Grizwald714 Posted October 14, 2010 Share Posted October 14, 2010 What is the best way to arm your lone wolf. I was thinking of thaking term arm, thunder ham, storm s, and 2 fen wolves witch is like 105. Also I never used them before r they a waist or r they generally worth the points. Also I forget how fell no pain works go u get to use to beside your invulnerable or arm save for ex I fail my save to I get to take an a fell mo pain test to but I know u can only take one save . Link to comment https://bolterandchainsword.com/topic/213182-lone-wolf/ Share on other sites More sharing options...
Spazmonkey Posted October 14, 2010 Share Posted October 14, 2010 I dont have a rule book near by to give you the details of FNP But the Lone wolf with that kit is nasty if you can get him to combat..... I run the same loadout but with a chain fist instead. If you can get him into the thick of battle where several units will be bashing it out, he can do a heck of a lot of damage. But if you find him isolated and not able to get to combat he can be a waste of points..... Just be aggressive with him.... Link to comment https://bolterandchainsword.com/topic/213182-lone-wolf/#findComment-2536526 Share on other sites More sharing options...
Macharim Posted October 14, 2010 Share Posted October 14, 2010 FNP doesn't count as a save so you get to take it in addition to your normal save. Some circumstances prevent it but generally you get to use it. Link to comment https://bolterandchainsword.com/topic/213182-lone-wolf/#findComment-2536577 Share on other sites More sharing options...
Brother Nathan Posted October 14, 2010 Share Posted October 14, 2010 feel no pain is an extra save, so say you fail your 2+ you then get to use your feel no pain, which is a 4+. you dont get it on instant killling hits, or ap1/2, or normal armour ignoring cc hits likt rending or powerweapons. Link to comment https://bolterandchainsword.com/topic/213182-lone-wolf/#findComment-2536579 Share on other sites More sharing options...
Spazmonkey Posted October 14, 2010 Share Posted October 14, 2010 With TDA, a SS, combined with FNP, it makes you a tac squads nightmare.... Specially if you have a couple of Fen wolves for ablative wounds... Link to comment https://bolterandchainsword.com/topic/213182-lone-wolf/#findComment-2536581 Share on other sites More sharing options...
Rune_Priest_Rhapsody Posted October 15, 2010 Share Posted October 15, 2010 I also run a Lone Wolf with TDA, a Thunderhammer, and Storm Shield. He is great for a couple reasons. One, with the 2+ save AND the FNP he can get shot at all game long, or at least until he gets to the target he's been trudging towards. And two, once he gets there he will indeed wreck some days. I have found in my local meta that most of my opponents love to go all out on this unit, which makes me wonder if toning his cost down and using him as a decoy, or a big dumb target instead is a better, or even good idea. -R_P_R Link to comment https://bolterandchainsword.com/topic/213182-lone-wolf/#findComment-2536676 Share on other sites More sharing options...
Jonas Stromclaw Posted October 15, 2010 Share Posted October 15, 2010 Mark of the Wulfen is the way to go. Its cheap, deadly, and lacks extra protection so that the lone wolf dies, denying the enemy a kill point. If you absolutely have to give him more kit, then add on a storm shield and plasma pistol. It does not affect his close combat attacks while increasing his survivability and ranged ability. Unfortunately, it also increases his cost to an annoying 65 points. Remember, a Lone Wolf should fulfill 2 to 3 of the following roles: 1.Cheap anti-tank 2.Cheap anti-infantry 3.Fire magnet to help a footslogging army to make it across the field 4.Create a warm, fuzzy feeling in you as he annihilates whatever his chosen target is (see points one and two) in close combat. NB: ONLY take TDA if you want him to be antitank. Its wasted on an infantry killer as it prevents him from destroying the enemy unit if they flee combat. Link to comment https://bolterandchainsword.com/topic/213182-lone-wolf/#findComment-2536692 Share on other sites More sharing options...
