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Bracks0682

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To be fair, Space Marines are self sufficient, whereas Guard and Navy assets are seperated. Adepta Sororitas are transported aboard Imperial Navy vessals (unless they are already on the planet in question) and therefore would be using Imperial Navy dropships :P There's an example of the Imperial Navy transport in Faith and Fire.

 

I guess the question is then why wouldn't we want a dropship of some kind in the next codex. The ability to deliver a unit where you want it to deliver some short range death would be awesome. I want our own ship too not someone else's castoffs like the Valkyrie or Stormraven. OK so I can dream. :P

 

Sisters are ins oem ways like Space Marines. They are shock troops of a sort.

I'd rather the Valk than the Stormraven. The 'raven looks a little goofy to me and it's an orbital lander, Sisters don't have a fleet, so a flyer makes more sense than an areospace.

 

Mind you, I wouldn't exactly mind an areospace fighter but they are all a little too large. The smallest, the Fury, is 70metres long, so yeah.

 

There are inquisitorial Valkryies, so they are quite possible, and Dawn of War gave us the lightning, which GW might listen to. The thunderbolt is also a nice flyer and has a little more gun than '1 twinlinked lascannon, 1 autocannon'

 

Still, nothing is certain, so anything we really mention is wishlisting.

 

So, for wishlising purposes, the Fury Interceptor. I'm sick of the Tau player I know talking about Mantas.

  • 3 weeks later...

Now, I was under the impression that Guard forces were allowed permeantly attached valkries and vultures as there weren't space capable craft, atmospheric flight only. It's why in BFG they deploy 'Starhawk' bombers, but they use 'Maruaders' in epic.

 

I would use this as an argument for giving the sisters a Valk varient on the premise that it wasn't a fleet asset, but an atmospheric craft.

 

Alternatively, you could strip the hard points off and claim they're not 'under arms', just serving to support those under arms. Just set a couple of harnesses up so some retributers can fire from the hatches and it's ready to roll.

 

I still want them to burst forth from drop pods though.

I still want them to burst forth from drop pods though.

 

My question there is where do the drop pods come from? Sisters don't have their own fleet and the navy rarely uses drop pods.

 

Do they just set up a giant Drop-Pod Cannon on any planet they arrive on?

 

They make them? I've read of them being described as similar to life-pods for abandoning ship so you just pop out some life pods and add any drop pods you wanted.

Just load them into the navy transports like any other piece of hardware.

 

Though a drop-pod-cannon could be a fun conversion, I think if would be more orky than anything.

 

Maybe I'll send an e-mail to forge-world about 'Wazklubz Ashault Pod Launcha' as a rapid boy delivery system and siege weapon. Fire the pod to smash the inner bastion of a fortress and then a mob of ard boys pops out. Vaguely similar to the schock attack gun, but more tangible and with more explosions. Put it in the future book on bad moons, blood axes, and snake bites assaulting a shrine world. A mek-boy special when they capture the drop pod stock-pile.

I still want them to burst forth from drop pods though.

 

My question there is where do the drop pods come from? Sisters don't have their own fleet and the navy rarely uses drop pods.

 

Do they just set up a giant Drop-Pod Cannon on any planet they arrive on?

 

Sisters are taken to planets by the Navy just most Imperial Armed forces. There is no reason that the Navy can't use drop pods as well. If there are Naval vessels assigned to transport the Sisters (and you can be assured that there are ones that do), they probably have drop pods on board. I'm not sure why people are resistant to the idea of Sisters having drop pods. It is fluffy IMO and apparently Andy Hoare's. It would be a godsend to have them as Sisters coudl arrive on a target and beging DG'ing the heck out of thier targets. Dominica pattern drop pods for the win! (see Citadel Journal's OH Strike Force for what I am talking about).

Would a human (or an Ork, for that matter) survive a Droppod landing? Isn't it only the enhanced Astartes physique that allows them to survive the shock, let alone be fit to fight after it?

From what I have read, Sororitas are not a full, free-standing army like marines or Guard, so for them to be able to fill out the Hq/El/Tr/Fa/Hs bits, they will inevitably end up using guard and marine vehicles.

