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Dedicated Transpports for DC


Techmarine Andreas

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The Death company can be up to 30 models in size, and can take dedicated transports. My question is that if I want to take a dedicated transport does that limit the size of my DC to 16 which is the most I could fit in a Landraider Crusader, or could I take 2 Crusaders with 15 midels in each?
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The Death company can be up to 30 models in size, and can take dedicated transports. My question is that if I want to take a dedicated transport does that limit the size of my DC to 16 which is the most I could fit in a Landraider Crusader, or could I take 2 Crusaders with 15 midels in each?

The only way around the inability to split the DC would be to take Astorath and 2 15 man DCs each in a Land Raider Crusader.

Nope you cant split the dc into different squads.

 

Well I need to clarify that my intent was not to treat the two embarked halves as different squads. But rather the two vehicles moved together and maintained a coherency between the vehicles such that upon disembarking the entire 30 model DC unit was within the required Unit Coherency. Though I do realise this brings up the question what happens if one Landraier is immobilised. Well in that case all units must disembark and continue on foot.

Nope you cant split the dc into different squads.

 

Well I need to clarify that my intent was not to treat the two embarked halves as different squads. But rather the two vehicles moved together and maintained a coherency between the vehicles such that upon disembarking the entire 30 model DC unit was within the required Unit Coherency. Though I do realise this brings up the question what happens if one Landraier is immobilised. Well in that case all units must disembark and continue on foot.

Nope. A squad must fit into one transport or can not board transports.

The Death company can be up to 30 models in size, and can take dedicated transports. My question is that if I want to take a dedicated transport does that limit the size of my DC to 16 which is the most I could fit in a Landraider Crusader, or could I take 2 Crusaders with 15 midels in each?

The only way around the inability to split the DC would be to take Astorath and 2 15 man DCs each in a Land Raider Crusader.

 

Oh Yes Astorath is very important to the List I am trying to put together. I just love the thought of hordes s of deep striking Landraiders filled with close combat monsters!!!!!

Oh Yes Astorath is very important to the List I am trying to put together. I just love the thought of hordes s of deep striking Landraiders filled with close combat monsters!!!!!

 

The thing is, the DC in a Deepstriking Landraider will not be able to assault until turn 3 at the earilest. And should you have a bad day your deathstar close combat troops in the LR may arrive turn 5 and never have a chance to get to kill stuff.

Oh Yes Astorath is very important to the List I am trying to put together. I just love the thought of hordes s of deep striking Landraiders filled with close combat monsters!!!!!

 

The thing is, the DC in a Deepstriking Landraider will not be able to assault until turn 3 at the earilest. And should you have a bad day your deathstar close combat troops in the LR may arrive turn 5 and never have a chance to get to kill stuff.

 

Ahhhh!!! That is a major flaw with this plan. I had it in my head that the Landraider being an "Assault Vehicle" allowed an assault after disembarking even after deepstriking. However a re-read of the deepstrike rules does indeed say no assault that turn unless "Specifically" mentioned in the units special rules. Which basicially leaves Vanguard Vets with their Heroic Intervention as the only guys who can do this. Bugger!!!! From a "Fluff" point of view this doesnt work for me. I really dont see the DC being "disoriented" due to teh deep strike and as such able to shoot but not asault!!!!! It really should be the other way round for these guys, but oh well.

 

Well need help then, I want a LOAD of DC on top of the enemies of Mankind tearing them to pieces ASAP. Best way to do this is what? Drop Pod Assault could get them into combat 2nd Turn.

 

Thoughts anyone?

Simply have the Landraider on the field at the start of the game. You should be able to assault around 20" (12"move+2"deploy+6"assault) and popping smoke to get a 4+ cover save against hits that manage to Pen will usually mean you definately get somewhere by turn 2
The Death company can be up to 30 models in size, and can take dedicated transports. My question is that if I want to take a dedicated transport does that limit the size of my DC to 16 which is the most I could fit in a Landraider Crusader, or could I take 2 Crusaders with 15 midels in each?

 

All models in a squad must be able to fit in a single transport in order to embark. However, you may purchase a dedicated transport which your squad will not fit in. This may seem like a silly thing to do, but there are reasons you might want to.

Thats a good point, also since the Land Raider is not fast, a footslogging DC could keep up and get a good cover save from heavy weapons that get around FNP. I'm pretty sure even 30 DC would get a good chance at cover. Plus, you could use the LR to pop enemy vehicles before you assault. The problem here is that without being in the vehicle they are easily misdirected by opponents, but at that size they should not be slowed by much. Personally I think ten in a rhino or LR is plenty.
The Death company can be up to 30 models in size, and can take dedicated transports. My question is that if I want to take a dedicated transport does that limit the size of my DC to 16 which is the most I could fit in a Landraider Crusader, or could I take 2 Crusaders with 15 midels in each?

 

All models in a squad must be able to fit in a single transport in order to embark. However, you may purchase a dedicated transport which your squad will not fit in. This may seem like a silly thing to do, but there are reasons you might want to.

 

for example

25 DC, pod

DC Dread BC HF +pod x 2

DC Dread BT x 3

 

the pod for the dc must be deployed empty as 25>10, but both pod DC dreads will arrive 1st turn as under drop pod assault rules.

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