BrotherCaptainJames Posted November 3, 2010 Share Posted November 3, 2010 Has anyone considered taking the max amount of dreadnoughts just for fun??? I'm seriously considering creating this army just because it would look awesome on the table lol. Librarian w/ Shield & Sanguine Sword powers (Leading DC) 30 Death Company w/ 1 Power weapon, 1 Thunder Hammer 6 Death Company Dreadnoughts; 3 w/ dual blood talons and all have heavy flamers 3 Librarian Furioso Dreadnoughts w/ Shield & Sanguine Sword powers 3 Vanilla Dreadnoughts w/ Drop Pod transports Comes to 2500 on the nose. I think this list would just look cool on the table, can't capture objectives, but man will you have fun tearing into the other guy lol!!! Link to comment Share on other sites More sharing options...
traxter Posted November 3, 2010 Share Posted November 3, 2010 It can't capture objectives nor can it be feided... you need a minimum or 2 troop choices? Oh nevermind the dc dreads count as troops..in that case you can only feild 5? As 6 troop choices is your max? Or no? List looks cool either way and would be very hard to kill 12 dreads. Link to comment Share on other sites More sharing options...
HERO Posted November 3, 2010 Share Posted November 3, 2010 I see FOC error ;) Link to comment Share on other sites More sharing options...
BrotherCaptainJames Posted November 3, 2010 Author Share Posted November 3, 2010 DC Dreadnoughts are listed as troops choices... the entry simply states "You may take 1 DC Dreadnought for every 5 DC models". I mean I could be wrong here, but that's just how I read into it. Link to comment Share on other sites More sharing options...
calgaryBA Posted November 3, 2010 Share Posted November 3, 2010 It can't capture objectives nor can it be feided... you need a minimum or 2 troop choices? DC dread's take a troop choice in the FOC. Which means he has 1 too many TC's. Link to comment Share on other sites More sharing options...
traxter Posted November 3, 2010 Share Posted November 3, 2010 Right so 1dc and 5dc dreads max. 6 troop choices Link to comment Share on other sites More sharing options...
BrotherCaptainJames Posted November 3, 2010 Author Share Posted November 3, 2010 Gotcha, I'll drop a dread and 5 DC... Thanks! Link to comment Share on other sites More sharing options...
Leonaides Posted November 3, 2010 Share Posted November 3, 2010 Why Drop the 5 DC? just use the points saved to add a few more PW's/PF/s into the squad. Link to comment Share on other sites More sharing options...
grazer Posted November 3, 2010 Share Posted November 3, 2010 You could drop one DC Dread to add in a Chaplain to lead them instead of the librarian, which should make them a bit more killy. Also, a few inferno pistols in the DC might be nice. Link to comment Share on other sites More sharing options...
Taz Posted November 3, 2010 Share Posted November 3, 2010 I like the idea of all three furiosos being librarians but... is it really necessary? Furthermore, if it is, this is a perfect opportunity to use all the nifty psychic powers at our disposal. Where's the flying doomnought with Wings? Where's the Blood Lance? I've never been of the opinion that a libby dread really needs sword, and even if you drop shield of of just one of them, you still have three bubbles of shield in your force, more than enough to shield your DC's/squishy libby. Also, why are you giving your 'nilla dreads the drop pods? I'm assuming you're planning on kitting them out for heavy weapons support, so why not leave them in your DZ and give the pods to the DC dreads who are going to have to footslog otherwise? Plus, the Rage rule means that your opponent will be able to steer the DC dreads more effectively than you, so drop podding them in the middle of your opponent's lines would probably yield better results. That being said, unless you're playing kill points or are thorough enough in your killing to take out all your enemy's troops, which, with 30 DC's and a swarm of dreads, I'm not saying is outside your abilities, you're going to have a very hard time winning games. Link to comment Share on other sites More sharing options...
Arkio Posted November 3, 2010 Share Posted November 3, 2010 i dont think this army is about winning games. i think it has more to do with the silly factor of a whole :cuss ton of dreads Link to comment Share on other sites More sharing options...
Cpt. Salvatore Posted November 4, 2010 Share Posted November 4, 2010 Or simply drop two DC dreads and add a fully armed tactical squad for objective keeping. Will lower the Dread-heavy factor but will make the list actually usable. And the remaining points? Lot of things to upgrade or simply buy a Chappy. Link to comment Share on other sites More sharing options...
WarpWalker Posted November 4, 2010 Share Posted November 4, 2010 In 2500pt games the foc can be tough to adhere to with some armies. My gaming group doesn't give a hoot with battles over 2250. So long as you have the minimum slots filled for that battle type( example: 1 hq and 2 troops). It just depends on who you play with. B) Link to comment Share on other sites More sharing options...
Mattsama Posted November 4, 2010 Share Posted November 4, 2010 I've never been of the opinion that a libby dread really needs sword... Quoted for truth. Unless you're swinging with the Force Weapon, you are already strength 10, because you have the Blood Fist on the other arm. Link to comment Share on other sites More sharing options...
