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Space Hulk Battle Report, Part 1


Brother Nihm

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Squad Lorenzo boards the Hulk

We had a lot of fun with this one as I hadn't played SH in ages, and my friend had never tried it before. (some mistakes were undoubtedly made).
I'll try to keep this as brief as possible to avoid the wall of text syndrome. Made with CRasterImage's wonderful Tileset.


Mission I: Suicide Mission

Setup: From left to right, Goriel (SB + PF), Noctis (SB + PF), Zael (HF + PF), Omnio (SB + PF), Sergeant Lorenzo (SB + PS)

Objectives:
Marines must flame the room containing the escape pod controls (the room marked with an A)

Genestealers must kill the Heavy Flamer Marine or force him to run out of ammo.



Using all available commands points (5) the Marine player pushed the Terminators forward to help them get into position before the aliens registered their presence. Sergeant Lorenzo took point and opened up with his Storm Bolter on the door ahead of them, destroying it in a hail of fire.
End of Space Marines Turn 1:
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Almost immediately after arriving in this part of the Hulk, Squad Lorenzo's auspex registered a few returns - closing in on their position.
End of Genestealers Turn 1:
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Brother Goriel opted to guard the southern door with his Storm Bolter, while the rest of the squad forged onwards towards the objective.
Sergeant Lorenzo entered Overwatch to cover the dark corridor ahead.
End of Space Marines Turn 2:
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The Auspex showed inbound hostiles from all directions now as Brother Goriel heard the sound of a bulkhead door opening, somewhere to the south. Steeling themselves for the fight of their lives Squad Lorenzo raised their Storm Bolters to meet the oncoming horde. It looked like the Xenos in front of Sergeant Lorenzo were lurking, almost as if they knew he was waiting for them.
End of Genestealers Turn 2:
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Genestealers Turn 3: Brother Goriel opens fire

Opening fire, thereby destroying the southern door, Brother Goriel finally sets his eyes upon the foul Xenos. Brother Goriel fires several shots down the corridor but doesn't hit anything. Sergeant Lorenzo orders Zael and Omnio forward while he moves east and re-enters Overwatch.
End of Space Marines Turn 3:
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Emboldened by the calm voice of Sergeant Lorenzo, Goriel fires (command points) at the Genestealers, killing two of them, revealing three more rushing at him from down the corridor. A door opens to the north, from the direction of the objective. Sergeant Lorenzo's Storm Bolter jams but his quick reactions combined with his sword skills saves him. More enemies approach from the south east.
End of Genestealers Turn 3:
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Sergeant Lorenzo prevails in melee

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Brother Goriel keeps firing and kills all but one Genestealer. Brother Omnio is halfway around the corner when he is suddenly face to face with the enemy. After a string of misses, Sergeant Lorenzo orders him to enter Overwatch (command points) while he unjams his own weapon and also enters Overwatch. Brother Noctis moves up in front of Zael to support Omnio. Zael takes up position behind his Sergeant.
End of Space Marines Turn 4:
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Danger, Critical Mission Failure Imminent!

Brother Goriel fires at the lone 'stealer but completely fails to hit it, even more Xenos approach from the South.
The Marines' northern defence line crumbles as Brother Omnio and Brother Noctis both fall beneath a flurry of Xenos claws, before they manage to hit their targets. Frenzied by the fresh kills the Genestealers almost reach Zael (remaining action points), the mission is in danger!
End of Genestealers Turn 4:
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End of Part 1.

Can the Terminators carry the day? will Noctis and Omnio be avenged? Will Brother Goriel live long enough to improve his abysmal shooting skills?


Stay tuned for Part 2, the grand finale.
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