Demoulius Posted September 14, 2010 Share Posted September 14, 2010 hello guys, i have a little question here. if a special attack attacks models in base contact, and one of those models is a sargeant (or whatever from other races) with a powerfist, is he then specificly hit? for example gabriel seth's whirlwind of gore hits all models in base contact, could he snipe powerfists that way? or can my opponent just do wound allocation? thanks in advance ;) Link to comment https://bolterandchainsword.com/topic/211114-hitting-models-in-close-combat/ Share on other sites More sharing options...
greatcrusade08 Posted September 14, 2010 Share Posted September 14, 2010 who you hit has no effect on wound allocation, if the opponent has more bodies out of contact with seth then he can stack wounds on those guys instead. Link to comment https://bolterandchainsword.com/topic/211114-hitting-models-in-close-combat/#findComment-2511605 Share on other sites More sharing options...
Demoulius Posted September 14, 2010 Author Share Posted September 14, 2010 See thats what i was thinking... But it specifcly says you hit models... Just like stuff like jotww hit models, not units. Not sure but it seems to me that you can snipe models that way... The attacks arent directed at the squad, theyre directed at the models.... Unless theres a thing im overlooking... Afaik wound allocation only work on the unit that wound are directed at but whirly (and other stuff like it) target models... Link to comment https://bolterandchainsword.com/topic/211114-hitting-models-in-close-combat/#findComment-2511724 Share on other sites More sharing options...
AyanamiKun Posted September 14, 2010 Share Posted September 14, 2010 As far as I remember there are even examples in the BRB about removing units which are not in base to base contact if you suffer wounds in close combat. Link to comment https://bolterandchainsword.com/topic/211114-hitting-models-in-close-combat/#findComment-2511738 Share on other sites More sharing options...
greatcrusade08 Posted September 14, 2010 Share Posted September 14, 2010 you may hit the models, but wound allocation is what matters.. it doesnt say wounds stick on those in B2B therefore normal wound allocation rules apply Link to comment https://bolterandchainsword.com/topic/211114-hitting-models-in-close-combat/#findComment-2511791 Share on other sites More sharing options...
Legatus Posted September 14, 2010 Share Posted September 14, 2010 I would say the special attack by Seth is compareable to template or blast weapons. According to their description, "every model under the template is hit", but that is only the means to count the numbers of hits inflicted on the unit. The casualties from template or blast weapons can still be removed from anywhere within the unit, and do not have to be taken from the models that are actually under the template. Link to comment https://bolterandchainsword.com/topic/211114-hitting-models-in-close-combat/#findComment-2511846 Share on other sites More sharing options...
Demoulius Posted September 14, 2010 Author Share Posted September 14, 2010 poo, guess my hunch was right...people always tell me such nice things... no wonder they always sound to good to be true ^_^ thanks for clearing it up gents :P Link to comment https://bolterandchainsword.com/topic/211114-hitting-models-in-close-combat/#findComment-2511928 Share on other sites More sharing options...
ShinyRhino Posted September 14, 2010 Share Posted September 14, 2010 The only exception to this would be if an Independent Character were based with Seth. That one model would be hit all by his or her lonesome, because ICs are always treated as separate units during the course of a close combat. Link to comment https://bolterandchainsword.com/topic/211114-hitting-models-in-close-combat/#findComment-2511989 Share on other sites More sharing options...
Acebaur Posted September 18, 2010 Share Posted September 18, 2010 I have to disagree here. I think the models get hit and you can't allocate them to someone else. Think about this. There are pieces of wargear that say "Every model in BtB loses 1 attack to a minimum of one" If the Sgt with the PF were in BtB he would lose an attack. You couldn't say "Oh I'll make this other guy lose an attack instead. It's the same principle. The Sgt would get hit. Link to comment https://bolterandchainsword.com/topic/211114-hitting-models-in-close-combat/#findComment-2515113 Share on other sites More sharing options...
Frosty the Pyro Posted September 18, 2010 Share Posted September 18, 2010 I have to disagree here. I think the models get hit and you can't allocate them to someone else. Think about this. There are pieces of wargear that say "Every model in BtB loses 1 attack to a minimum of one" If the Sgt with the PF were in BtB he would lose an attack. You couldn't say "Oh I'll make this other guy lose an attack instead. It's the same principle. The Sgt would get hit. The diference here is the the way hits work. Hits become wounds, and wounds are then allocated through its unit. Nothing about hiting a model specificly prevents this. See legatus's comparison to blast templates for an example. Link to comment https://bolterandchainsword.com/topic/211114-hitting-models-in-close-combat/#findComment-2515204 Share on other sites More sharing options...
nurglez Posted September 18, 2010 Share Posted September 18, 2010 Have to agree that while it may hit every model in base contact, close combat wounds are sorted out like shooting, and thus like the blast template. Items which reduce attacks or initiative might work differently, but wounds dont, unless otherwise specified. Link to comment https://bolterandchainsword.com/topic/211114-hitting-models-in-close-combat/#findComment-2515233 Share on other sites More sharing options...
Grey Mage Posted September 19, 2010 Share Posted September 19, 2010 I have to disagree here. I think the models get hit and you can't allocate them to someone else. Think about this. There are pieces of wargear that say "Every model in BtB loses 1 attack to a minimum of one" If the Sgt with the PF were in BtB he would lose an attack. You couldn't say "Oh I'll make this other guy lose an attack instead. It's the same principle. The Sgt would get hit. The diference here is the the way hits work. Hits become wounds, and wounds are then allocated through its unit. Nothing about hiting a model specificly prevents this. See legatus's comparison to blast templates for an example. Sadly, this seems to be the case- though I dont think its rules as intended, its certainly RAW. Link to comment https://bolterandchainsword.com/topic/211114-hitting-models-in-close-combat/#findComment-2515863 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.