Furthermore, if the next codex is, as rumoured, a full xxxxHunters one, I would have thought Inquisitors could get their hands on any vehicles from SM & IG lists, so I predict either a more complex system of allies/induction rules, or a lovely big fat transport/vehicles section, with lots of chimera,rhino,raider and valk options! That's what I'd like!

 

I also hope for lots of love for assasins and repentia; really good herbs & spices for narrative games.

Would a human (or an Ork, for that matter) survive a Droppod landing?
Soviet era cosmonaughts used to land their capsules in Siberia and live. If they had the tech to survive re-entry during the cold war, I'd wager they could pull it off in the forty first millenium. Might require some modification of the power armour, but our contemporary military pilots have 'Gee' suits to help them cope with massive accelerations.

 

Maybe they're wearing re-breathers in the pod and it's full of a load distributing, acceleration mitigating, sailene solution. Splashes out in a pool of fluid when the pod peels open. Pod girls need to be painted with wet hair of helmets.

 

Termites could be an option, but they're sacred to the omnisiah. Maybe not then.

Would a human (or an Ork, for that matter) survive a Droppod landing? Isn't it only the enhanced Astartes physique that allows them to survive the shock, let alone be fit to fight after it?

From what I have read, Sororitas are not a full, free-standing army like marines or Guard, so for them to be able to fill out the Hq/El/Tr/Fa/Hs bits, they will inevitably end up using guard and marine vehicles.

Furthermore, if the next codex is, as rumoured, a full xxxxHunters one, I would have thought Inquisitors could get their hands on any vehicles from SM & IG lists, so I predict either a more complex system of allies/induction rules, or a lovely big fat transport/vehicles section, with lots of chimera,rhino,raider and valk options! That's what I'd like!

 

I also hope for lots of love for assasins and repentia; really good herbs & spices for narrative games.

 

Humans can survive a droppod landing. Sisters used to have them and they are a ship upgrade in Rogue Trader. However it does say that most navy ships don't have them which would make it very specialised ships that the Sisters could use, not the sort of thing for an army with no fleet.

 

Sisters outnumber marines by quite a lot. As it is they have at least one option per slot, it would not be hard to get them another. And they currently use improved versions of Marine Tanks.

 

Allies/Induction is most likely dead as the dodo.

 

I'd personaly like to see a little more in the way of professional troops, not the freakshow. The Freakshow is fun but I'm sick of encountering people who say the SOB are a bunch of useless teamkilling fanatics.

Ok, well you see the Sisters use a drop pod in Daemonifuge, its huge, the sort that coul deasily carry a company with transports. But its illogical for 40k, do you want a drop pod that takes up half the board.

 

Secondly id only allow valkyries for Stormtroopes in the future squad, just like SM's they wont fly in them, they would rather hitch a ride.

A hover Immolator? serioulsy. Thats a stupid idea, why not just give them better Immolators??

Bikes, there not SM's, are we going to make them any more SM's?? Bikes, are for SM's not Sisters. Leave them out of this, i dont want to be compared or take any more of there transports.

Keep there unique feeling.

A hover Immolator? serioulsy. Thats a stupid idea, why not just give them better Immolators??

 

Eh, I said it because the backstory of the Immolator has the Mechanicus not being able to figure out the chasis, so something was odd about it. Hover sounded fun at the time.

Would a human (or an Ork, for that matter) survive a Droppod landing? Isn't it only the enhanced Astartes physique that allows them to survive the shock, let alone be fit to fight after it?

From what I have read, Sororitas are not a full, free-standing army like marines or Guard, so for them to be able to fill out the Hq/El/Tr/Fa/Hs bits, they will inevitably end up using guard and marine vehicles.

Furthermore, if the next codex is, as rumoured, a full xxxxHunters one, I would have thought Inquisitors could get their hands on any vehicles from SM & IG lists, so I predict either a more complex system of allies/induction rules, or a lovely big fat transport/vehicles section, with lots of chimera,rhino,raider and valk options! That's what I'd like!

