Sugamonster Posted October 8, 2010 Share Posted October 8, 2010 Hey everyone i was just wondering about something i know that the mechanius dont use spacemarines in their defenses (they have skittari and servitors) but do you think that it would be possible to make an admech army, say one that is a pre-determined defense force should the tech forges on mars say come under attack Personnally i think that this would be a lot of fun to model especially as i am creating a alternative paint sallies army. Fluff wise do you think it's possible? Link to comment https://bolterandchainsword.com/topic/212768-tech-space-marines/ Share on other sites More sharing options...
Bannus Posted October 8, 2010 Share Posted October 8, 2010 They are called the Steel Confessors - a Chapter formed in sectret by the AM to specifically aide them and protect their interests. Link to comment https://bolterandchainsword.com/topic/212768-tech-space-marines/#findComment-2531221 Share on other sites More sharing options...
maverike_prime Posted October 8, 2010 Share Posted October 8, 2010 Plus there are several chapters with strong ties to the Ad Mech. While officially chapters like the Iron Hands are Adeptus Astartes, and answerable to the Emperor (Via the high lords of terra) there are indications that they would answer a call for aid from the Adeptus Astartes before one from Terra. Link to comment https://bolterandchainsword.com/topic/212768-tech-space-marines/#findComment-2531247 Share on other sites More sharing options...
Rindaris Posted October 8, 2010 Share Posted October 8, 2010 Don't the Mentors also have a strong Ad Mech link as well? Link to comment https://bolterandchainsword.com/topic/212768-tech-space-marines/#findComment-2531360 Share on other sites More sharing options...
Lynnean Posted October 8, 2010 Share Posted October 8, 2010 mentors have no strong link with anyone except the Deathwatch iirc. ye, there are some chapters around, and, as said, the Ad mech formed a secret chapter of their own once Link to comment https://bolterandchainsword.com/topic/212768-tech-space-marines/#findComment-2531371 Share on other sites More sharing options...
NightrawenII Posted October 8, 2010 Share Posted October 8, 2010 In the old fluff, the Mentors (or Mentor Legion) field-tested the new weapons. I'm not sure what now, the new 'dex half-retconned them. Link to comment https://bolterandchainsword.com/topic/212768-tech-space-marines/#findComment-2531398 Share on other sites More sharing options...
Sugamonster Posted October 8, 2010 Author Share Posted October 8, 2010 hey guys thanks for the fast response. I was thinking that i'll go ahead with my sallies army but i might make it include some guys with custom admech bits - eg alternative flamers and servo arms. I have a paint scheme, the only thing about this that im not sure about is the helmet, i was thinking that i might make it the same orange as the hand. http://i644.photobucket.com/albums/uu162/fredburger-warhammer/spacemarine2.jpg Link to comment https://bolterandchainsword.com/topic/212768-tech-space-marines/#findComment-2531596 Share on other sites More sharing options...
Nickles 138 SUP Posted October 8, 2010 Share Posted October 8, 2010 they should hold experimental weapons, or be armed with ancient relics that predate the Horus Heresy. You could have a master of the forge be the chapter master. He cannot be in old dreadnought armor, for I already dibbed that. O.K. You can if you want. I'm not stoppin ya. Link to comment https://bolterandchainsword.com/topic/212768-tech-space-marines/#findComment-2531649 Share on other sites More sharing options...
Sugamonster Posted October 9, 2010 Author Share Posted October 9, 2010 ohh i like the old dreadnought armour, im thinking a huge dread CC on a termi-body, could be alot of fun, i think that i'll probably go with ancient relics maintained through constant use and care by the chapters artesians, ohhh and maybe the master of the forge can be hooked into some kind of machine like a pentient engine Link to comment https://bolterandchainsword.com/topic/212768-tech-space-marines/#findComment-2531683 Share on other sites More sharing options...
Nickles 138 SUP Posted October 9, 2010 Share Posted October 9, 2010 why not make him into a dreadnought himself. Just replace the arms with hand drills, and add an awesome servo-harness on to it's shoulders. The ancient dreadnought armor kinda looks silly, but you could buy pieces from other games to make him more interesting. My chapter master was made from a Grizzly exosuit from Star Ship Troopers. I used the assault cannon on the left arm, and have him a massive sword as his relic blade. If you want something less relic wise. You could always make him use twin heavy bolters as his range weapon, and you could mount some sort of Adeptus Mechanicus devise as a harness that grants him an increase to a stat. (attack, toughness, ability to repair, ect...) Link to comment https://bolterandchainsword.com/topic/212768-tech-space-marines/#findComment-2531775 Share on other sites More sharing options...
