 13, 2010 Share Posted September 13, 2010 Just a thought....a berzerkers skull champion w/ a powersword is a ctually quite viable, due to many attacks and S bonus from furious charge, and strikes before a powerfist. lets see... champ with power weapon- 5 S5 attacks on the charge I5 champ with power fist - 4 S9 attacks on the charge I1 a skull champion with a power weap will slaughter MEQs....or anything, before they strike and reduce the unit's numbers, and has enough S to touch T6 monsters, for 10 points less...so why use a powerfist? Link to comment https://bolterandchainsword.com/topic/211059-skull-champion-and-power-weapon/ Share on other sites More sharing options...
Hellios Posted September 13, 2010 Share Posted September 13, 2010 Because if you get stuck with a Wraithlord you are screwed... sure if you charge it you might kill it... power weapon is good but the general idea is that if you have lots of Berzerkers they will get enough attacks to kill things with no saves or things with good saves (because you will have less marines than Orks and less Terminators than Marines...) however even with lots of attacks they can have a problem against things with High T or Vehicles should you need to take them (I used to load out with plasma pistols in 4th ed when they could rapid fire...)... however a fist works well for getting rid of the hard to remove stains :) Link to comment https://bolterandchainsword.com/topic/211059-skull-champion-and-power-weapon/#findComment-2510964 Share on other sites More sharing options...
the jeske Posted September 13, 2010 Share Posted September 13, 2010 a skull champion with a power weap will slaughter MEQs....or anything, before they strike and reduce the unit's numbers, and has enough S to touch T6 monsters, for 10 points less...so why use a powerfist? If you get to charge . what more or less means you have to go for a LR rush [which some people may not wont to play ] .also if you end up with hth with a MC and unit you wont kill the MC within one turn and then you hit with str 4 . str 9 open tankes easier then str 5 and if actualy gives you a chance to open something with AV13/14. If you end up in hth with a HQ and unit support the HQ is dead unless it has eternal warrior or he gets lucky on SS saves[that if he can take them] a power weapon will do 2 wounds which means the HQ will swing at your zerkers for 2 turns .So even if you do win your unit maybe now standing at proud 1-2 models. Link to comment https://bolterandchainsword.com/topic/211059-skull-champion-and-power-weapon/#findComment-2510972 Share on other sites More sharing options...
hazardousZERO Posted September 13, 2010 Share Posted September 13, 2010 Ive used a PW champ but only in the unit that is with Khârn because if you keep them together Khârn can kill armor. The only way i can see using a PW over a PFist is if you talor your list for a certin enemy. Link to comment https://bolterandchainsword.com/topic/211059-skull-champion-and-power-weapon/#findComment-2510979 Share on other sites More sharing options...
Shas'o R'Vre Posted September 13, 2010 Share Posted September 13, 2010 Champion with PW is viable and incredibly powerful, but make sure it has easy access to another powerfist or method of destroying armour, EG an accompanying lord with Powerfist or high strength attack, or support them by having a DP follow them. Personally I run an 8 man squad with PW Champion accompanied by a Lord with PLC, who ride in a Raider, behind which flys my DP. Raider gets them there quickly and unhurt, whilst the accompanying DP can kill armour and help them out, or run off and kill something else, whilst being protected by the bulk of the Raider. Mutual Protection is great :P Link to comment https://bolterandchainsword.com/topic/211059-skull-champion-and-power-weapon/#findComment-2511018 Share on other sites More sharing options...
khurdur Posted September 14, 2010 Author Share Posted September 14, 2010 Champion with PW is viable and incredibly powerful, but make sure it has easy access to another powerfist or method of destroying armour, EG an accompanying lord with Powerfist or high strength attack, or support them by having a DP follow them. Personally I run an 8 man squad with PW Champion accompanied by a Lord with PLC, who ride in a Raider, behind which flys my DP. Raider gets them there quickly and unhurt, whilst the accompanying DP can kill armour and help them out, or run off and kill something else, whilst being protected by the bulk of the Raider. Mutual Protection is great :lol: Yes I'm actually planning on using 8 zerkers w/PW with a lord who has a daemon weapon and combi-melta, so I can easily kill a MC or vehicle, and a flurry of high I attacks to rip the enemy apart before they can strike Link to comment https://bolterandchainsword.com/topic/211059-skull-champion-and-power-weapon/#findComment-2511715 Share on other sites More sharing options...
hazardousZERO Posted September 14, 2010 Share Posted September 14, 2010 Champion with PW is viable and incredibly powerful, but make sure it has easy access to another powerfist or method of destroying armour, EG an accompanying lord with Powerfist or high strength attack, or support them by having a DP follow them. Personally I run an 8 man squad with PW Champion accompanied by a Lord with PLC, who ride in a Raider, behind which flys my DP. Raider gets them there quickly and unhurt, whilst the accompanying DP can kill armour and help them out, or run off and kill something else, whilst being protected by the bulk of the Raider. Mutual Protection is great :lol: Weird I use almost the same exact tatic but my zerkers have a PFist Link to comment https://bolterandchainsword.com/topic/211059-skull-champion-and-power-weapon/#findComment-2511735 Share on other sites More sharing options...
Requiemnex Posted September 14, 2010 Share Posted September 14, 2010 For years I used two 8 man squads in rhino one squad with a PW and the other with a PF. Running roughly 7 powerfists in my army at 1500 pts (including obliterators) i recently took the PW off my champ and put a powerfist on and I can honestly say.. He is more killy. The difference between 2+ and 3+ assault turn and then a 2+ vs 4+ if not assaulting is pretty key.. Wins battles frequently. Link to comment https://bolterandchainsword.com/topic/211059-skull-champion-and-power-weapon/#findComment-2511916 Share on other sites More sharing options...
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