 

I also hope for lots of love for assasins and repentia; really good herbs & spices for narrative games.

 

Nope nowhere does it say only an enhanced physique is required to survive drop pod landing that I recall. I even double checked the SM codex. Sororitas are a full standing army. They are the army of the Ecclesiarchy. They are used to execute the Church's Wars of Faith. The army has just never been rounded out as much as others.

Bikes, there not SM's, are we going to make them any more SM's?? Bikes, are for SM's not Sisters. Leave them out of this, i dont want to be compared or take any more of there transports.
Dude, biker nuns with guns would be somethin' close to refined awsome sauce. Could you not dig the biker cannonesse with the scourge pulling a drive by lashing?

 

They could fill up some parts of the org chart with Arbites. Elite police sniper teams, Biker highway patrol squads. Cyber-K-9 squads, Riot supression squads with shock mauls and suppression shields. And just some ordinary judges.

 

Bam, two troops, two fast, and an elite right there.

Bikes, there not SM's, are we going to make them any more SM's?? Bikes, are for SM's not Sisters. Leave them out of this, i dont want to be compared or take any more of there transports.
Dude, biker nuns with guns would be somethin' close to refined awsome sauce. Could you not dig the biker cannonesse with the scourge pulling a drive by lashing?

 

They could fill up some parts of the org chart with Arbites. Elite police sniper teams, Biker highway patrol squads. Cyber-K-9 squads, Riot supression squads with shock mauls and suppression shields. And just some ordinary judges.

 

Bam, two troops, two fast, and an elite right there.

 

That would be cool I suppose as I dig the arbites being something of a Dredd fan ( I even own some enforcer models for NEcromunda), but I would prefer an updated and rounded out Sisters of Battle codex not a OH and Friends codex again. It would rock if they did it as a decent White Dwarf supplement however. Not to mention it might make that month's White Dwarf appealing to buy.

Drop pods for Sororitas? Really? Some of you should just go play Space Marines. I'd rather have better point value and some updated rules.

 

I'm not really sure if this thread is looking for rumors or is just a wish list, but I really hope they give us some original options that keep the Soriritas character alive.

 

How about a second firing mode for Exorcists? Napalm templates that makes dangerous terrain, a S6 Heavy 2 variant with 2d6 pen.

 

How about more choices for Seraphim? Storm bolters, Flamers, Meltaguns. Give them jet pack rules instead of jump pack. At least let them be a retinue for the Living Saint.

 

The Immolator needs a point reduction or a front armor upgrade to 12 or a better transport capacity.

 

Anything that gives us some more flexability would be nice. But I don't care to get hand-me-down crap from Space Marines.

 

I like faith, I like the trinity, I like the higher model count in power armor, I like the Exorcist. I hope they just improve upon that.

Drop pods for Sororitas? Really? Some of you should just go play Space Marines. I'd rather have better point value and some updated rules.

Actually apparently back in Citadel Journal #49 was an Ordo Hereticus Strike Force list written by Andy Hoare (that was updated by Bell of Lost Souls (http://www.belloflostsouls.net/2008/03/pla...rike-force.html) which had Sororitas deploying out of Drop Pods, so there's Games Workshop precedent for the idea. It's not completely out of the realm of precedent ;)

 

EDIT: I just double checked a copy of Citadel Journal #49, it does indeed have Sororitas deploying from Drop Pods, as well as utilizing an Ordo Hereticus Inquisitor and some Assassins in the army list. It's from the old Sister of Battle Codex though, back when Codex: Assassins was still in use. That being said, it'd be really neat to bring this back. It does give me some Apocalypse ideas though... :lol:

But I don't care to get hand-me-down crap from Space Marines.
It ain't 'hand-me-down-crap', they're blessed STC devices as sanctified by the Emperor for use by his finest servents. Just like bolters, flamers, meltaguns and the rhino chassis. Maybe the girls aren't his finest, maybe they're only second best? Maybe the convents should be using reliable lasguns, the chimera frame, and cheap flak jackets?

 

I'd just as soon not get a host of gimmiky new rules.