Ash Tekka Posted October 15, 2010 Share Posted October 15, 2010 I also favor Motw but it seems that a hammer is also a favorite from reading these posts. is one basically anti-infantry and the other anti-vehicle? Link to comment https://bolterandchainsword.com/topic/213182-lone-wolf/#findComment-2536696 Share on other sites More sharing options...
Grimtooth Posted October 15, 2010 Share Posted October 15, 2010 I have always wondered if there was any viability to running a ss/th LW in power armor with some wolves. Your running every turn, so relentless from TDA is not needed and you would be allowed to run down fleeing enemies. Link to comment https://bolterandchainsword.com/topic/213182-lone-wolf/#findComment-2536811 Share on other sites More sharing options...
spacewolflars Posted October 15, 2010 Share Posted October 15, 2010 I have always wondered if there was any viability to running a ss/th LW in power armor with some wolves. Your running every turn, so relentless from TDA is not needed and you would be allowed to run down fleeing enemies. This is how I run mine. Not only do you get to run down units that flee, you also get a better chance at that "glorious death" that the Lone Wolves long for. Remember if he survives, his shame costs you a kill point. Link to comment https://bolterandchainsword.com/topic/213182-lone-wolf/#findComment-2536827 Share on other sites More sharing options...
Taeken Posted October 15, 2010 Share Posted October 15, 2010 When I use LW's I run one of 2 options: TDA and double chainfists +1-2 wolves. spendy but uber killy and just cool lookin. Or PA, Frost Axe (SS optional depending on points) + 1-2 wolves. The dual chainfist one is an amazing armour / MC killer. And the Frost Axe one is used for horde troops. Rather fun to tar pit a mob of 20 boyz, win the round and slaughter them all in a sweeping advance. All with one mini! HA! Link to comment https://bolterandchainsword.com/topic/213182-lone-wolf/#findComment-2537222 Share on other sites More sharing options...
Wysten Posted October 15, 2010 Share Posted October 15, 2010 Duel Chain Fists? God no, you should never buy a weapon more then once, because your losing another 1/2 attacks for 1. Lone Wolves are either alright anti tank, which is done better by scouts, or amusing tarpit. It probably should stick close to support other unit since it does not have enough attacks to hold out vs hordes. Link to comment https://bolterandchainsword.com/topic/213182-lone-wolf/#findComment-2537377 Share on other sites More sharing options...
Max_Dammit Posted October 15, 2010 Share Posted October 15, 2010 I used him 3X in tda and wolfclaws and i would never take a storm shield, he just wont die fast enough, you want him gone end of the game, and that 3+ save wont let him. Link to comment https://bolterandchainsword.com/topic/213182-lone-wolf/#findComment-2537385 Share on other sites More sharing options...
Freman Bloodglaive Posted October 15, 2010 Share Posted October 15, 2010 Kill Points are meaningful in what, one type of game? If I smash the enemy bad enough that kill point doesn't mean anything, and if I don't then I'm probably losing anyway. TDA, storm shield and thunder hammer for mine (it's harder putting a right hand storm shield on the old metal models in order to take a chainfist). Although I have one with mark of the Wulfen and two wolves, and another with mark of the Wulfen and storm shield. Because of the no retreat rules I don't want to take wolves with a Lone Wolf I intend to hang around a bit. Link to comment https://bolterandchainsword.com/topic/213182-lone-wolf/#findComment-2537397 Share on other sites More sharing options...
Dingareth Posted October 16, 2010 Share Posted October 16, 2010 Terminator Armor, Chainfist and a Storm Shield. You won't regret it. Link to comment https://bolterandchainsword.com/topic/213182-lone-wolf/#findComment-2537598 Share on other sites More sharing options...
