Eltnot Posted November 2, 2010 Share Posted November 2, 2010 Firstly, no I'm not chasing a copy of the rules, I'm pretty sure I already have a copy of WD 292 anyhow. With the changes in the PDF versions of the codex, we no longer have access to Inducted IG units, and as a result I have found that my lists are missing something. The cheap platoon gave me a nice large scoring unit which could be used to hold objectives near my table edge as well as providing a protective bubble for my Exorcists. Stormtroopers just don't do the same job effectively. Now some of you might be saying, "Well just use your IG then, Games Workshop said the old printings are still valid", but they also said that tournaments are up to the individual TO to decide. Nowadays, most of the tournaments are stating that we must use the latest printed version of the codex (that I attend at least), which rules out the option for me. I understand why GW removed the induction options too. With the upcoming changes to the new codicies, Induction will no longer be possible, and rather than having a sudden gnashing of teeth when the change finally comes in, this method phases the units out more naturally. Then a thought hit me (Owww!), Zealots! They aren't going to be allowed in most tournaments, but early rumours suggest that something very similar to them should see their way into the GK and WH codicies in the future. The rules are already written for them and are no older than our outdated codicies anyhow. So what I'd like to do is to request that GW makes them tournament legal, in the same fashion that the new Night Spinner is for Eldar. It would require no more work than simply putting an already existing document back up on the web, so is minimal effort anyhow. I intend to draft a request to be emailed/posted to GW requesting this and providing the same justification. Am I crazy or do others feel this is a good idea also? Link to comment https://bolterandchainsword.com/topic/214353-zealots/ Share on other sites More sharing options...
DarKHaZZ13 Posted November 2, 2010 Share Posted November 2, 2010 "Nowadays, most of the tournaments are stating that we must use the latest printed version of the codex" Seeing as a PDF Isn't printed i don't see a problem to be honest. I doubt most tournies are going to rule against a copy of the book (which is the only printed version of the rules). That's probably me being pedantic. however I get where you are comming from (especially with GK's) there is something lacking. but as you have stated, there are storm troopers.... They may not do the job you want them to...but they are there, regardless of how usefull you find them. so, personally, I don't think using them is a great idea. Also I never put faith in rumours. never. ever. I don't care how good the source is. Until I have solid evidence I wont believe a word of anything. However I do agree with the emailing for them to post up the articles... I mean what harm is it to them? essentially, they give you some rules that you "may" use, and in turn the hobbyist buys several kits to make 1 unit. From a business point of view it makes perfect sense. minimal spend on behalf of GW, maximum return and a happy hobbyist who will more than likly return to do another similar project. in fact...all the articles that have gone missing overtime should be revamped, and reintroduced. then we might finally have some answer concerning certain units *cough* DEATHWATCH *cough* (yes GW if you are reading this THE WORLD DEMANDS DEATHWATCH!!) but I digress By all means feel free to email them asking. But I wouldn't exhert the effort to make a unit that has a questionable future (rumour wise) especially if you are going to play in tournies who may not except the article rules anyway. (I don't think Deathwatch rules are allowed in the majority of tournies for example) Just my two faith points. DH Link to comment https://bolterandchainsword.com/topic/214353-zealots/#findComment-2551382 Share on other sites More sharing options...
Ozybonza Posted November 3, 2010 Share Posted November 3, 2010 PDF does nto replace or invalidate printed codex. Sure, some tourney organisers might choose to impliment it that way, but the default position os that the printed Codex, allies and all, is still valid unless specifically ruled out by your yourney organiser. Link to comment https://bolterandchainsword.com/topic/214353-zealots/#findComment-2552377 Share on other sites More sharing options...
Eltnot Posted November 3, 2010 Author Share Posted November 3, 2010 PDF does nto replace or invalidate printed codex. Sure, some tourney organisers might choose to impliment it that way, but the default position os that the printed Codex, allies and all, is still valid unless specifically ruled out by your yourney organiser. Kinda missing the point here, it's not about whether inducted guard are an option or not, this is about getting old material reprinted for a codex that isn't about to get a revamp soon anyhow. And yes, some of the tourneys that I attend require use of the PDF versions. Link to comment https://bolterandchainsword.com/topic/214353-zealots/#findComment-2552383 Share on other sites More sharing options...
Gentlemanloser Posted November 3, 2010 Share Posted November 3, 2010 So what I'd like to do is to request that GW makes them tournament legal, in the same fashion that the new Night Spinner is for Eldar. It would require no more work than simply putting an already existing document back up on the web, so is minimal effort anyhow. Is the nightspinner up on thier site now, or still only in that WD? If it's not up, then Zealots are just a Tourny legal as the NS aren't they? If the NS was put up on the site, then I totaly agree. Pull your fingers out GW and put existing old WD rules up on your site. Like Draco for the Black Templars. Link to comment https://bolterandchainsword.com/topic/214353-zealots/#findComment-2552492 Share on other sites More sharing options...
Onnotangu Posted November 6, 2010 Share Posted November 6, 2010 Ignore this as I clearly don't read things. Link to comment https://bolterandchainsword.com/topic/214353-zealots/#findComment-2555362 Share on other sites More sharing options...
Inquisitor Fox Posted November 6, 2010 Share Posted November 6, 2010 If you still have a copy of the White Dwarf physically you could always bring it with you... or call in advance and ask the tourney organizer. Personally, I agree that putting mroe of this old material on the GW Site would be a good idea. It's always worth sending a few letters about if they're phrased nicely. Link to comment https://bolterandchainsword.com/topic/214353-zealots/#findComment-2555393 Share on other sites More sharing options...
Eltnot Posted November 9, 2010 Author Share Posted November 9, 2010 Just sent off an email to GW Australia, we'll see how it goes. Dear Sir/Madam, I'm writing to you regarding Codex Witch Hunters. Recently Games Workshop saw fit to upload our codex along with that of Deamonhunters onto their website for free download. A nice gesture for what is now a rather old codex. Unfortunately this has had several negative impacts which I will go through now: 1. Removal of the Induction rules. Whilst I understand the probable reasoning of removing these rules, it puts tournament players like myself in a pickle. It reduces my options and in particular, my ability to take heavy weapons somewhere other than an Exorcist tank. It also removes the option of a cheap numerous scoring unit that can sit back and hold objectives near my own deployment zone. 2. Vehicle Changes Removal of fire points from the Rhinos is most noticeable in that we can only have one person fire from the top hatch instead of two like every other Rhino. Our Chimera costs 90 points base as opposed to 55 in the Imperial Guard Codex, lacks three of the five fire points and the amphibious rule. Given recent rumours circulating the internet (http://www.belloflostsouls.net/2010/11/40k-rumors-dark-eldar-2011.html), Witch Hunters will not see a new codex for at least a year or two. By which time we will be the oldest codex and the only one still lumped with Third Edition rules. To alleviate these issues, I propose a slight update to the rules. Given that the codex is now in a PDF format, it would be very simple to update at least the vehicle costs and abilities to those in line with more recent publications. To replace our lack of cheap troops, I'd like to see the Zealot rules republished in the same fashion to the Eldar Night Spinner, either online or in White Dwarf. This would give our armies a bit of a new lease in life, resulting in extra sales, and in particular sales of other models and hobbyists create their own Zealot models again. Yours faithfully, Thomas Dobson. Link to comment https://bolterandchainsword.com/topic/214353-zealots/#findComment-2557294 Share on other sites More sharing options...
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