The Immolator is Ministorum specific, and the Repressor is Ministorum (Adepta Sororitas) and Adeptus Arbites only. Otherwise yes, it's all common gear ;)

 

Actually reading over the list from Citadel Journal #49 (written in 2002) I see a lot of things that they used in the current WH Codex, particularly the fluff and working together of the Ordo Hereticus and Adepta Sororitas, the use of assassins, the concept of Repentia. There's a lot of good stuff in here.

 

It also gives me an excuse to buy Drop Pods and pitch for them in an Apocalypse game.. referencing old fluff and a list from 2002 :lol:

Ok, i still would never want to see Sisters riding bikes, no way. Yet, i could forsee that your right that Arbites may be allowed to ride them. Very Judge Dread. Hey id buy Arbites on bikes, just not Sisters.

 

We cop enough crap about were linked to female SM's, and everything that is Sisters of Battle proves there not. So i want less comparison and more uniqueness. I dont want more SM toys in the next Codex. Rhino's ok, but if you drop them and just go with Repressors id be even more happier. NO Razorbacks either, and for the love of God please do NOT make the Excorsist just another Whirlwind.

Leave its rules alone except make it so it can damage a LR.

 

Make them cheaper for Repentia, new plastic versions for conversions would be nice. Immolators are ok as they are, there Rhino chassis, not tanks. Onto tanks, well personally i would like to see a a new Cathedral like heavy tank just for them.

Seraphin, well just CC weapons would be needed, Celestiens need options for CC and upgrades to power weapons, fearless and keep Holy Hatred. Make them worth taking and able to really be worthwhile as a Retinue.

 

As for drop pods, i read that too, it was Just Andy making his own codex. It was ok, i liked it, but if they would bring in drop pods, i want them to look totally different from SM drop pods. The current ones are nice, just i want something that doesnt say there just stollen SM tech.

Look im not against SM's, i just want to have a Codex Sisters thats all about them. Bring in more units, just please NO to fraternis militia, dont waste the space for useless meat shields.

The Sisters Dominica Pattern Deathwind Drop Pod will beat the pants off of any Space Marine Drop Pod any day of the week, of course at a significantly higher cost. Swapping out the Rhino for the Repressor for Sisters would be nice. Their vehicles being based off the Rhino chassis but more advanced / antique than the run of the mill Rhino.

 

I do not see a reason for Biker Sisters, or at least a fast movement Sister riding a bike.

Bring in more units, just please NO to fraternis militia, dont waste the space for useless meat shields.

Wait, you don't want to have access to the MOST FLUFFY unit that we should have access to now?! I can't wait to see Frateris Militia again, how else can you make a "War of Faith" army?

 

And about the not stealing SM tech:

Space Marines have a couple of exclusive items, Land Raiders and Terminator Armour. These items are used exclusively by the Index Astartes. Everything else has been used by other Imperial Groups at some stage or another.

 

IG have used Rhinos, bikes and Speeders back in RT/2nd Ed days.

Dreadnoughts use basically the same systems as Penitent Engines.

Assault Cannons were originally available on Sentinels in RT/2nd Ed.

Guard could take jump packs in Rogue Trader.

Squats used Bikes and Attack Bikes.

 

Predators/Whirlwinds/Vindicators have been exclusively crewed by SM's (to my knowledge) but they are all based on the Rhino chassis which has been widely used throughout the Imperium.

 

This is not a case of stealing something SM iconic, but merely sharing those items around again.

No your right there i do NOT want to see a useless, cheap and did i mention useless unit of meat shields. Thats all they are a waste of points, space and could be more efficiently spent on something else. GW should never again include them.

Tell what serioulsy they will achieve?

Lets see, most likey will have 6+ save, an auto pistol, of maybe one in 10 can take a bolt pistol, and clubs/swords/knives at Str 3, Tough 3 and WS/BS of 2.

So what use are they?? mobile cover for more important troop choices is all.

Waste of time, money and developement. If GW brought them back i would seriously be dissappointed with them.

What we need are more troop choices, fast attack and heavy options.

Not some crappy unit of expendable mobs.

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