Valerian Posted October 16, 2010 Share Posted October 16, 2010 Terminator Armor, Chainfist and a Storm Shield. You won't regret it. Agreed. Thunderhammers are helpful against Monstrous Creatures, but Chain Fists are way better against any vehicles/transports. I find that most games are played against enemy forces with vehicles, with only the occassional MC to worry about. I've used a Lone Wolf in a couple of games (he competes in the Elites slot with my Wolf Guard, Dreadnought, and beloved Wolf Scouts, so I don't always run a Lone Wolf), and had great success with a simple Storm Shield and Thunderhammer in TDA setup. If I could figure out how get a Chain Fist and a Storm Shield on the same model and have it look right, then I would definitely build a model with that setup instead (too bad the Chain Fists and Storm Shields are all "left-armed"). In one "Killpoint" game my Lone Wolf hadn't died by the end of the game so I had to give up a point to my opponent, but since he was responsible for netting me 4 killpoints all on his own, it was a trade that I would make every time. I haven't bothered to build him any Fenrisian Wolves yet, but one day will probably get around to it. 20 points for some extra survivability to enemy shooting as he footslogs across the board to come to grips with the enemy is probably worth it. Valerian Link to comment https://bolterandchainsword.com/topic/213182-lone-wolf/#findComment-2537904 Share on other sites More sharing options...
Brother Nathan Posted October 16, 2010 Share Posted October 16, 2010 is terminator armour not like really unfluffy though? cause it sems likethe adepts saying to him 'your going to die, so lets not only give you the finest o our weapons but also the best armour tha it will take yo longer to achieve what you are about to set out to do...? Games wise i understand it rocks, model wise its good, sales wise it means that somebody is buying terminator, but fluff wise it just...? or is that just me from playing blood angels and our death company marines getting their special armours taken off cause they wont need it (mr grim...) and are better without it, specially as theyll ge it damaged or lost.... Link to comment https://bolterandchainsword.com/topic/213182-lone-wolf/#findComment-2537911 Share on other sites More sharing options...
Valerian Posted October 16, 2010 Share Posted October 16, 2010 is terminator armour not like really unfluffy though? cause it sems likethe adepts saying to him 'your going to die, so lets not only give you the finest o our weapons but also the best armour tha it will take yo longer to achieve what you are about to set out to do...? Games wise i understand it rocks, model wise its good, sales wise it means that somebody is buying terminator, but fluff wise it just...? or is that just me from playing blood angels and our death company marines getting their special armours taken off cause they wont need it (mr grim...) and are better without it, specially as theyll ge it damaged or lost.... Not at all Brother Nathan. The point isn't for the Lone Wolf to just go out and die (he can walk out of the airlock, if he just needed to die), but to die "A Glorious Death"! In order to achieve true glory, he gets to go seek out the biggest and the baddest opponents that an enemy's army has to offer, and see if they have what it takes to bring him down. He doesn't need to try and fight at a disadvantage, and can take any piece of wargear, armor, and armament at his disposal in order to complete his Saga and quest for Glory. If the enemy can't overcome the Lone Wolf at his best, then they don't deserve the honour of laying him low. Remember, the Lone Wolf is representing all of his former pack-mates in battle, so he has no intention of dishonoring all of his brothers by being a pushover on the battlefield. Regards, Valerian Link to comment https://bolterandchainsword.com/topic/213182-lone-wolf/#findComment-2537929 Share on other sites More sharing options...
