derLumpi Posted September 15, 2010 Share Posted September 15, 2010 Hi folks, this is the first thread I open in this forum. I want to share my latest projects with you guys. I'm a huge fan of the Deathwatch. Unfortunately they are not in the codex . So how could I field them? I thought that I use them as The Legion Of The Damned. I don't like these ghostly Space Marines who appear and disappear on the battlefield. So, they have to go. Deathwach captain - will be an Ultramarine (since I field an Ultramarine army, this is pretty obvious ) http://img.xrmb2.net/544667.jpg He is magnetized, so I can swap out his weapons if I have to. The melta bomb guy :D http://img.xrmb2.net/591127.jpg Haven't decided which chapter he is from, probably from Scythes of the Emperor? The grenade guy http://img.xrmb2.net/585956.jpg No idea where he's coming from, chapterwise. :D 'Cover me, I'm reloading!' http://img.xrmb2.net/196703.jpg Any ideas? 'I don't want no pictures!' http://img.xrmb2.net/930853.jpg He is also an Ultramarine. He has already a shoulder guard with chapter symbol The Auspex Marine http://img.xrmb2.net/638906.jpg Is there a chapter that has strong connections to the Adeptus Mechanicus? The Space Wolf http://img.xrmb2.net/873791.jpg I really like this one. But I'm not certain how or where I'm putting the bolter. Should I 'mag lock' it on his leg? Or should I put a belt on the bolter so that he carries it over his shoulder? Last but not least - the Black Templar http://img.xrmb2.net/640499.jpg There is also one Marine with melta (magnetized) and a Marine with multi melta (also magnetized). But since they are pretty normal (no deathwatch bolters) - no pictures. If you have any ideas which chapters I sould include, just fire away. ;) Comments and criticism greatly appreciated. der'I'm a Kraut'Lumpi Link to comment https://bolterandchainsword.com/topic/211238-deathwatch/ Share on other sites More sharing options...
Brother Martemis Posted September 15, 2010 Share Posted September 15, 2010 first off - count as legion of the damned? thats genius! secondly (may be a negative) with an ultra army, don't 'over ultra' the force i thik the ultra sargeant would be a good idea from a fluff perspective - as he is removed from the ultramarine chain-of-command, and would want to follow the codex, but the inquisitor in his ear would be demanding the mission is complete ... i would make the melta bomb guy an imperial fist and the auspex guy could be iron hands (they are tight with ad'mech) multi melta could be salamander and melta could be rocking out as a random chapter (praeters of orpheus, mantis warriors, crimson fists maybe?), there's the 1000 and one chapter thread, pick one, lol as for the space wolf dude, putting the bolter on a strap/harness would be a way to add easy movement to the model. but 'mag locking' it would be easiest - its up to you really Link to comment https://bolterandchainsword.com/topic/211238-deathwatch/#findComment-2512957 Share on other sites More sharing options...
The Normish Posted September 15, 2010 Share Posted September 15, 2010 I've been meaning to get a Deathwatch team one day, especially with the release of the Deathwatch RPG coming up. I second the grenade guy being an Imperial Fist, as well as the sergeant being the only Ultramarine. But do what you want, obviously. Looking forward to see more. Also, you can host images directly on the Bolter and Chainsword, it makes it easier to load up the larger images. Link to comment https://bolterandchainsword.com/topic/211238-deathwatch/#findComment-2512972 Share on other sites More sharing options...
ryebye Posted September 15, 2010 Share Posted September 15, 2010 Loving the space wolf.. makes me want to make my next deathwatch guy brandishing two swords! Link to comment https://bolterandchainsword.com/topic/211238-deathwatch/#findComment-2513145 Share on other sites More sharing options...
AbyssKnight Posted September 15, 2010 Share Posted September 15, 2010 I know a few people who use Sternguard Vets for count as Deathwatch for their special ammo rules. Using LotD is a new one on me. I could see it working, the Slow and Purposeful rule is a out of place but you can work around it with a transport. I definately think its a pretty cool idea. Link to comment https://bolterandchainsword.com/topic/211238-deathwatch/#findComment-2513209 Share on other sites More sharing options...