Bannus Posted October 9, 2010 Share Posted October 9, 2010 At this point, I think Liber Astartes is going to be the best forum for your needs - moving thread....... Link to comment https://bolterandchainsword.com/topic/212768-tech-space-marines/#findComment-2531904 Share on other sites More sharing options...
Argon Posted October 9, 2010 Share Posted October 9, 2010 If the forges on Mars came under attack, that would mean also mean that the enemy is exceedingly close to Terra. The High Lords probably would have thrown everything they had at them long before that point. Also, there's always the Iron Hands and Praetors of Orpheus and possibly the Mentors if you want a chapter with strong ties to the Ad Mech that has the added bonus of being official. I've heard the Index Astartes mods rejoice every time some one decides to play Iron Hands. Link to comment https://bolterandchainsword.com/topic/212768-tech-space-marines/#findComment-2532060 Share on other sites More sharing options...
Sugamonster Posted October 10, 2010 Author Share Posted October 10, 2010 hey guys, thanks for the move bannus, ok well i've been thinking that i might make the chapter a iron hands founding - i made a possible paint scheme that it think might work http://i644.photobucket.com/albums/uu162/fredburger-warhammer/spacemarine.jpg i really like the iron hands kit that you can get from GW. i'll deffinetly think about it. Link to comment https://bolterandchainsword.com/topic/212768-tech-space-marines/#findComment-2532227 Share on other sites More sharing options...
Epistolary_Kalphanian Posted October 10, 2010 Share Posted October 10, 2010 You could always go with the Praetors of Orpheus? No? Don't blame you. An Iron Hands derivative sounds pretty awesome to me, too. Have you considered the Forgeworld character conversion kit? Extra resin-ey goodness for bionics. :tu: Link to comment https://bolterandchainsword.com/topic/212768-tech-space-marines/#findComment-2532245 Share on other sites More sharing options...
Sugamonster Posted October 10, 2010 Author Share Posted October 10, 2010 i actually have been thinking about some of the new forge world stuff, they have a great stand in for any DA champ - the figure with the termi armour and flamer. i figure ur talking about the new character conversion kit, i also really like the look of the new red scorpions models, i think that i might get them and remove the red scorpions icons, they could make an awesome honour guard imo Link to comment https://bolterandchainsword.com/topic/212768-tech-space-marines/#findComment-2532291 Share on other sites More sharing options...
Grey Hunter Ydalir Posted October 10, 2010 Share Posted October 10, 2010 The scheme is 'alright'. It has nothing really eye drawing about it, though it's definitely not bad at all. I'll leave that for Ace to attack though, he doesn't like Grey/Black colour schemes. Yes Ace I am going to introduce you like this to everyone. ;) For fluff, geneseed doesn't really matter so much as how the chapter is lead to believe the things that they do. Their core personality is expressed visually in their scheme, symbol, name and any other eccentricities that they attach to themselves. Do you have a clear core theme for these guys or were you just attracted to doing a 'techie' chapter as is stated in the threads title? Link to comment https://bolterandchainsword.com/topic/212768-tech-space-marines/#findComment-2532453 Share on other sites More sharing options...
Lemainus Posted October 10, 2010 Share Posted October 10, 2010 Well now I'm looking forward to meeting Ace. Where is he? Link to comment https://bolterandchainsword.com/topic/212768-tech-space-marines/#findComment-2532517 Share on other sites More sharing options...
Leonaides Posted October 10, 2010 Share Posted October 10, 2010 Just wait for "Stop...Hammertime..." Link to comment https://bolterandchainsword.com/topic/212768-tech-space-marines/#findComment-2532677 Share on other sites More sharing options...
Ace Debonair Posted October 10, 2010 Share Posted October 10, 2010 The scheme is 'alright'. It has nothing really eye drawing about it, though it's definitely not bad at all. I'll leave that for Ace to attack though, he doesn't like Grey/Black colour schemes. Yes Ace I am going to introduce you like this to everyone. :D Are you sure you're not mixing me up with Octavulg? :lol: I don't like dull colourschemes, whereas the OP's is all crazy-magpie-black-and-white. Crazy magpie is totally in this season. :P And as introductions go, I've had worse. ;) Well now I'm looking forward to meeting Ace. Where is he? Where you least expect him. :P Just wait for "Stop...Hammertime..." I did that once. Just once. AND it was entirely warranted. And foreshadowed. :lol: EDIT: But in the interest of fairness, if the OP does want me to run up a few more colourful options for a potential paint scheme, he just has to say the word. :D Link to comment https://bolterandchainsword.com/topic/212768-tech-space-marines/#findComment-2532758 Share on other sites More sharing options...