Bulldogging Posted October 16, 2010 Share Posted October 16, 2010 is terminator armour not like really unfluffy though? cause it sems likethe adepts saying to him 'your going to die, so lets not only give you the finest o our weapons but also the best armour tha it will take yo longer to achieve what you are about to set out to do...? Games wise i understand it rocks, model wise its good, sales wise it means that somebody is buying terminator, but fluff wise it just...? or is that just me from playing blood angels and our death company marines getting their special armours taken off cause they wont need it (mr grim...) and are better without it, specially as theyll ge it damaged or lost.... Not at all Brother Nathan. The point isn't for the Lone Wolf to just go out and die (he can walk out of the airlock, if he just needed to die), but to die "A Glorious Death"! In order to achieve true glory, he gets to go seek out the biggest and the baddest opponents that an enemy's army has to offer, and see if they have what it takes to bring him down. He doesn't need to try and fight at a disadvantage, and can take any piece of wargear, armor, and armament at his disposal in order to complete his Saga and quest for Glory. If the enemy can't overcome the Lone Wolf at his best, then they don't deserve the honour of laying him low. Remember, the Lone Wolf is representing all of his former pack-mates in battle, so he has no intention of dishonoring all of his brothers by being a pushover on the battlefield. Regards, Valerian To expand on this, they can achieve a spot in the Wolf Guard if they achieve their glory. Death isn't the only way out for them. It's right in the codex. Link to comment https://bolterandchainsword.com/topic/213182-lone-wolf/#findComment-2537943 Share on other sites More sharing options...
Grey Mage Posted October 16, 2010 Share Posted October 16, 2010 Yep, and to that end its entirely up to the Wolf Lord they serve what equipment theyll be given for the task. After all, dying in battle against a hive tyrant is great, but if in doing so you allowed the slaughter of 30 of your brothers you havent brought your late pack any honor at all eh? Lone wolves arent psychotic, theyre just driven by a need for closure greater than most modern folk can understand. Link to comment https://bolterandchainsword.com/topic/213182-lone-wolf/#findComment-2537952 Share on other sites More sharing options...
S. Bloodhowl Posted October 16, 2010 Share Posted October 16, 2010 Sricking to the main question, I've only run him a couple of times (but had excellent results every time) but I like to rune him in Terminator Armour with a pair of Wolf Claws. This works especially well in Kill Team when I also give him Fleet :verymad: Link to comment https://bolterandchainsword.com/topic/213182-lone-wolf/#findComment-2538069 Share on other sites More sharing options...
Freman Bloodglaive Posted October 17, 2010 Share Posted October 17, 2010 Lone Wolves seek to regain their perceived loss of honour, or die in the attempt. To achieve that end they are free to use any equipment their Wolf Lord allows, and of course Space Wolves take matters of honour very seriously so whatever the Lord can do to help, he will. Link to comment https://bolterandchainsword.com/topic/213182-lone-wolf/#findComment-2538208 Share on other sites More sharing options...
Leardinal Posted October 17, 2010 Share Posted October 17, 2010 I was just starting on using a Lone Wolf. I was thinking of keeping him in power armor, but the buying my long fangs a rhino just for the Lone Wolf. Has anyone used this? If it dosen't work, TDA. Link to comment https://bolterandchainsword.com/topic/213182-lone-wolf/#findComment-2538220 Share on other sites More sharing options...
Freman Bloodglaive Posted October 17, 2010 Share Posted October 17, 2010 I've done it with one of my Grey Hunter's Rhinos. It works, but consider throwing in a couple of wolves as well. My Lone Wolf with twin wolf claws tied up an Autarch for two turns, and if I'd remembered to re-roll hits I'd probably have killed him instead of only doing two wounds to him. Link to comment https://bolterandchainsword.com/topic/213182-lone-wolf/#findComment-2538238 Share on other sites More sharing options...
nurglez Posted October 17, 2010 Share Posted October 17, 2010 i used 3 lone wolves in terminator armour at 1500 points in my logan wing, and id much rather have had 2 with storm shields, a daemon prince pounced on them, used wind of chaos to take down a wound, then put 1 wound on each, and i failed both invulnerable saves. so my current list has 2 with storm shields and terminator armour, 1 with a chain fist 1 with a thunder hammer, haven't used them yet as im still assembling my logan wing, but am hoping for a game soon :) Link to comment https://bolterandchainsword.com/topic/213182-lone-wolf/#findComment-2538486 Share on other sites More sharing options...
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