The Normish Posted September 15, 2010 Share Posted September 15, 2010 I know a few people who use Sternguard Vets for count as Deathwatch for their special ammo rules. Using LotD is a new one on me. I could see it working, the Slow and Purposeful rule is a out of place but you can work around it with a transport. I definately think its a pretty cool idea. It could mean that they're going slowly to ensure that every filthy xeno dies. Link to comment https://bolterandchainsword.com/topic/211238-deathwatch/#findComment-2513210 Share on other sites More sharing options...
Brother Martemis Posted September 16, 2010 Share Posted September 16, 2010 I know a few people who use Sternguard Vets for count as Deathwatch for their special ammo rules. Using LotD is a new one on me. I could see it working, the Slow and Purposeful rule is a out of place but you can work around it with a transport. I definately think its a pretty cool idea. It could mean that they're going slowly to ensure that every filthy xeno dies. or that thier 'deathwatch' weapons are easier to use on the move... they used to have 'move and fire' heavy bolters Link to comment https://bolterandchainsword.com/topic/211238-deathwatch/#findComment-2513626 Share on other sites More sharing options...
derLumpi Posted September 17, 2010 Author Share Posted September 17, 2010 first off - count as legion of the damned? thats genius! secondly (may be a negative) with an ultra army, don't 'over ultra' the force i thik the ultra sargeant would be a good idea from a fluff perspective - as he is removed from the ultramarine chain-of-command, and would want to follow the codex, but the inquisitor in his ear would be demanding the mission is complete ... Well, good point. The only problem is that the shoulder guard with the Ultramarine symbol is already on the marine. I tried to get it off but it's not coming of. :( i would make the melta bomb guy an imperial fist Imperial Fist shoulder guard ordered ^_^ and the auspex guy could be iron hands (they are tight with ad'mech) I have found an Iron Hands head. Lucky me. Thanks for the advice. Why haven't I thought of it before? ;) multi melta could be salamander The same idea came into my mind after posting the pictures. :) and melta could be rocking out as a random chapter (praeters of orpheus, mantis warriors, crimson fists maybe?), there's the 1000 and one chapter thread, pick one, lol Yeah, there are many chapters but I want to avoid putting two chapters in the squad who do not get along. I had Dark Angels in mind but since I already have a Space Wolf in the squad ;) as for the space wolf dude, putting the bolter on a strap/harness would be a way to add easy movement to the model. but 'mag locking' it would be easiest - its up to you really I think I will mag lock it. I would have to use green stuff for a harness or something like that. And I'm not that good with green stuff. Thanks for the input guys! Link to comment https://bolterandchainsword.com/topic/211238-deathwatch/#findComment-2514307 Share on other sites More sharing options...
apologist Posted September 17, 2010 Share Posted September 17, 2010 secondly (may be a negative) with an ultra army, don't 'over ultra' the force i thik the ultra sargeant would be a good idea from a fluff perspective - as he is removed from the ultramarine chain-of-command, and would want to follow the codex, but the inquisitor in his ear would be demanding the mission is complete ... Well, good point. The only problem is that the shoulder guard with the Ultramarine symbol is already on the marine. I tried to get it off but it's not coming of. Simple enough – paint the shoulder pad a different colour. Sons of Orar have a red and white omega; so why not make up a chapter that has an inverted omega and different colours? ;) Link to comment https://bolterandchainsword.com/topic/211238-deathwatch/#findComment-2514414 Share on other sites More sharing options...
derLumpi Posted September 17, 2010 Author Share Posted September 17, 2010 But then the symbol has to be upside down, if I memorize the symbol of the Sons Of Orar correctly. ;) Well, I could change the chapter of the Deathwatch captain :D Link to comment https://bolterandchainsword.com/topic/211238-deathwatch/#findComment-2514508 Share on other sites More sharing options...
Slyen Posted September 17, 2010 Share Posted September 17, 2010 But then the symbol has to be upside down, if I memorize the symbol of the Sons Of Orar correctly. ;) Well, I could change the chapter of the Deathwatch captain :cuss He was meaning use it right side up, like the Ultramarines do... just with another paint scheme. Omega Marines come to mind, just add a skull to the center of the "U". Link to comment https://bolterandchainsword.com/topic/211238-deathwatch/#findComment-2514552 Share on other sites More sharing options...
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