Sugamonster Posted October 11, 2010 Author Share Posted October 11, 2010 Well g'day Ace, i guess the main thing that attracted me to the scheme is i love simplistic colour schemes, my nid army is set black and white carrapace patters for each species and black skin. I also play DA's and they are just green with some cream occasionaly. I like to think of the minimalism, like these guys just felt that the armour itself was beautiful and did not need over working. Extra-bit wise i think that i'll go for tech-like things, e.g. auspects and bionics. In regards to the core fluff im thinkging something along the lines of an Iron hands sucessor chapter who's main recruiting world was situated closely to an admech forge - when the main body of the chapter was on a crusade the home world came under attack, the admech helped the world by lending skittari squads - as a way to repay the debt the chapter put themselves indept to the admech until the time at which the adeptus mechani declare them equal. To aid them the admechs have lent them access to the forges and some of their most ancient tech. name wise i think that steel fists could work. Edit: Ace, im pretty happy with the scheme - the only thing that i might change about the scheme is maybe making the mithril silver into boltgun but thats it Link to comment https://bolterandchainsword.com/topic/212768-tech-space-marines/#findComment-2533012 Share on other sites More sharing options...
Ace Debonair Posted October 11, 2010 Share Posted October 11, 2010 Edit: Ace, im pretty happy with the scheme - the only thing that i might change about the scheme is maybe making the mithril silver into boltgun but thats it All good. :lol: It's not a 'black-with-whatever-colour-shoulders/shoulder-rims' scheme, and it's got a bit of life in it while still looking respectably cold and mechanical. About the only things I'd change are the collar to the same colour as the torso and maybe make the soft-armour the same grey as the tubes on the stomach, and even then you certainly don't have to do wither of those things. Steel Fists could work pretty well, but does sound suspiciously like remixed Iron Hands. How about... er... Steel Tigers? Sorry, I'm kinda short on other good names right now. ;) Link to comment https://bolterandchainsword.com/topic/212768-tech-space-marines/#findComment-2533124 Share on other sites More sharing options...
Sugamonster Posted October 11, 2010 Author Share Posted October 11, 2010 Shhhh dont tell anybody that about the iron hands, i hadn't really thought about the collar but that could deffinetly work. name wise - im thinking that i really want steel in the name - maybe the steel skulls - i have a bunch of old chaos silver skulls templates lying around? don't worry about names, i cant think of any either Link to comment https://bolterandchainsword.com/topic/212768-tech-space-marines/#findComment-2533130 Share on other sites More sharing options...
Grey Hunter Ydalir Posted October 11, 2010 Share Posted October 11, 2010 maybe the steel skulls Who's signature move is the 'steel headbutt'! Knocking the heresy out of traitors since M39.415! Sorry, I couldn't help it. Where you least expect him. ;) Shouldn't that have been a ninja? Pirates are usually exactly where you'd expect them, lying in ambush for plenty of booty. Ninjas however, are always where you least expect them, because they are ninjas. :blink: :D Steel Fists could work pretty well, but does sound suspiciously like remixed Iron Hands. I was just thinking that myself. I'm not sure what to tell you, I have no suggestions myself to be honest so don't look to me for ideas. What about staying away from the hand/fist theme? Iron Voyagers, Steel Hearts, Iron Hearts, Protomagnate Yeti's? The latter just... popped into my head I swear! Link to comment https://bolterandchainsword.com/topic/212768-tech-space-marines/#findComment-2533176 Share on other sites More sharing options...
Ace Debonair Posted October 11, 2010 Share Posted October 11, 2010 Where you least expect him. :) Shouldn't that have been a ninja? Pirates are usually exactly where you'd expect them, lying in ambush for plenty of booty. Ninjas however, are always where you least expect them, because they are ninjas. :jaw: :lol: So, logically, you'd be looking for me amongst the ninjas. It's the most obvious place. A novice mistake. :D Steel Fists could work pretty well, but does sound suspiciously like remixed Iron Hands. I was just thinking that myself. I'm not sure what to tell you, I have no suggestions myself to be honest so don't look to me for ideas. What about staying away from the hand/fist theme? Iron Voyagers, Steel Hearts, Iron Hearts, Protomagnate Yeti's? The latter just... popped into my head I swear! :jaw: That's almost as bad as the Sodium Crossbows or the Sulphuric Vultures. :lol: Steel or Iron Voyagers could work, but it depends if it fits the personality of the chapter Sugamonster has in mind. Link to comment https://bolterandchainsword.com/topic/212768-tech-space-marines/#findComment-2533218 Share on other sites More sharing options...
soddinnutter Posted October 11, 2010 Share Posted October 11, 2010 I saw that colour scheme and i instantly thought 'Once there was a black and white space marine on a black and white bike.......' And then the flash backs started. Link to comment https://bolterandchainsword.com/topic/212768-tech-space-marines/#findComment-2533439 Share on other sites More sharing options...
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