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New FAQ - A new look at Saga of the Hunter


Chalx the grey

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If you look upon p. 48 in the BRB (I only have the small one that comes with AOBR box) under the ICs Joining and Leaving Units, it states under special rules:

 

"Unless otherwise specified in the rule itself, the unit's special rules are not conferred upon the character, and the character's special rules are not conferred upon the unit."

 

Now the question is, does the FAQ errata this?

 

It does. Yes.

This sounds like an excellent use of ONLY 10pts!!

 

Making and Going to ground a 5+ save is pretty sweet. Especially because you can choose to "go to ground" after they hit and wound.

Or like people have said that in conjunction with Storm Caller is great for moving into position

 

Most objectives are near some terrain or is a piece of terrain so now your 4+ cover is a 3+ cover when going to ground and a 2+ with the Saga!!

 

For only 10pts!

 

I think our army has a new "Rule" WGBL and WL always take Saga of the hunter. RLs always take chooser and GHs always take a wolf standard.

 

Not that it really pertains, as the saga only matters to Infantry, but can any unit "Go to Ground?"

Bikes?

TWC?

Jump Packs?

 

What about dreads?

Not that it really pertains, as the saga only matters to Infantry, but can any unit "Go to Ground?"

Bikes?

TWC?

Jump Packs?

 

What about dreads?

 

I cannot find where it says specifically who can and who cannot, but it does say "After the enemy has rolled to hit and wound against any of your units...."

This would mean anything but AV can. So no to Dreads.

Not that it really pertains, as the saga only matters to Infantry, but can any unit "Go to Ground?"

Bikes?

TWC?

Jump Packs?

 

What about dreads?

 

I cannot find where it says specifically who can and who cannot, but it does say "After the enemy has rolled to hit and wound against any of your units...."

This would mean anything but AV can. So no to Dreads.

Adding to that is the fact dreads going to ground evens the road for all models with an armour value to go to ground... Land raiders would develop a habit of periodically ducking behind bushes to avoid railgun slugs.
VEHICLES AND COVER - OBSCURED TARGETS

Third bullet point - Obviously, vehicles cannot go to ground, voluntarily or otherwise.

Infantry, Jump Infantry, Bikes, Beast& Cavalry can all go to ground. Artillery units can go to ground, but the artillery unit's gun model can not benefit from the save (BRB, Pg.55), Monstrous Creatures can not go to ground (BRB,Pg.51)

I wasn't actually suggesting that there was some sort of chance that vehicles could, dswanick. I know they can't, and I've seen that part of the rulebook. I just pointed out the slippery slope that dreadnoughts going to ground would get you on.

This seems like a case of "lets put stuff to it thats not mentioned"eg like gate of infinity. Peeps add stuff like transport out of vehicle or close ocmbat while its not mentioned in the rules as an option.

 

This case it only says:

-Some models in the unit (see the absence of Independent character her)

-Talks about if with outflank while it only talks about the stealth rule.

 

 

Pleas stop with adding stuff to rules and stick to what gw writes in their faq, keep it simple.

When flicking through the new Codex and reading the Saga page I remember thinking how useless this Saga is. If the IC could not past the saga's affects on to his attached squad why take it unless he eschews a squad and goes solo. Or do the affects count now? I really wish this saga could have worked somehow to make our Scouts even more crazy then they are-too bad.

Does anyone actually use this Saga? I guess it could be used in a drop pod situation. 10 marines drop down and the IC uses SotH as a way of reaching them safely etc

I tried this out last night. My wolf priest led a large blood claw pack deploying in some trenched followed by grey hunters ..in a dawn of war deployment. They were meant to screen my grey hunters when I set them up but this was not needed. They took a lot of fire and turned a 4 up to a 3 up loosing only one lad in 2 turns of fire then they ate a daemon prince!

 

My plan and also been to use the storm caller to aide them in moving from cover to cover.while still screening rear units.

 

tragically they all died. in close combat. but this is something I will repeat until I get it to work correctly.

Imagine having Njal + WP w/ SotH + 15 man BC unit advancing towards an enemy. That means a 4+ cover save. Say goodbye to the threat of Demolishers and Railguns. Unfortunately, this means a Lord Commissar with a Camo Cloak could join, say, a 50 man conscript/guard blob squad. Now what are we supposed to do?

People keep saying a model riding a Thunderwolf can't take Saga of the Hunter.... I only see that models with Jump Packs, Bikes, Rune Armor, or Terminator Armor cannot take it.

 

Could some one please point out where it says in the codex that a WGBL with a Thunderwolf mount cannot take Saga of the Hunter?

 

Thanks.

People keep saying a model riding a Thunderwolf can't take Saga of the Hunter.... I only see that models with Jump Packs, Bikes, Rune Armor, or Terminator Armor cannot take it.

 

Could some one please point out where it says in the codex that a WGBL with a Thunderwolf mount cannot take Saga of the Hunter?

 

Thanks.

 

pg 64. on the Space Wolf Codex. What does it say about the Saga of the Hunter? its right under your nose. The answer you seek are right in the first few words on the description. It says "INFANTRY ONLY" it's always nice to look over and read through your codex, it's easy to over look the little things I guess.

People keep saying a model riding a Thunderwolf can't take Saga of the Hunter.... I only see that models with Jump Packs, Bikes, Rune Armor, or Terminator Armor cannot take it.

 

Could some one please point out where it says in the codex that a WGBL with a Thunderwolf mount cannot take Saga of the Hunter?

 

Thanks.

 

2 references from our codex who will hopefully make clear why thunderwolf mounted characters can't take Saga of the Hunter:

 

From page 64, under "Saga of the Hunter" (note the underlinded two words):

Saga of the Hunter

Infantry only. Some heroes are famed...

 

From page 62, under "Thunderwolf Mount" (again, note the underlined words):

Thunderwolf Mount

Only the bravest (...). A character with a Thunderwolf Mount has the unit type of cavalry, adds +1 Strength (...)

 

As the WGBL on Thunderwolf is a cavalry model and Saga of the Hunter is an "infantry only" saga, he cannot take it.

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