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[Plainville MA] Warhammer 40k Doubles Tournament - Nov 6th


ChaseLaq

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Battleground Games & Hobbies - Plainville

 

Format: Doubles (2v2) 1250 points per person

Date: November 6th, 2010 a Saturday

Time: Please be here no later than 10:00am. Set up at 10:30. Dice roll no later than 11:00am.

Entrance Fee: $20.00 per person / $40.00 per team

 

Address:

25 Taunton Street

Plainville MA 02762

508.316.1195

 

Google Maps:

http://maps.google.com/maps/place?cid=1691...hl=en&gl=us

 

Contact:

The event will be capped at 24 teams (48 players). Please contact me at ChaseLaq@gmail.com or call the store to sign up if and only if you and your partner can commit to playing on November 6th. If you need help finding a partner please post on the message board here.

 

Pre-registration is highly encouraged and may end up being required.

 

 

 

RULES FOR WARHAMMER 40K TOURNAMENT

 

Rule Books:

The Warhammer 40,000 Fifth Edition Rules will be used.

 

The following is a list of legal army choices:

Codex: Black Templars

Codex: Blood Angels

Codex: Chaos Daemons

Codex: Chaos Space Marines

Codex: Daemonhunters

Codex: Dark Angels

Codex: Dark Eldar

Codex: Eldar

Codex: Imperial Guard

Codex: Necrons

Codex: Orks

Codex: Space Marines

Codex: Space Wolves

Codex: Tau

Kroot Mercenaries

Codex: Tyranids

Codex: Witchhunters

 

 

MODELS AND POINTS:

 

1. Each player must bring an army consisting of 1250 points or fewer, in accordance

with these rules. Each team will consist of two players fighting together.

 

The Force Organization Chart will be split up into two parts as follows:

 

(Each player must take)

1 HQ

0-1 Elites

2-3 Troops

0-1 Fast Attack

0-1 Heavy Support

 

In addition, the two players on a team share three ‘floating’ selections, one each in Elites,

Fast Attack, and Heavy Support. Either player may use up to two of these floating slots,

but may not use the same slot as their partner. For example, Player A takes a second

Elites choice and a second Heavy Support choice. This means their partner, Player B,

may take a second Fast Attack choice as the third floating slot.

 

An exception to this is the mandatory choices for some armies. For example: "You must take this HQ at this many points." Those choices are allowed outside of these restrictions. Ex. Space Wolves.

 

2. All models must follow “What You See Is What You Get” (WYSIWYG). All

weapons, war gear, and so forth must be represented on the model.

 

3. Forge World Imperial Armor units (and army lists) may NOT be used.

 

4. If illegal units or other rules violations are found in a player’s army list, at a minimum,

the models in violation will be removed from all subsequent play. In addition,

tournament points may be deducted and/or award eligibility may be forfeited. If in doubt,

please ask for clarification in advance from a Battleground Tournament Organizer.

 

5. Teams are not integrated. You may not share tech (for example, using each others teleport homers, etc).

 

6. If a unit/wargear/ability says something to the effect of "choose a friendly unit/model" you may not select a teammates unit.

 

7. Necrons will never phase out.

 

 

The scenarios we will be using for the event will be a slightly modified version of the 2009 Adepticon Team Tournament Missions. I will be choosing 3 of the 4 scenarios.

 

The scenarios can be found here: http://www.adepticon.org/wpfiles/2009/0940Kteam.pdf

 

 

HOW THE TOURNAMENT WORKS:

 

• Competitors will participate in three (3) games over the course of the day. In each game, you

will play a scenario and record the outcome of the battle on your results sheet. Each round you

will play a different opponent. Each round will last 2.5 hours.

 

• In the first round, players will be matched up randomly. After the first round, players will be

matched up according to current rankings in the tournament (e.g., the player in first place will

play the player in second place and so on). We will try our best not to pair teams that come to the event together in the first round. If a team receives a BYE they will be awarded the average of the winning teams points for the round.

 

• You will not play the same team twice.

 

• The pairings for each round will be announced as soon as they are determined. Please be sure to

arrive at your table ready to play right away. We ask that each player be conscious of the

time and that you play at a regular and steady pace to complete the game. Anyone found slow

playing or deliberately stalling for any reason will be penalized.

 

• Each game will be played on a 4' x 6' board.

 

• Players will receive Results Sheets at the beginning of each round. Each results sheet must be

filled in properly to ensure that match-ups and point totals are correct. Once Results Sheets are

completed they are to be turned in at the counter so the scores can be entered into the

computer.

 

 

BATTLES:

 

The Fifth Edition Rulebook will be in use for all games and will be the definitive guide

for all rules. The time limit for each game is 2.5 hours. At the end of this time limit, the round will be called; all players will need to finish their game immediately, and no additional time will be provided.

 

 

What You Need to Bring with You:

-Your (hopefully painted) miniatures

-At least two copies of your army list

-Rulebooks and any additional books you need

-Pen and paper

-Dice and templates

-Tape measure

-Something to transport your army from table to table

 

 

Store Credit Awards will be given out to:

Store credit is good for any product in the store and all subsequent events. It never expires and will be saved for you.

 

Best Overall Team

Second Best Overall Team

Third Best Overall Team (only awarded if the turnout is large)

Best Theme (team)

Best Painted (individual)

 

Note: a team may only win one award.

Just a heads up guys, the Dark Eldar Codex is released November 6th (the day of our event) and WILL be legal in the tournament.

 

Both the Abington and Plainville stores should have preview copies available soon.

 

Interested / concerned players should stop by to take a look at the Codex or check it out online. If you have any specific questions / concerns please feel free to shoot me an email.

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