Zeller Posted November 4, 2010 Share Posted November 4, 2010 How about using 3 dreadnoughts with TLLC and TLAC to knock out armor. DCF with talons to march up the field as an angry mob. Libby furiosos to add some cover saves and MC insta death. Link to comment Share on other sites More sharing options...
vharing Posted November 4, 2010 Share Posted November 4, 2010 I did this list but I had 25 dc, 5 dc dreads, 2 dreads w/ MM, 2 furiosos with BT in pods and a reclusiarch. 2000pts on the nose. I used it to counted my friends 9 penitent army list. I have half my dc and 2 dreads left and tabled him Link to comment Share on other sites More sharing options...
BrotherCaptainJames Posted November 4, 2010 Author Share Posted November 4, 2010 I kept the vanilla dreads in drop pods in the event I need some first turn tank popping power, which in my opinion, the multi meltas are much more effective than TLLC & ML/TLAC. Although the DC dreads would perform the role just as admirably being equipped with underslung meltas as it is... I tossed out Sanguine Sword on the libby furioso's because it was a power I knew off the top my head, Shield is definitely a keeper, but obviously I'll use a different power than sword for my dreads. This was just an idea that came to me spur of the moment, and I don't expect this list to win, it would just be fun to field and see the W T F mate in people's eyes :) Link to comment Share on other sites More sharing options...
Judaz Posted November 8, 2010 Share Posted November 8, 2010 ^_^ A bit off topic, but is it worth it to take talons on the DC dreads? I mean, with the rage it's possible they end up charging a land raider and then the talons are quite worthless. I know they don't have to assault it, but if I have a DC dread in assault range of something that belongs to the enemies of mankind, I will assault it! On the other hand one could say the same thing about the blood fists. If the DC dread is in assault range of a tarpit it would feel better to have him wield talons instead. Bah, guess it doesn't really matter what I give the DC dreads, I know they'll win anyway. Link to comment Share on other sites More sharing options...
Leardinal Posted November 8, 2010 Share Posted November 8, 2010 Reply to ^_^ Yes, Blood Talons are absolutely worth it. Str 7 power weapon near infinite attacks at Initi 5? Yes, it cant be used for big game hunting but how often do you find yourself only next to a raider? Usually there is something softer near by. Besides, if all else fails you still have the under slung melta gun Link to comment Share on other sites More sharing options...
Sabadin Posted November 8, 2010 Share Posted November 8, 2010 Besides, if all else fails you still have the under slung melta gun Exactly, if you want to drive your LR up to my melta gun, be my guest :) Link to comment Share on other sites More sharing options...
fivepointedstar Posted November 8, 2010 Share Posted November 8, 2010 Has anyone considered taking the max amount of dreadnoughts just for fun??? I'm seriously considering creating this army just because it would look awesome on the table lol. Librarian w/ Shield & Sanguine Sword powers (Leading DC) 30 Death Company w/ 1 Power weapon, 1 Thunder Hammer 6 Death Company Dreadnoughts; 3 w/ dual blood talons and all have heavy flamers 3 Librarian Furioso Dreadnoughts w/ Shield & Sanguine Sword powers 3 Vanilla Dreadnoughts w/ Drop Pod transports Comes to 2500 on the nose. I think this list would just look cool on the table, can't capture objectives, but man will you have fun tearing into the other guy lol!!! I would do the same type of list but... Death Co. Tycho with HG(Leading DC) 30 Death Company w/ 2 Power weapon, 1 Thunder Hammer, 1 Infernus Pistol 5 Death Company Dreadnoughts; 3 w/ dual blood talons and all have heavy flamers, 1 having BF's, and one with Frag cannon 2 Librarian Furioso Dreadnoughts w/ Shield & Blood Lance powers, 1 Furioso with BF's and a Storm bolter 3 Vanilla Dreadnoughts, 2 with LC/ and or AC/ ML. 1 with MM thats how i would do that type of list. lots of fun and potencial. Link to comment Share on other sites More sharing options...
Drachnon Posted November 8, 2010 Share Posted November 8, 2010 DC Tycho can't be put with the death company (oddly enough). he'll be a unit on his own. Link to comment Share on other sites More sharing options...
fivepointedstar Posted November 9, 2010 Share Posted November 9, 2010 DC Tycho can't be put with the death company (oddly enough). he'll be a unit on his own. I alway thought Tycho was a IC. my mistake I'll have to rethink that list then. Maybe instead go with a recluiasrch to march along with the death co. and add some attacks to the number. Link to comment Share on other sites More sharing options...
Sabadin Posted November 9, 2010 Share Posted November 9, 2010 I alway thought Tycho was a IC. Tycho is, DC Tycho is not. Link to comment Share on other sites More sharing options...
bloodancient Posted November 15, 2010 Share Posted November 15, 2010 If you went with an imperial armour book couldn't you use a chaplain dread as a HQ choice and then field twelve still or is the chap dread not a HQ unit. Link to comment Share on other sites More sharing options...
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